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Resident Evil: Revelations review

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Over the past few years, Resident Evil has become something of a cliche in horror games. While the original games were dark and gritty and offered up some real scares, the last installment in the series is just as bland as a corridor shooter. While Resident Evil: Revelations is a remake of a 3DS game, the content is still fresh and the game harkens back to the roots of Resident Evil we all enjoy, instead of the modern military shooter crossover that the main series has become. For fans of the old school, this is a real treat.

Overview

Resident Evil: Revelations remains largely unchanged from the game 3DS owners experienced last year. The gameplay features character switches between Jill Valentine, Chris Redfield, and a host of supporting characters as you wander your way through the abandoned cruise liner, the Queen Zenobia, battling the remnants of mutated T-Virus monsters unleashed by the terrorist organization Veltro. It’s a competent story that makes Resident Evil 6 look like absolute garbage, which Capcom seems to recognize as the entire game was ported to all major consoles.

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The gameplay is divided up into episodes, which feels reminiscent of the game’s original home on the 3DS. While there have been some gameplay changes to accommodate the console, some of them feel less than fine-tuned. For example, while your character can both move and aim at the same time now, the aiming feels slightly off as a small nudge will send the cursor flying across the screen much farther than you intended, throwing off your aiming. It takes a lot to get used to this and it’s obvious this is left over from the unwieldiness of the 3DS joystick, rather than being fine-tuned for precise analog control.

This can get you into trouble in the much lauded infernal mode, which is every bit as hellacious as you would think. It includes a new enemy and much fewer items within the world, so even if you think you remember where all those scanned items are, if you’re not smartly managing your weapons you’ll soon find yourself at the mercy of a mutant with no bullets to back you up.

Graphics & Audio

Of course with a port, Capcom has upscaled the graphics and given them a shiny new coat of paint for the release. The game certainly looks great on the Wii U and manages to look better than Monster Hunter 3 Ultimate. It’s still obvious the game had its roots as a much smaller game however, as textures that aren’t that important to gameplay, such as lockers and bunk beds, are noticeably grungy. This lends well to the feel of the game however, so it’s somewhat forgivable.

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The audio is perhaps one of the best treats the game has to offer, as it hails back to the original trilogy of the series that made Resident Evil the household survival horror name that it is today. The music is perfectly tuned to set you on edge as you’re turning a corner or opening a door, and there’s no shortage of jumpy moments that should have any fan of the series’ heart pounding. I found myself unwilling to play alone and in the dark, which says something for this release.

Multiplayer

The game does include a much improved Raid Mode over the original included in the 3DS, offering up more unlockables, weapons and new characters. This mode can be played solo, but it’s best played online with a partner, setting up your strategies to best conquer the level at hand so you can get the most currency to unlock your upgrades. For most people, once the single player storyline is beaten, this is where all the fun will be. I’ve only played a few matches in the limited press release, but I’m eager to dive back into it.

Wii U Features

Of course, the Wii U version of the game offers up a few features that you won’t find on any other console. Most notably is the use of the GamePad’s touch screen, which features a map in the middle along with touchable buttons along the side that allow you to switch between weapons on the fly. This is truly innovative, as having to manage your bullets in the game means sometimes it’s better to lob a quick grenade at two advancing foes.

I expected the GamePad would be needed for the Genesis scanner, but that’s not the case. The functions of that device are handled solely by analog sticks, which seems like an oversight on the developer’s part. I kept wanting to hold the Genesis button to bring up the scanner and then move the GamePad to what I wanted to scan instead of flicking the right joystick to aim.

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Additionally, the game features Miiverse integration in a few clever ways. The first is what I like to call death taunts, which I absolutely recommend that you turn on. When you die, you have a chance to leave a message to players who, when they die to the same monster, will see what you’ve written. It’s similar in communication to the soapstone writings of Dark Souls, which is a really enjoyable aspect of both games. It’s nice to know that the stupid death you just encountered was the same for someone else. You can also spawn monsters named after you, featuring messages and drawings in raid mode, which only adds to the hilarity and sometimes confusion of the mode itself.

Of course, off-tv play and the pro controller is a supported control option should you decide not to use the GamePad.

Conclusion

Overall, many people decried Capcom for bringing what they consider yet another port of a game to the Wii U, but this time there’s more to be said for what’s on the table as an offering. The Wii U includes unique control options and Miiverse integration that can’t be found on any other console, thus making this the superior version in my mind. Those who have already played the 3DS version might not be interested in playing the storyline again, but the much improved raid mode and Infernal mode is certainly worth picking this one up again.

Pros

+ Great storyline, better than the main Resident Evil installments
+ Gameplay harkens back to the original series
+ Infernal mode is a great new addition for hardcore players
+ Miiverse integration adds something fun and quirky
+ Raid mode offers great replayability

Cons

- Graphics are a bit washed out
- Control scheme is a bit unwieldy at times

Score: 8.5/10

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  • goldfishbrother

    great review.
    I was wondering about raid features.
    Even that I played 30 hours the 3ds version, i will get to play raid.

