When Ninja Gaiden 3 was released earlier this year, the reviews were mixed. Most complained that the game was too shallow and technically inferior, and developer Team Ninja seems to have listened to that feedback. In an interview with the New York Daily News, the developer said that they intend to simply “make a good game” this time around with the Ninja Gaiden 3 Wii U edition.
“The concept for the Wii U version of Razor’s Edge is for it to be its own game, a game that does not try to be anything else”, said Team Ninja designer Yosuke Hayashi, who leads the development of the Wii U version of the game. He added that this time around, they’re going back to the roots of the Ninja Gaiden series. With Ninja Gaiden 3, the team departed from some of the core aspects of the previous games, like the challenging combat and missions. As a result, the game was easier and more streamlined, which displeased many fans of the series.
Ninja Gaiden 3: Razor’s Edge on the Wii U will include lots of changes and improvements over the original Xbox 360 and PS3 versions. This includes better AI, graphics, and controls. The Wii U edition will also include all of the DLC that has been released so far plus exclusive weapons to the Wii U. Players will be able to use the Wii U GamePad to select weapons, view game information, browse inventory, and more. Ninja Gaiden 3: Razor’s Edge for the Wii U will be released later this year, possibly during the Wii U launch window.
- The Legend of Zelda Wii U won't be out in 2015
- 1001 Spikes getting off-TV play patch next month
- Xenoblade Chronicles' success is Monolith Soft's redemption
- Nintendo wasn't cornered into mobile, says Iwata
TAGS: ninja gaiden 3, tecmo