EA recently revealed that Madden NFL 13 will be a Wii U launch title later this year, and even released the first screenshots of the game. Previously we’ve heard that Madden 13 on the Wii U will be “the real deal” — a fully fledged game without any sacrifices. That now appears to be false, as Madden producer Yuri Bialoskursky recently revealed in an interview.
Speaking to ESPN, Bialoskursky confirmed that the Madden NFL 13 Wii U version will lack several major features that will be present in the PlayStation 3 and Xbox 360 versions. This includes the brand new Infinity Engine, which delivers accurate player and game physics. According to Bialoskursky, the team just didn’t have the time and resources to add the new engine to the Wii U version. He said,
“We definitely wanted to get the physics into the game. The Infinity Engine is something that is a point of interest for Madden fans, it’s just something we weren’t able to achieve for this first year on the new hardware.”
He mentioned that the Wii U version does have extra features related to the GamePad. For example, users can draw up plays on the fly, and draw the routes they want their players to run. Another feature the Madden NFL 13 Wii U version will lack is the “Madden Ultimate Team”. Instead, EA plans to add this to later iterations of the game, probably in Madden 14 next year.
Thanks to “swic11” for the tip.
- Shigeru Miyamoto says VR must be affordable
- Zelda: Breath of the Wild has to sell 2 milli
- Ziggurat shown off on Wii U in new gameplay v
- Miyamoto: we’re not talking about NX be
TAGS: EA, madden 13 wii u, Nintendo, wii u