Over the weekend, Eurogamer published a story from Digital Foundry from an anonymous developer that claimed the Wii U is a nightmare to code games for. The story mentions that nothing seems to be up to par in terms of development aspects, and any questions the team had for Nintendo took weeks to answer due to translation problems. If you’re interested in reading the original story, you can find it here.
Ping 1.5+ developer Christopher Arnold says this story doesn’t paint an accurate picture of developing for the Wii U today, and that the story that’s being told by Digital Foundry seems to be a developer who had pre-release SDK hardware. You can find his opinion of the article in the following tweets.
- Silly Italian GameStop store thinks Wii U Zel
- Gamers bought Wii U for “fun factorR
- OlliOlli is first 3rd party cross-buy title on Wii U & 3DS
- Scalpers selling gold Mario amiibo for 700% markup
TAGS: digital foundry, wii u development