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No plans for a Metal Gear Rising Revengeance Wii U version

Metal Gear Rising: Revengeance producer Yuji Korekado says there are no plans for a Wii U version of the game.

The next game in the Metal Gear franchise, Metal Gear Rising Revengeance, is set to release on Feb. 19 of next year for the PS3 and Xbox 360. In a recent interview with Eurogamer, the game’s producer, Yuji Korekado stated there are plans for a PC port of the game, but no plans for a Wii U version.

“One of the strongest appeals of the Wii U is the GamePad. However, we’ve constructed Metal Gear Rising so you can fully enjoy the game on the controllers whether it’s on the PS3 or the Xbox. So, currently we aren’t thinking about Metal Gear Rising on the Wii U.”

One of the main complaints users had with the original Wii was the lack of 3rd party support. Throughout the console’s cycle, many developers claimed that the system’s graphical limitations and motion controls were not suitable for their games.

Even though the Wii U GamePad’s touchscreen offers a different interface than the Xbox 360 and PS3 controllers, the GamePad still offers the same amount of face buttons, triggers, and sticks. Also, Bayonetta 2, which will likely play similar to Revengeance, is coming exclusively to the Wii U.

Metal Gear Wii U

Not having support from the latest entry in the Metal Gear franchise is certainly a blow to the console, but the Wii U is seeing support from other major 3rd party franchises such as Rocksteady’s Arkham City and Bioware’s Mass Effect 3.

Were you hoping to see Raiden ninja his way on to the Wii U? Do you think the GamePad optimization argument strong enough to justify not having a Wii U version?

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Around the web
  • Henry Hotspur

    That’s fine, already getting it for PS3. I’m sure the Wii U will get more support down the line, when the developers are more familiar with it.

    Perhaps in time for Metal Gear Solid: Ground Zeroes? :D

    • MujuraNoKamen

       Wasn’t Ground Zeroes the one mentioned on the list of possible Wii U games leaked a couple weeks ago (Along with that Yoshi’s Land game) thanks for reminding me about it – for a moment when I read this article, I thought Revengeance was possibly coming to   Wii U but they’ve abandoned Wii U which made me think “aww nuts, that list was wrong and Wii U will miss out on support” but now I’m thinking, ” AWW YISSS, they will do another game (GZ) for Wii U but not Revengeance as maybe they’ve come to far in development to do a port now and don’t want to do a late port after the other versions are released”…

  • http://profile.yahoo.com/KOXNMGFFIT5IGHDJ2SODRWY3YQ Sora

    Well that’s to be expected anyway…

  • Clem

    I guess if people really want it for Wii U they can always start another petition like they did for Dark Souls II.

    • darkstar18

      yeah but I like that we have to do that for EVERY game…they should just make it for all consoles 2 start with…its like for every game someones not gonna get it just bc they don’t have the other systems 

  • http://www.facebook.com/profile.php?id=100004766431201 Barney Stinson

    I was born to love you,with every single beat of my heart…And I was born,to take care of youuuu,every single day ay ay ay ay…..

  • Larry Howell

    Sidewinding BS answer.  There is the Pro Controller, so that sad excuse of an argument goes out the window.  Now then… what’s the REAL answer?  NOT EVERY WII U GAME REQUIRES THE DAMN GAMEPAD!!!!  Why the hell are these devs so incredibly dense?

    • sdmac200600

      more like lazy than dense

    • http://profile.yahoo.com/G6UOJBKNSCE47PCT45IUY5QBHI Alexander

      You are an idiot. The Wii U doesn’t come with the Pro Controller and their game isn’t designed for use with the crappy gamepad. Second, there aren’t even $1 millions Wii U users. Why waste money, time and resources developing for such a small user base?

      • MujuraNoKamen

         But the user base would grow if it gets game like Revengeance or GTA 5. Also since the gamepad has all the buttons/sticks that 360 and PS3 controllers have then a game like Revengeance could be ported to Wii U using the same controls as other versions (BO2 did a similar thing, I know people who complained about it saying “how will CoD play on the gamepad, it won’t be as good etc” but in the end it didn’t really waste time trying to accommodate the touchscreen and other features as some last minute, slap-dash decision and instead played like any other CoD game. The screen was only used when you wanted it and they did a great job using it for split-screen games) And finally many devs have said Wii U is an easy platform to develop for and porting a game to it is relatively cheap.

      • ConCity Soldier

        Wii U has already sold over 1 million man.  Sale numbers just haven’t been updated yet.  It’s obvious… The Wii U sold over 300,000 in two days in Japan and over 400,000 first week in USA. That’s over 700,000.  But by now I’m sure it’s passed 1 million.  The sale numbers haven’t been updated since December 9th.  It’s obvious the Wii U has passed that mark already. If you think otherwise you are sadly mistaken.

