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Is the Wii U more powerful than previously thought?

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The Wii U has been available for a little over a full year now and despite that, there’s still a lot of mystery surrounding just how powerful the console really is. According to some new pieces of information uncovered, the Wii U could be more powerful than previously thought just from examining the internals of the system. For starters, the Wii U was developed under a shroud of secrecy, which led the internet to run rampant with rumors about its capabilities well before any dev kits or retail machines made it into the hands of consumers.

New information that’s been pointed out include the fact that Renesas Electronics, later merged with NEC, is responsible for the Wii U semiconductor just as they were responsible for the Xbox 360 semiconductor. New semiconductor tech produced in 2012 is logically going to be better than that produced in 2004, when the Xbox 360 was still in development.

According to some sleuthing by the folks over at CinemaBlend, the Wii U’s eDRAM should be capable of much more output than that of the Xbox 360. When taking into consideration the new information and the Wii U’s total bandwidth of gigabytes per second, the Wii U should clock in at around 563.2GB per second. For comparison, the Xbox One runs at about 170GB per second of bandwidth between DDR3 and eSRAM.

This explanation could show why the Wii U is capable of hitting 1080/60fps on titles with developers who are comfortable working with the hardware, while others struggle and make excuses as to why 1080p gaming isn’t possible on Nintendo’s latest console. Of course, there’s plenty of speculation about specs and the semiconductor technology behind the Wii U, so check out the full piece to see the conclusion. The fact is, the Wii U isn’t nearly as much of a flop hardware-wise as certain third party developers are attempting to paint.

Thanks, Stephen!

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  • Huzefa Javed

    Nice.

  • Christian Schoff

    Good to know.

  • Wren Justin Umlauf

    I read the article that really goes into detail about all this and I’ve got to say, it made me really excited for what Nintendo is going to do in the future. Heres hoping Zelda U and the next Metriod really use this to their benefit

  • Wildman

    563.2GB/s !!
    Holy piss that’s fast. If the eDRAM is indeed that fast at transferring data, devs should be pushing this console to the maximum.

    • Dj

      But sadly they won’t give the Wii U a chance…

      • linkzero65

        #EA

        • Yousif Alromaithi

          Michael Patcher and stupid articles across the internet. They are to blame for trolling.

          • linkzero65

            #michaelpatcherisaloser

        • Dj

          Yeah, they’ll never stop being dickheads to Nintendo.

      • 504HotBoy

        Mainly cause it’s more work to develop for it. PS4 and Xbox One are easier to develop for, because of their PC architecture. Wii U is more custom. If developers take the time and put in the work and real effort, you’ll see some pretty impressive Wii U games. Expect 1st party and 2nd party games (maybe 3rd party, if it’s an exclusive built from ground up and they push the hardware) to look gorgeous as they start pushing the hardware more.

        • Daniel Gonzalez

          If that’s the reason, then Nintendo pulled a PS3 this gen. Only difference between the two, is that the Playstation name was given a chance due to Sony’s success for the past two gens before it. Nintendo’s relationships with third parties is stale. Wii U will most likely just see Nintendo games and some good third party every now and then. It’s a shame, but I suppose that’s what happens when you make a console that is too complex.

          • Stephen Dorn

            I wouldn’t mind the challenge! For me the workarounds and limitations are the fun part of programming, so Nintendo, can I have the DEV kit?

          • Daniel Gonzalez

            It works fine for indie developers because there is less money being risked vs big budget games that take a lot of money and resources. Seeing as how third party games haven’t had luck on Wii U, those studios don’t feel it’s worth putting extra cash on a game that may not bring any profit back.

          • Stephen Dorn

            Wow, if companies had this attitude before, Magnavox may not have EVER come out with the console that created this industry

          • Daniel Gonzalez

            Times have changed. Budges have gotten bigger. This is why I love indie games. They can take more risks and not take a big hit. They are still a niche market, but they are growing.

