Over the weekend, Eurogamer published a story from Digital Foundry from an anonymous developer that claimed the Wii U is a nightmare to code games for. The story mentions that nothing seems to be up to par in terms of development aspects, and any questions the team had for Nintendo took weeks to answer due to translation problems. If you’re interested in reading the original story, you can find it here.
Ping 1.5+ developer Christopher Arnold says this story doesn’t paint an accurate picture of developing for the Wii U today, and that the story that’s being told by Digital Foundry seems to be a developer who had pre-release SDK hardware. You can find his opinion of the article in the following tweets.
- Why did Smash Bros get released on 3DS first?
- Win a copy of Bayonetta 2 from Wii U Daily!
- Pre-order Super Smash Bros Wii U at Toys R Us
- New n' Tasty hits development snags on Wii U
TAGS: digital foundry, wii u development