A new Iwata Asks has been released, discussing the development of the Game & Wario game and how it went from being a product supposed to be included on the Wii U to its own standalone product. The original interview is conducted in Japanese, but the helpful folks from NeoGAF have translated what was being said. Highlights include:
- It wasn’t originally planned to be a Wario series game. They wanted them to produce something to show off at E3 2011. This was ‘Shield Pose’.
- Moved from included-game to retail game in the Summer of 2011, once they’d finished ‘Pirate’ and felt there was too much content for it to be just included with the hardware.
- The title screens were designed to emulate NES box arts, by including things or scenes that don’t happen in game or different art styles.
- Gamer has 22 micro games included, about 10% of a previous WarioWare game.
- They originally planned on calling it ‘Game of the Wario’ in Japanese, but the localization team at NoA suggested Game & Wario. Obviously, it’s a reference to Game & Watch.
You can check out more of the points here. Let us know what you think in the comments below!
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TAGS: Game & Wario, Iwata Asks, Nintendo, Satoru Iwata, wii u