        • Wighead

          The problem is rarely the architecture, usually it is the Tools provided to get the juice out of the system that is the real problem. MS has a real problem with their Tools on the xbone while the xb360 had the best vs PS3, the xbone has the worst vs PS4. That is why developpers like PS4 best, it is easier to work with, they don’t have to build their own Tools. The biggest problem with Nintendo is that their product manual are in Japanese and their tools are not that great, not bad but not great, and when a developper has a problem, they hit a langage barrier on top of all other difficulties. That’s why Nintendo needs to have a real NA headquarter where a real team is working full time to provide the developpers with the right Tools, hardware explanation and manual directly in English. All these costs and time loss just trying to understand the hardware is hurting more Nintendo than the power of the hardware itself. In the end Nintendo needs to see this as a real problem and make sure that they provide their partners in business, the developpers, with powerful Tools that are easy to use. If the architecture cause a problem, it means that you are not providing good enough Tools to get around these problems.

    • sharlo galmo

      i have send a email to Shin’en, and do you know what theys say to me, the wiiu edram is verry fast….

      • Sydney Ultrasyd

        Shin’en are very good

    • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

      Unfortunately they are not as evident by some of the games ported over. Some ports have been rumored to not be using all the Wii U CPU cores and also not using the dedicated Audio processor leaving the main CPU to decode the Audio which makes for a performance decrease.

    • Konnor Cook

      Just imagine how fluid the new Smash Bros. and Legend of Zelda games are going to be.

      • Wildman

        That also explains why the Rayman creator said:

        “What surprises me with Wii U is that we don’t have many
        technical problems. It’s really running very well, in fact. We’re not obliged to constantly optimize things. Even on the PS3 and Xbox 360 versions [of Origins], we had some fill-rate issues and things like that.
        So it’s partly us – we improved the engine – but I think the
        console is quite powerful. Surprisingly powerful. And there’ a lot of memory. You can really have huge textures, and it’s crazy because sometimes the graphic artist – we built our textures in very high-dentition.
        They could be used in a movie. Then we compress them,
        but sometimes they forget to do the compression and it still works! [Laughs] So yeah, it’s quite powerful. It’s hard sometimes when you’re one of the first developers because it’s up to you to come up with solutions to certain problems. But the core elements of the console are surprisingly powerful.”

        (via NintendoEverything) (http://nintendoeverything.com/rayman-creator-wii-u-surprisingly-powerful-legends-using-new-lighting-engine/)

  • jjbredesen

    Problem is the CPU, the GPU is fantastic and the other components are great to, but the CPU is shit, it’s the only problem. If they gave it an exstra 500mhz it would be fantastic no problems at all, devs need to put as much work on the GPU as possible, so that the CPU can still work, and then we have the fact that Wii U’s cooling is less than impressive, if they where to use it to it’s full potential it would need a bigger fan! It would overheat, and because of Nintendo’s low power consumtion stuff, it can’t provide itself with enough power, but it does not matter that much, the games we are getting are great, but i would like some more power just so 3rd parties don’t need to spend lots if time downscaling stuff…

    • sharlo galmo

      The WiiU used a GPGPU, you say it by yourself the GPU is fantastic, did you know that because the WiiU use a GPGPU, the GPU can do alot for the CPU, so they must use it right, do you know that?

      • Donaald

        You beat me to it, most people have no idea what a GPGPU is, let alone how to properly use it.

      • jjbredesen

        No i did not, i knew the GPU could take a lot of the workload of the CPU because of how it has been disgned, but i did not know it used a GPGPU, but when you look at the rest of the system, i think it will do really well, can’t wait to see Metroid and Zelda U!

        • sharlo galmo

          Me also didn’t know that on the beginning, but i read a lot and now i know something about it.

          The WiiU GPGPU with the 35EDRAM on the GPU and 3EDRAM on the CPU, the WiiU can easly do a lot of games on 1080p 60fps. You need 16 EDRAM to do 1080p and the WiiU EDRAM double that. The WiiU GPU is great like you say, and with the fast EDRAM it is a powerful console.