  • D.M.T

    Isn’t it funny how the best Resident Evil games are ALWAYS on Nintendo consoles?

    The RE games that skipped Nintendo are the worse ones like Resident Evil 5 & 6.

    My advice to Capcom is to release Resident Evil 7 or whatever for Wii U first and then port it to PS4 and next Xbox. They can upscale the graphics and downscale the controls/gameplay for those systems.

    • http://www.facebook.com/pablo.fernando.5680 Pablo Fernando

      You’re absolutely right!

    • bxbombers007

      Please don’t ever run a business

      • CJ

        Are you an idiot?

        • CapnCrumbles436

          Yes.

    • CJ

      More to add to that point is that a rumor after a small leak said capcom is making an RE2 remake exclusive to Wii u. That will further extend to this point. I think capcoms doing it on purpose.

      RE1 remake, RE Zero, RE4, Chronicles games, and Revelations are all on nintendo.They are good games. (RE4 is reviewed high, but imo it sucked, but thats my opinion).

      RE2 being remade for wiiu, that will be extremely awesome. It just has to be as terrific and as terrifying as the RE1 remake was.

      • Nintedward

        You think RESI 4 sucked ? wow , lol. That’s one of my greatest games ever! I remember Showing my PS2 and Xbox Fanboy friends Rei 4 on Gamecube when it was exclusive and they all shat their pants with jealousy lol.

        • jay

          It’s in my top 10 favorite games of all time.

        • mikel334u2

          Well, those PS2 fanboys eventually got it lol.

          • Nintedward

            Yeah , a graphically toned down inferior version.

          • mikel334u2

            True lol.

        • Arobin10

          I agree. R.E. 4 breathed new life into the series. Nobody clowned my little purple box after they saw it running that title.

        • ChariotMan7

          Yea that was one Hell of a Game. But I got the Wii Verison which was a Hit with in it’s self.

          • Nintedward

            The Wii version is the definitive version. Those pointer controls make it twice as fun.

        • Ryan Wick

          RE4 Gamecube is the best RE game…the controls have never felt as natural as they did with the GC controller.

      • ronin4life

        There was another rumor abour a year ago that another RE game was being made for 3ds too.

    • Ducked

      You took the words right out of my keyboard.

    • mikel334u2

      It’s just a coincidence. Capcom could have just as easily made RE5/6 just as bad on the Wii U.

      • D.M.T

        I don’t think this is a coincidence. This trend started during the GameCube era. I think Capcom believes that Sony and MS fans are not fans of Survival Horror games, so they made RE 5 and 6 first person shooter games, while Nintendo RE games continue to be scary and stuff. Capcom is doing it on purpose i think.

        • CapnCrumbles436

          Shooter yes, first person shooter no. They just went way too heavy on the action side of things.

        • mikel334u2

          It’s a possibility, but if they’re basing the type of a game on the type of market/image the console appeals to, then why would they make the game more scary on Nintendo platforms if Nintendo has a younger console market? Keep in mind that people like us are exceptions, just like there are on the PS3 and 360.

          • D.M.T

            Nintendo doesn’t have a younger console market, this is just a misunderstanding due to Nintendo remaining family-friendly no matter what. A lot of Nintendo fans are gamers that have been playing Nintendo games since the SNES days like me. We are older than Sony fans who claim to be more mature than us. Truth is most Sony and MS fans are teenagers. We Nintendo fans love Nintendo’s cartoon games but we also like scary adult games like Resident Evil.

          • mikel334u2

            I’m pretty confident that most of the gamers on Nintendo consoles, even though many are from the SNES days, are younger gamers (which really isn’t that bad considering the kind atmosphere of Miiverse), but it’s not like there’s a census or something, so idk. And who said teenagers don’t like scary games? Maybe there’s also a misconception in Sony and Microsoft that most gamers are teens (which is probably true).

          • D.M.T

            I think that most gamers in general are under 18, not just Nintendo gamers. Consoles are successful because of kids. I don’t think kids are the reason for Miiverse’s kind atmosphere since kids/teenagers can be really annoying. Miiverse is peaceful because of the strict rules and because everyone there is a Nintendo fan. Teenagers do like scary games but in Capcom’s mind, PS3 and 360 owners love action so they focused more on action and less on horror.

    • http://waluigi.com/ Waluigi

      I could be the final boss in Resident Evil 7

      • MonsterHunter387

        Waluigi, go home your drunk. Tomorrow we can play golf or maybe even tennis if you want

        • http://waluigi.com/ Waluigi

          if you let me win

          • MonsterHunter387

            I’m sorry but I play to win. I need to show off in front of the princesses

    • SuperSmashMan2

      While I love supporting Nintendo as much as the next guy, Resident Evil was extremely successful on the PS1, the first game was pretty good. It’s the first installment that started it all.

