Developers will be able to port games made with the upcoming Unreal Engine 4 to the Wii U, says Epic Games. Epic, makers of the ultra popular Unreal Engine series, have said that while the Unreal Engine 4 won’t natively support the Wii U, it is very scalable. This will allow developers to release their UE4 games on the Wii U, albeit scaled down in terms of visual quality and effects. Epic also officially confirmed that they won’t be directly supporting the Wii U with Unreal Engine 4, confirming previous rumors.
The Unreal Engine 4 is designed for next-generation consoles in mind, consoles which are reportedly 10X more powerful than the current generation systems. In terms of console power, the Wii U lies somewhere in the middle, according to latest reports, which means that it won’t be able to run Unreal Engine 4 to its fullest.
Epic’s Mark Rein told Videogamer that the company won’t directly support the Wii U with the Unreal Engine 4, but that the technology is “supremely scalable”, and can run from mobile phones to high-end PCs and consoles. Developers will be able to port their UE4 games to the Wii U if they wish. However, Rein added that the current Unreal Engine 3 is a “really good fit” for the Wii U. There are currently several Wii U games in development made with the UE3 engine, including Batman Arkham City, Aliens Colonial Marines, and Mass Effect 3.
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TAGS: Epic Games, Nintendo, technology, Unreal Engine 3, unreal engine 4, wii u