So far, Electronic Arts has a rich history of flip-flopping when it comes to whether or not they’re going to develop games for the Wii U. During their annual investor call in May, EA admitted that it had saved on research and development costs by flatlining development on the Wii U, instead choosing to focus on the Frostbite 3 engine for all future games, which developers from EA claim runs poorly on the Wii U.
Now EA Labels president Frank Gibeau says the company hasn’t abandoned the Wii U as a platform, but that the company is closely monitoring its performance. He says its been 60 days since the company launched their last Wii U game, Need for Speed: Most Wanted and that they’re not writing off development, but that they’re testing the waters with their four titles available on the platform.
“We’ve launched four games. We’re proud of them. They’re in the marketplace and they’re selling. The guys inside the studio are looking at the Wii U tech and they’re looking at the platform. They understand it. As it develops, if there’s an opportunity to publish more games on the Wii U, we’ll do that. We’re not writing it off.”
This seems like an awful lot of backtracking, given high up executive statements made earlier in the year, from the likes of Peter Moore. What do you think? Have you already written off EA or are you “closely monitoring” their performance? Let us know in the comments below.