      • D.M.T

        I’m not being biased here. It is a trend now that started with the GameCube. The exclusive PS2 Resident Evil games are the least successful and least talked about, while the exclusive GameCube Resident Evil games are considered one of the greatest RE games ever. The exclusive Wii RE games are better than the ones that skipped the Wii. This has become a trend now.

        • LonDonE247

          i agree, resident evil zero, resident evil 1 remake, resident evil 4 are all the best, gamecube got all the resi games, code veronica, resi 2, resi 3, i own all on gamecube and 4 on wii too, which is awesome with the pointer control’s, great for shooting body parts, like the head and arms, or hand, resi 4 is my best resi of all time, it was perfect in so many ways, it successfully brought the franchise to the current day, and improved in just about every aspect, but most of all, it retained the great atmosphere resi games are known for, shame how 5 and 6 lost that formula, and a coincidence capcom lost shinji mikami at the same time? he was instrumental in making resi what it was, and so i am looking forward to his new survival horror game, and maybe the rumored resident evil remake will bring the series back up to scratch!

    • wiiucompl

      “downscale the controls/gameplay for those systems”

      Aptly described !!!

  • stealth20k

    great review

  • http://www.twitter.com/DJ_Link David Amador

    Great review Ashley. Just double checking one thing on your article. Does the game support the Wii Remote? I’ve been reading mostly that it doesn’t but can get a confirmation

    • http://about.me/overlordror Ashley King

      Erp, no, it doesn’t. That was a brain fart of mine. Sorry. :(

      • http://www.twitter.com/DJ_Link David Amador

        No problem :) That would be a nice addition to an update, along with tightening the control scheme. I had a hard time aiming on the demo version

        • http://about.me/overlordror Ashley King

          The control scheme in the demo is very indicative of how the gameplay is in the actual game. They really need to patch it up. It’s even worse when you’re playing a game with a tight control scheme like The Witcher 2 and then switch to it.

          • Pamm!!

            That’s kinda funny since I HATE the control scheme of shooters (and everything else, where you have to aim with an analog stick ;D ), but I haven’t had any problems with that in the demo. I would even go as far to say, that it’s definitely one of the better examples for that kind of games .

  • Jimmy D. Fugate

    Ashley, do you know if the game supports local co-op raid mode? Or is it only online or solo.

  • http://www.facebook.com/kos1c Dell Goodman

    I actually didn’t like the 3DS version of this game. It felt too much like RE4/5 which both were just terrible games to the series. They were acceptable games, but weren’t anything of the Resident Evil I had grown up with. The 3DS game looked impressive on the 3DS, and was worth the experience, but it left me not wanting any more after reaching certain points in the game. I never actually finished the game, got to the last boss and felt annoyed that the controls were just sluggish and slow, that it made the last boss encounter more difficult than it was.

    Anyways, the port for this title is nice to have another title to the library of games for the Wii U, but I’m 90% on skipping it. I may pick it up when it’s cheaper, just to try out the raid mode, but not up for paying full price on a game I’ve owned in the past.

    The review was nicely laid out, and well written. Great job on that.

    I’m 100% up for a remake of the original Resident Evils (2 mainly, 3 is welcomed), I don’t mind the locked camera angles. Plus a remake of the Dino Crisis games would be nice too. :D

    • http://about.me/overlordror Ashley King

      I’d love to see a remake of Dino Crisis and Parasite Eve.

  • uPadWatcher

    I like that review! Great job!

  • RyuNoHadouken

    nice review…good job!!

  • Joseph Parsons

    remake Resident Evil 3 in hd

    • val berger

      I’d rather See the RE:rebirth from Gamecube in an HD Remake. This would be like the ultimate Version of that game for me.

  • Joseph Parsons

    Control scheme is a bit unwieldy at times i got that wan playing the demo to

  • RonnieMexico

    I wud giv3 da gam3 a 2 out of 10

  • ChariotMan7

    THat’s What Iam Taking About Iam Croping This!

  • http://www.facebook.com/Greggen Martin Johansson

    Does anyone know if raidmode is unlocked from the start in this remake? Or unlockable by code/cheat? Want to go directly to raid-action with a buddy as I have already completed it on 3DS.

    • http://about.me/overlordror Ashley King

      You unlock raid mode after beating the third chapter in the storyline. It takes like 20 minutes, as the first two chapters are very short.

  • Petri

    Does this game have offline multiplayer of any kind?

  • CapnCrumbles436

    Wow. Barring a few grammatical errors, you did a better job with the review than IGN did…Impressive

  • MonsterHunter387

    They should make RE7 for the Wii U then make a remake for RE2 on Wii U

  • RonnieMexico

    nint3ndo quit