Indie developer Shin’en Multimedia has made about two dozen small titles for various Nintendo platforms over the years, and they’re fully supporting the Wii U as well. In an interview with SuperPhillip, Shin’en’s Manfred Linzner said that the Wii U was not only very easy to develop for, but it doesn’t have many of the limitations that current generation consoles have.
“We have a few Wii U devkits since quite some time. The kits exceeded our expectations in every way and we still learn how to get the best performance out of it”, said Linzner, adding that he believes they have currently tapped only 20% of the power of the Wii U. He praised Nintendo for not putting any restrictions on the Wii U eShop and what developers are allowed to sell digitally.
This isn’t the first time we’ve heard indie developers praising Nintendo’s new console. Last month, Farsight Studios commented on the Wii U, saying they believed the console would be another hit for Nintendo. Earlier today, a new indie title, Little Inferno, was announced for the Wii U, which is so far the only home console the game is coming to. Nintendo has done a lot this time to please developers, especially smaller indie teams looking to release games digitally. The new and revamped Wii U eShop will make it much easier for third parties to sell games, DLC, and other content on the new platform.
- Japan getting Nintendo Direct on May 31
- eShop Downloads: Splatoon arrives tomorrow on Wii U
- PDP is releasing a Metal Mario GameCube controller
- Japanese sales: Wii U at 7k, PlayStation still on top