According to a new report, the much anticipated BioShock Infinite will be coming to the Wii U after all. During publisher Take Two’s recent earnings call, the company confirmed a BioShock Infinite Wii U version, however, the game will begin development after the PS3 and Xbox 360 editions hit the stores. BioShock Infinite is scheduled for release in February 2013 on the PC, PS3 and Xbox 360. The game was first hinted for the Wii U when the console was officially unveiled at E3 2011, where BioShock creator Ken Levine spoke about the Wii U in a promotional video by Nintendo.
BioShock Infinite is built using the Unreal Engine 3, which the Wii U fully supports. This will make the game relatively easy to port to Nintendo’s new console — there are already several UE3 games that have been ported to the Wii U, including Mass Effect 3 and Batman Arkham City. Hopefully this means we’ll see BioShock Infinite on the Wii U later in 2013, and hopefully with some extra goodies and decent GamePad controls.
BioShock Infinite is a first person shooter following in the footsteps of the excellent BioShock. This time, the game is set in the skies in the floating city of Columbia. Players assume the role of Booker DeWitt, a man who is sent to Columbia to rescue a girl who has been held captive there for many years. The game is set for release on February 26, 2013.
- This is the original Wii dev kit that shipped
- Nintendo will manually check Super Mario Make
- Business Insider writer criticizes Mario Make
- This is the winning level of the Super Mario
TAGS: BioShock, bioshock infinite, Take Two