      • Larry Howell

         Alexander, do yourself a favor and shut your ignorant mouth.  Even though it doesn’t, it can be designed for it, or use the gamepad without implementing any touch screen functionality.  It’s not that hard, and if your reasoning of why the game isn’t being ported to the Wii U is the same one that they are thinking, then they should just say so instead of saying “Oh, we want all versions to have the same functionality, so that’s why no Wii U and blahblahblah.”  Why am I even bothering?  Your comments make you sound like a troll anyway.  Just reread the first sentence and gtfo.

      • audi lover

        There a now 3 millon of us mate and counting, your obvioulsy pretty dense, I have all 3 consoles 4 if you include old wii, by far the wii u is the most fun, im getting way to board of idiots who cant even see past there own ignorance

  • http://www.mpt-online.eu/ Sylux

    Would we miss mgr? Maybe, I only played the very first 2 mg’s on the Nes, and the first mgs on ps, it’ll be a shame that it isn’t coming, but what I read a while ago, Castlevania: Lords of Shadow II is coming to the wiiu, and we have the mirror of  fate release on 3ds, so it’s not that Konami isn’t supporting nintendo/wiiu/3ds but they just have no plans for mgr for it. Maybe they will “port” it after the ps360 release, but there just isn’t enough time for it now with less then 2 months for release? All we can do is wait I suppose.

  • DanUnreal

    Wow, really Yuji?? If u font want to work with the game pad then put it to use with the Pro Controller!!!! I’m getting so fed up with some of these developers. Why are they hating on the Wii U so much? I don’t get it..

  • TheLast

    There would be no plans for a Wii U version because they started development on the other versions way before they would have had the dev kits. Which is fine by me, since developers should be focusing on building games from the ground up for next-gen consoles, instead of porting games they’ve already started making for the Wii U.

  • Johny

    well i call BULLSHIT to their argument. 

    to it i have 3 simple words: PRO F**ING CONTROLLER… wow lousy developers huh ? 
    and the second thing i say…. fricking Bayonetta 2 … :DDD  enough said.  
    Alot of Metal gear solid , 360 and ps3 players would GLADLY piss on their games for a bayonetta sequel ^^

  • jum187

    Im sick of Konami they never bring there AAA titles to Nintendo’s console, No Castlevania now no Metal Gear.

  • jum187

    Im sick of Konami they never bring there triple A titles to Nintendo. First they say no Castlevania and now no Metal Gear.

  • Sean Jacobs

    regardless the controller options… its one or two or a combination of some issues. 1- they dont have enough time or resources to dedicate towards a ground up port for the wii u 2- the pc version is already underway hence the reason why its projected that it will be released 3- the next metal gear is ramping up and the wii u will be apart of that specific ip or 3- we are sick of nintendo and they arent worth out time anymore (which would be hard to believe, seeing that their studios created the definative version of mgs on the gamecube) though things might’ve changed. what do you folks think?

  • http://www.facebook.com/people/Terry-Dowell/100000498726885 Terry Dowell

    Looks like I won’t be playing this. Not that I have played a MG games since the NES ones anyhow. 

  • Ultranist

    The weak CPU is really hurting the porting process of games 

    • Guest

      I don’t think the CPU is the problem here.

  • DESS_M_8

    STOP FORCING GAMEPAD FEATURES!!!!
    If you’ve nothing good to say, say nothing at all.

    Skylanders just has a display screen until a feature is implemented that is of benefit to the gaming experience. Not having a constant feature for the GamePad is not a reason to  it make a game. Just using the GamePad as a controller or using a pro controller is perfectly acceptable as the Game itself will play just as good, if not better, than on any other format at the moment. The Wii U discs hold as much data as Blu-rays so there is no reason to not be able to play this game as designed for the PS3 on the Wii U. I own a PS 3 and a Wii U and would rather play any new release on my Wii U now that it has superseded the PS3 in my house. Not only this, I would definitely rather buy Metal Gear Revengeance on Wii U, particularly as a digital title and also have the option to purchase and download Metal Gear Solid: The Twin Snakes AND Metal Gear Solid HD Collection for my Wii U.

