Nintendo previously said that the Wii U achievements would be part of the gaming experience on the console, but according to one developer, the achievement system is much less integrated. 5th Cell, developers of Scribblenauts Unlimited say that the Wii U achievement system is not integrated system-wide like it is on competing consoles, and it’s up to developers to add achievements to their games.
The achievements are technically called “Wii U accomplishments“, and it’s up to developers whether they want to include them or not. There doesn’t seem to be a overall “leaderboards” or points comparison with other games either. Achievements have been hugely popular on the Xbox 360, which tend to give gamers are bit more incentive to play and replay the game, explore more, and try and beat some of the challenges.
Nintendo confirmed Wii U accomplishments back at E3 2012, where Reggie Fils-Aime actually said that the achievement system was “developer driven”. But we still expected some sort of system-wide integration of accomplishments from all games.
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