          Games we play on the WiiU right now, are use 2cores, there is one core left. Believe me the WiiU is poweful, the problem why you don’t see it yet, is because Nintendo was to late with there latest devkits, november 2012 they give the latest devkits to developers, is to late to bring games that use the latest devkits. This year we gonna see the games that use it, look at Mariokart and X, those game looking so beautyfull and next gen for me…

          • jjbredesen

            Yeah, i now understand it a lot better thanks for that, so the problem is that devs are still using “last-gen” methods to get there games running and don’t understand how to use Wii U to it’s full potential because of it’s diffrent arhitecure from the other consoles that use the CPU a lot more.

            If devs could learn how to use Wii U’s power the 3rd party complaining about how weak Wii U is should be gone, and it makes me lose a lot of respect for them because of there “lazy” excuse..

          • sharlo galmo

            Indeed that’s the problem with the devs, they use indeed last-gen methods on the WiiU that’s GPGPU based, just like the PS4 and Xbone, the WiiU CPU has a shorter pipeline then the PS4 and Xbone CPU, 1core from the WiiU is almost the same then 2core from the CPU of the PS4 and Xbone.

            I think that the problem is that some devs don’t like Nintendo because Nintendo firstparty overclass them….

          • jjbredesen

            So in other words, Nintendo’s engineers are genius!

            If Wii U had the same clock speeds, gb of ram and GPU as a PS4 it would be 2x as powerfull and for the same price!

            That means Wii U could run most next gen games at the same visual level, if the devs wanted to tweak them to use Wii U’s power in the right way. Makes me a little angry, and now i am going to spend the next hour on reading wikis to find out more about this and then send a long mail to all the large 3rd parties so that they can understand stuff better!

          • sharlo galmo

            The Wiiu run Cryengine beatyfull, Crytek says this a year ago, that was because of Sonic Boom, the game is two years in the make with Cryengine 3. http://www.youtube.com/watch?v=G8T3pe9G4Pc

          • jjbredesen

            Yup. so there is no question that it can be done. if devs want to!

          • matt

            The wiiu’s main cpu core is like 3 of ps4′s the other 2 are like 2.5 cores work it out….

          • sharlo galmo

            So it is the same?

          • Brandon

            But dont get confused, the wii u still has a low end GPU so its not going to be able to perform all of its games at 1080p. Thats why 3rd parties like project cars is only running 720p.

          • sharlo galmo

            Hahahahhaha the PS4 and Xbone version also run at 720p, try again…And how do you know wich GPU the WiiU used? Cause no one knows that, the only thing they now is that it is costume made….

          • Brandon

            Actually that has not been confirmed yet, as far as we know there targeting 1080p/60fps as they said. The wiiu’s GPU specs have been know for quiet some time now. Its comparable to a low end radeon hd. Im not trying to say anything bad im just saying the truth.

          • sharlo galmo

            Ok then do youre research again dude, cause on neogaff know they thinking that the WiiU is more powerfull then they saying before. And what you say is not treu, they never discover what the GPU is for 30%, cause it is a custom made GPU, so if Nintendo don’t tell it, no one gonna know it.
            The GPU use shader 5.0, low end you say?

            They say that with Project cars on consoles, they always target on 720p 60fps, but on the PC it will be 1080p 60fps.

          • Brandon

            Im talking about the basic specs of the wii u’s GPU, which is not to far away in power to the xbox 360′s. The GPU doesnt use shader 5.0 because it doesnt utilize directX. The creative director stated their team is aiming for 1080p/60fps on the xbox one and ps4.

          • sharlo galmo

            Well read and tell me if it don’t use shader 5.0…

            Well, I am certain that many of us remember what David Helgason from Unity said about Wii U having capabilities to do directx11 features on its own way and that it was also possible to support shader model 5.0.
            http://hdwarriors.com/forums/topic/seems-wii-u-is-shader-model-5-0-after-all/

            Read this please, i low end GPU can’t do this…
            http://www.cinemablend.com/games/Project-CARS-Wii-U-Features-Particle-Shadows-Multi-Threaded-Shadowing-59659.html

          • Brandon

            It says it supports it just like it supports directX, but the wii u does not utilize it, because its only for windows unless they modify it like sony did for the ps4. The basic specs are compared to a low end GPU and is not that far in power from the xbox 360′s GPU. When I say basic I mean the core speed, TMU, ROP, and FLOPs. The wii u still has extra power in it I know, but its not like its super powerful. As for project cars as the article stated its going to have the same features like the pc and the other two consoles, but its giving up resolution and frame rate for that. I dont hate the wii u, as you may think. I like all three its just I been trying to learn more about them and where they stand. Thanks for giving me the article to read.

