We’ve previously heard many good things about the Wii U from an indie game developer’s perspective. The latest compliments come from Trine 2 developer Frozenbyte, who applauded Nintendo for giving indie developers the freedom to not only set their own prices on the Wii U eShop, but also to run their own sales.
Frozenbyte manager Mikael Haveri says that this approach is a lot like what Steam does for PC games and what Apple does for games on its mobile platforms. Developers are free to set their prices and lower and raise as they see fit.
Another point Haveri makes is that releasing patches on the Wii U is free for developers, while other platforms charge developers money to release updates and patches. For example, Microsoft charges “tens of thousands of dollars” for patches after the first free one, according to one developer. Frozenbyte’s Haveri said about this:
“They [Nintendo] told us that there are no basic payments for each patch and that we can update our game almost as much as we want. For indie developers, this is huge”
Trine 2 is a Wii U launch title and is available now on the Wii U eShop. We strongly suggest giving it a try — we’ve previously crowned it the best looking Wii U game to date. Just check out some of the Trine 2 Wii U screenshots we got.
- Tokyo Mirage Sessions #FE Review
- The Final Splatfest is Fighting for the Squid Sisters
- Nintendo president confirms that NX is coming
- Shigeru Miyamoto says VR must be affordable
TAGS: indie, Nintendo, trine 2, wii u, Wii U developer