Nintendo to offer Wii U cloud storage for save games and player profiles
Nintendo will be adding a Wii U cloud storage feature for the new console sometime in 2013, according to a source. Following the trend of cloud storage, Nintendo is said to be working on a cloud storage solution for the Wii U via the new Nintendo Network. The new cloud storage option would give 512 MB of online storage to each gamer, tied to his Nintendo Network profile. The cloud storage system is said to be exclusively for save games and player profile data.
The Wii U cloud is currently in development but will launch sometime in 2013 in Japan, followed by a worldwide roll-out. Nintendo is reportedly working with Seattle, WA-based Mozy, Inc., which has been offering cloud and backup storage for consumers since 2005. A source from within Mozy tells Wii U Daily that the company was approached by Nintendo in 2010, but that work on the service began in late 2011. The Wii U cloud will be seamlessly integrated into the Wii U channels and will be tied to the specific Wii U user account.
Nintendo’s main competitors, Sony and Microsoft, both offer cloud storage for save games and user files, the latter offering 512 MB free via Xbox Live.