It’s rather dubious that a series called Assassin’s Creed should even need more assassinations as a headline, but after Assassin’s Creed 3, many people wondered when the series would return to its roots. The series has long lost its focus on assassinating historical targets and more about inserting its heroes into periods of time with new upgrades and an economy to manage. Thankfully, Ubisoft seems to understand that the manufacturing of barrels isn’t the reason people play the game.
Game Director Ashraf Ismail wants gamers to know that Assassin’s Creed 4 is embracing its pirate time period, but also refocusing the direction of the series:
“Yes, we are a pirate game, and we advertise ourselves as a pirate game. It’s even in our title. But it’s an Assassin’s Creed game, and this is very important, because this is how we’re able to build a pirate game. We have this really solid foundation that is the core and the heart of the experience. The story is about a guy who is an assassin and the conflict he goes through to become this guy. We actually have more assassinations than AC1 had.”
More assassinations than the first game seems like a good start, Ubisoft. According to Ismail, the older philosophy of the first game plays an important part in Black Flag, so hopefully the series will get back on track to be more about taking out specific figures in history and less about managing workers and trade routes. What do you guys think of this change of direction? Has it been sorely needed? Let us know in the comments.
- Extreme Exorcism coming to Wii U on September 23
- Target offering up to 30% off Nintendo titles next week
- Bowser Jr. amiibo is exclusive to Toys R Us
- Super Mario Maker review round-up