Fire Emblem for Wii U would need 700,000 sales to be a success
We’ve known about the Shin Megami Tensei and Fire Emblem crossover that’s coming to the Wii U sometime next year, but fans have begun asking about a standalone Fire Emblem game for the Wii U, considering the success of Fire Emblem: Awakening earlier this year. According to Nintendo’s Hitoshi Yamagami, a Wii U version of Fire Emblem would need to sell 700,000 in order to be considered a success.
A quick look at VGChartz for the Wii U shows that currently only two games hold that success rate, both of them Nintendo published. They are Nintendo Land and New Super Mario Bros. U. In comparison, Fire Emblem: Awakening for the 3DS needed 250,000 sales to be considered a success, which it not only reached but well exceeded at nearly 900,000 units sold. That’s an amazing victory for Nintendo and says something about Western development.
Recently Electronic Arts considered Dead Space 3 a failure because it did not meet a sales goal of 5 million copies. Square Enix said the same of both Tomb Raider and Hitman: Absolution, which it expected to get 5 million sales. This says something about Nintendo’s development process if under a million is needed to be considered a success when most Western publishers would consider that a massive failure.