Rayman Legends director Michel Ancel has a lot to say about the Wii U. When Rayman Legends was confirmed to be going multi-platform, he and his team campaigned at their Ubisoft headquarters to try and get Rayman Legends to remain a Wii U exclusive. Now, Ancel has some critical things to say about the console he once defended.
The game will make use of the Wii U’s touchscreen exclusively in some levels, as Murphy is controlled entirely by the touchscreen. Ancel says it doesn’t feel natural to play with the stylus on the resistive touchscreen, when many consumer devices these days such as cellphones and tablets are capacitive and support multi-touch gestures, as well as responding to your fingers better.
“To me, it’s not very natural to play with the stylus. I think most of the kids now are more comfortable with tablets, they use their fingers.”
Ancel explained that the team had to tweak the game in order to make finger input on the gamepad accurate enough to control the actions of Murphy. Ancel’s point is interesting and probably mostly correct, as I’ve owned my Wii U since launch and have never felt the need to use the stylus unless I was inputting text using a keyboard.
What do you think?
- Nintendo's marketing campaign for Splatoon will rival Mario Kart
- Don't forget the Splatoon demo on Wii U this weekend!
- Nintendo eShop: Swords & Soldiers II on Wii U
- Is the new Bloodstained Kickstarter stretch goal a Wii U version?
TAGS: michel ancel, Rayman Legends, ubisoft