Over the weekend Nintendo fans were up in arms over a statement made by Mark Rein, the Vice President of Epic Games. Unreal 4 is the latest technology the company has been working on and if you watched the presentation of the PlayStation 4, you’ll remember the technology demo shown there. Rein stated that Unreal 4 would be out of reach for Wii U gamers and that if developers wanted to ship Wii U titles, they would have to use Unreal 3. Rein has now backtracked on that statement, saying:
You heard the stupid gaffe yesterday about the Wii U. If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can! If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen.
Of course it was unfair of Rein to say that Unreal 4 was unsuited to Wii U when the technology is built to be scalable. Unreal has consistently been one of the best engines for games on PC so players from low to mid-range systems can enjoy games just as well as high-end users. There’s no reason the Wii U couldn’t support the engine should a developer put the proper work into a Wii U port.
What do you think about the whole situation? Let us know in the comments.
- The Nintendo Phone that was never made
- Watch Splatoon's Squid Sisters perform live
- Lost Reavers is a great… concept [VIDEO
- Humble Friends of Nintendo Bundle gets 3 new titles
TAGS: Epic Games, mark rein, Nintendo, Unreal 4, wii u