          • matt

            Read this he is clearly talking about wiiu the most and he says they are targeting 1080p/60fps meaning on all 3 or he would say on ps4 or just on wiiu or xbox1 so he is aiming for that on all 3……wake up stop living off old news…..

          • matt

            Andy tudor said in the most recent interview they are targeting 1080p/60fps on all 3 nextgen consoles…..

          • matt

            Listen it’s a fact wiiu has a E6760 but it’s custom and underclocked…….

          • Rinslowe

            That is no fact. Just one of a few “most likely” chips used in Wii U based on what people are seeing in games released so far…

          • 504HotBoy

            Most Wii U games have been running on only 1 core so far. Not even using the other 2.

          • sharlo galmo

            Indeed i read that Project Cars only use 1core also. This is saying something about the power from the WiiU, Nano Assault runs on one core, and that game looks so beautyfull and plays smooth….

    • Yousif Alromaithi

      Buddy I don’t think the Wii U has a cooling system issues but some do have on their consoles which I do not know really why. The PS4 and Xbox One does have some issues on overheating that is due to the the fan not being turned on. The Xbox One does has overheats issues but the biggest problem on Xbox One is the disc drive of death unlike ps4 which is the cooling system. I never had any trouble with my Wii U. Look at the difference between the Wii fan and the Wii U while both systems are the same size. http://iwataasks.nintendo.com/_ui/images/wiiu/main-console/slide006.jpg

      • jjbredesen

        Yeah, i agree on that but my comment was about devs usin the GPGPU even more, Wii U is capable of a lot more, but since the fan is so small, only a bit bigger than Wii’s it would get to hot, the reason it has not had any problems yet is because nobody has used it to its fullest.

        • Yousif Alromaithi

          Seems legit. Nobody even Nintendo pushed it that far they should add more stuff like Achievements, Party Chats, Better Online and More Apps. Wii U has probably the same fan size than PS4 and Xbox One.

          • Brandon

            No the fan is the smallest, but is still very good and quiet. The xbox has the biggest fan.

          • Yousif Alromaithi

            Yes that is true the PS4 and Wii U has a similar fan that is why my xbox One runs perfectly without any trouble same goes for Wii U and thank god I never had the disc drive of death.

          • jjbredesen

            “Yes that is true the PS4 and Wii U has a similar fan”

            How does this:
            http://img0.tuicool.com/viauEz.png
            Look anything like this: ??
            http://www.next-gamer.de/wp-content/uploads/2012/10/Wii-U-L%C3%BCfter-und-Luftabzugklappe.jpg

          • Yousif Alromaithi

            I could not see the first link but the second one I could.

          • jjbredesen

            Oh, well just google ps4 fan, and you will see what i mean ;)

          • Yousif Alromaithi

            same size :D.

          • jjbredesen

            nah its bigger XD

          • Yousif Alromaithi

            Slightly but not much.

      • sharlo galmo

        Don’t you think it is funny, 1 year later and still peeps don’t know what the fuck Nintendo had done with the WiiU. Only Nintendo realy know what the WiiU realy can do, Shin’en told me that the EDRAM is realy realy fast, so when i read this i say to my self this is nothing new for me….

        Nintnendo must get credits for the WiiU and not all the hate like they got from everyone and the media. No one can discover what is realy with the WiiU, the make a wonderful console, no heating problem like you say..

        • Yousif Alromaithi

          Before buying Wii U I was still on my first years on college I entered some couple of forms where pro experts users comparing rumors of PS4 and Xbox One specs to the Wii U specs. I saw some of them said I am not sure which website or forum it was back on 2012. Some pointed out scientific facts using some sort of math where they said that the Wii U is three times more faster than the PS3 or Xbox 360 due to better Ram and GPU. They compared it rumor specs of PS4 and Xbox One the difference was short not like the Wii and the PS3.

