Wii U Daily were first to report that Nintendo’s first party Wii U games will be running in 720p when they launch, and now Nintendo has confirmed just that: first party titles will ship with 720p support only. Nintendo game designer Katsuya Eguchi said in an interview that he believes 720p is “sufficient” for the kind of games Nintendo makes, and that the company will focus more on delivering games at 60 frames per second, rather than focusing on higher resolution like 1080p. He said:
“At Nintendo we have different teams working on different games that take into consideration the resolution. If they think that by focusing on 720p and a certain framerate to get a certain experience, than that’s ultimately how they make their decisions. We might consider using 1080p, but, for example, if we want to get 60 fps, at a particular stage of development, it may seem 720p is more realistic.”
According to Eguchi, the resolution and frame rate depends on the team that’s making the game at Nintendo, and it seems they have a choice of what to focus on, whether it’s resolution or higher frame rate. The Wii U technically supports 1080p, as Nintendo’s recent hardware specs revealed, but so far we haven’t seen a 1080p game from the company. All of the first party launch games, such as Pikmin 3, Nintendo Land, and New Super Mario U, will be in 720p. However, in the same interview, Eguchi confirmed that the Nintendo Land mini games will run in 60 frames per second, and it’s rumored that Pikmin 3 will run at 60 fps as well.
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TAGS: 720p, graphics, Katsuya Eguchi