    Just displaying a world map on the GamePad is worse than displaying nothing and should be avoided. For example in Revengeance I would rather there be nothing on the GamePad for most of the game and then the screen and speaker come to life as the codec. Adding to the immersion slightly rather than detracting by just sticking the radar on it. GamePad features are not it’s main feature. Being able to play Metal Gear on the big screen AND have the option to shrink it to your GamePad is the greatest feature I ever. Just for this feature alone I now get more play hours than on any other console as it is more socialable in a family household to not commandeer he main TV to play games all the time. The sooner developers realise how massive this feature is the better as I would rather buy ANY title for Wii U than any other console, preferably digitally from the eshop too.
    EA have so far had great implementation of the GamePad with FIFA, having all the substitutions and management mapped to the pad so no need for pausing anymore is a huge plus, especially when playing online and will pay dividends in Madden for play calling and audibles and NHL for line changes and tactics. I really really really want to see madden 14 and NHL 14 on Wii U this coming September, again, preferably digitally from eshop as they did with FIFA. Being able to boot games from an external 2TB HDD is an amazing feature and I would happily buy any release this way rather than discs. Especially as Nintendo are doing a reward service of giving you 10% back on everything you spend in the eshop. Spend £50 (not inc VAT) and you get £5 back to spend? That’s a better return than GAME’s reward card service which is 2.5%, only £2.50 for every £100 you spend. 

    The Wii U is amazing and has endless potential, just needs developers to man up and start looking at their creative staff instead of making pathetic excuses for their own short comings. 
    Come on Konami, you used to have guts and produce amazing titles on Nintendo.

  • DESS_M_8

    STOP FORCING GAMEPAD FEATURES!!!!
    If you’ve nothing good to say, say nothing at all.

    Skylanders just has a display screen until a feature is implemented that is of benefit to the gaming experience. Not having a constant feature for the GamePad is not a reason to  it make a game. Just using the GamePad as a controller or using a pro controller is perfectly acceptable as the Game itself will play just as good, if not better, than on any other format at the moment. The Wii U discs hold as much data as Blu-rays so there is no reason to not be able to play this game as designed for the PS3 on the Wii U. I own a PS 3 and a Wii U and would rather play any new release on my Wii U now that it has superseded the PS3 in my house. Not only this, I would definitely rather buy Metal Gear Revengeance on Wii U, particularly as a digital title and also have the option to purchase and download Metal Gear Solid: The Twin Snakes AND Metal Gear Solid HD Collection for my Wii U.

    Just displaying a world map on the GamePad is worse than displaying nothing and should be avoided. For example in Revengeance I would rather there be nothing on the GamePad for most of the game and then the screen and speaker come to life as the codec. Adding to the immersion slightly rather than detracting by just sticking the radar on it. GamePad features are not it’s main feature. Being able to play Metal Gear on the big screen AND have the option to shrink it to your GamePad is the greatest feature I ever. Just for this feature alone I now get more play hours than on any other console as it is more socialable in a family household to not commandeer he main TV to play games all the time. The sooner developers realise how massive this feature is the better as I would rather buy ANY title for Wii U than any other console, preferably digitally from the eshop too.
    EA have so far had great implementation of the GamePad with FIFA, having all the substitutions and management mapped to the pad so no need for pausing anymore is a huge plus, especially when playing online and will pay dividends in Madden for play calling and audibles and NHL for line changes and tactics. I really really really want to see madden 14 and NHL 14 on Wii U this coming September, again, preferably digitally from eshop as they did with FIFA. Being able to boot games from an external 2TB HDD is an amazing feature and I would happily buy any release this way rather than discs. Especially as Nintendo are doing a reward service of giving you 10% back on everything you spend in the eshop. Spend £50 (not inc VAT) and you get £5 back to spend? That’s a better return than GAME’s reward card service which is 2.5%, only £2.50 for every £100 you spend. 

    The Wii U is amazing and has endless potential, just needs developers to man up and start looking at their creative staff instead of making pathetic excuses for their own short comings. 
    Come on Konami, you used to have guts and produce amazing titles on Nintendo.

  • Night0fCore

    I was hoping to see Revengeance on Wii U… But okay

  • Michael Jurado

    well guess i’m not going to play metal gear rising revengeance since it’s not on the wii u. simply put you don’t make it for my system you don’t get my coins. Seems like a real shame too, it looks like these developers put a lot of time and effort into this game to make 0 coins off me.

  • FOXHOUNDER1014

     Metal Gear Rising was in development long before the Wii U was even announced. There’s really no surprise in this announcement. However, it’s very likely that we will see a Metal Gear game on Wii U. Kojima has mentioned before that the Wii U is an interesting concept.  

  • thanos1984

    No need for dissapointment.Firstly it’s not even developed by Konami but Platinum Games and secondly it’s not a metal gear solid game in terms of gameplay (Kojima didn’t oversee it) but an action game using mgs lore.Now Ground zeroes and Phantom Pain ,if not ported to wii u, would be a real loss.