          • matt

            Well wiiu has 563.2GB of bandwidth ram ps4 has 178GB ????

          • Rinslowe

            That is still unconfirmed. If true, it’s very impressive bandwidth against what was speculated by many earlier attempts and the competition. But I would take it with a pinch of salt at this junction though…
            Not to mention just having such bandwidth alone does not automatically imply real world improvements without fully understanding the other parts of the system and how that if at all leverages such a bandwidth effectively.

          • matt

            There is no pinch of salt engineers have found this to be true….

    • DragonSilths

      You don’t get it. No matter WHAT Nintendo does they will never get the 3rd parties aboard. Nintendo could have alien technology from 1,000 years in the future. Making an uber powerful console will just make the 3rd parties come up with some other random and pointless excuse. 3rd parties simple do not want to work with Nintendo. Nintendo would have to pay the a crap ton of money just for them to put a basic port on their system.

      • jjbredesen

        It’s not that bad, the problem is simply that devs don’t make money of Nintendo systems, if the install base was 10x bigger they would put all there game on the system, and they would then try to understand it, but the install base is not 10x bigger so they will not do it….

        • DragonSilths

          Look at the Wii…it had the biggest install base but oh look all the 3rd parties were gone. Now yes you could blame that on lack of power. But looking at Nintendo’s past proves its always a safe bet to go with them. Sony is going down hill at an incredible speed, Microsoft has the worst relationship with their “fans” yet 3rd parties go to them. And your point about money. If you go into the gaming industry just to make money, then kindly gtfo. You go into gaming so you can share your vision and turn your imagination into reality.

          • jjbredesen

            Now i agree on all of that, and the last point is 100%, but sadly thats not why most big devs make games, just look at WB, EA and Activision they could not care less, its all about the money and then if we look at the mobile gaming market, all the devs make ripoffs for money, devs are not what they used to be :(

          • DragonSilths

            Warner Bros, EA, and Activision are Publishers not Developers…Publishers care about making money, developers care about developing a game.

          • jjbredesen

            Thats true, thanks i stand corrected, but lots of devs still only want money.

          • DragonSilths

            And they deserve the reputation they get.

          • jjbredesen

            Yup.

          • Rinslowe

            Naturally, so we shouldn’t hold that against them… :)

          • jjbredesen

            Yeah, i guess so, but they are a little to on the money side of stuff, instead of fixing bugs, they release DLC, that it crazy and makes me not trust some of them.

          • Rinslowe

            True

      • sharlo galmo

        indeed this is what i tell a lot of peeps, power isn’t the problem, i think Nintendo games is the problem, 3rd parties are afraid from Nintendo games, and they are right. Pikmin 3,Mario 3d World and Donkey kong are great games, that you never gonna find on the other console, quality from those games are waaay higher then any games i play on my ps360…

    • Rinslowe

      “You’re a dev” and yet you claim the CPU is “shit”?, JJ…

      That is the most disingenuous thing you’ve ever said. Because the the CPU is far from “shit”. It’s just really really odd, in a legacy sort of Nintendo-centric way…
      But for what it is, it’s not “shitty” at all. Not just the GPGPU factors but more so the “huge” not just “large” caches.
      It (the system) has fast RAM and that is the only thing being utilised at this point in time. Or rather, the only thing really being manipulated by most third parties…
      As time goes by and starting with titles this year (Bayo 2, X, Kart 8, Fast Racing Neo, Project Cares etc..), you’ll see more CPU bound code doing more than what many expected from the CPU at first glance.

      • jjbredesen

        Yeah, i guess i should have done more research…. after doing a lot more research, the CPU is not as bad as what i thought, and if you read some of my comments futher down, i now understand how wrong i was XD, Wii U has a genious arhitectur, but it’s not used how it should by devs, and no i don’t really call myself a dev, i have been labeled that by Amazon, as they published my Miiverse app, but i would not call myself a dev, as i have not made anything worthy of that title, atleast not yet, and i also have not ever tried to make a game for Wii U as i don’t own a dev kit, so it’s hard for me to know how it works…

        Sorry about that XD

        • Rinslowe

          Sorry also for coming across all captain crusader.
          :)

          Been following and partaking in this topic from the first moment it went live on GAF. And there is definitely more to Wii U’s CPU than it’s most obvious and basic PPC 750 lineage implies.

          It’s a nice and efficient custom job. And popular hacking dudes aren’t always completely correct when they imply it’s just broadway on steroids. Broadway can not and could not by design be simply upgraded to support multiple cores as a start. That required real effort.
          Bumping the clock up by about 71% and including two additional full cores is not three broadways duck tapped together either. Broadway only had 256kB of L2 cache. Wii U, 3 MB Total; Core 0: 512 KB, core 1: 2 MB, core 2: 512 KB. Among other improvements.

          It’s not shitty. Not even against last gen CPU’s for what it does….
          The two other next gen systems took very similar but more aggressive steps in the same direction…

          • jjbredesen

            Well you clearly know what your talking about, and it makes sense it could not be 3 broadways, but who ever said so? Are people that dum?

            I guess that’s being kind of hypocritical XD, but even i can see that :P

          • Rinslowe

            Whoever said so? The same guy who exploited the thing in the first place… Implying it wasn’t much of a deviation to broadway… Much respect to his patience and skills. But it’s the biggest deviation in years…

            Sorry if that seemed aimed at you. It’s a long and mostly uneventful topic that should have been put to rest months ago.

          • jjbredesen

            No harm done, i understand and i should read up on a topic before making claims XD

  • sharlo galmo

    For me this is old news, because i researche a lot about it. So many developers a;ready say that the WiiU is more powerfull then the most peeps saying. Project Cars and Sonic boom looks smooth and nice, Mario World,Pikmin 3,Donkey kong are eye candy games that looks realy nice, and those games are made with old devkits. Monolith Soft X is also a game that show the power of the WiiU, it doesn’t matter what some peeps saying, the WiiU gonna stay weak on the most peeps eyes….

    • Lusunup

      For some reason I’m now carving peeps…

      • Stephen Dorn

        with a pocket knife

  • http://nintendopapercraftvideos.wordpress.com/ Sam

    Yeah. Just wait until Project CARS comes out. Devs will actually WANT to develop for Wii U then.

    • Donaald

      But publishers won’t, at least not western publishers.

      • https://www.imthegoddamnbatman.com Gamer Mania

        I wouldn’t be so sure, after more developers want to hope on board the Wii U train and jump of the sinking ship known as the S.S. Xbox One, I’m pretty sure companies like EA will start jumping on board.

      • linkzero65

        Most of the western gamers describe themselvs as ”Hardcore gamers” for playing COD. just throw them a fuc*ing fps and it will sell like Waffles!!
        but if you give them something on a nintendo system that has good storyline. fun gameplay etc… they will describe it as ”childish gamez”

        • NkoSekirei

          which its stupid for them to think that way

        • DragonSilths

          I forget if it was Treyarch or Infinity Ward…but they themselves said people who play our games are NOT the core gamers.

          • RetroSquid

            If memory serves, it was an Infinity Ward dev, who said something along the lines of; He doesn’t see CoD players as “Hardcore gamers”, because the majority of them play little other than the one series of games., then he went on to say how, in his opinion, an individuals gaming merit or prowess comes down to the wealth of gaming experience across the board, rather than with a single title or series.

            He was made to stress that it was his own opinion, too.

            I can’t remember where I read it, but I recited it to a few people at the time.

          • DragonSilths

            Yes it was his opinion, still doesn’t change anything.

        • person

          The ironic thing is that COD is the one western 3rd party franchise that we actually have a chance of getting through this generation. I’ll be pleased with this as long the ext COD isn’t a disappointment like Ghosts was.

        • nin-10-doughfan

          they can only c 1 thing, that is why! and they won’t give it a try!

        • Christopher McNair

          Of course an FPS will sell, because those are popular now. Also, why did you have to single out Nintendo when all of the consoles can offer games like that? And Nintendo games don’t usually have “storylines”, per se. At least not one that’s actually worth advancing.

          • 504HotBoy

            Legend Of Zelda games have storylines.

        • 504HotBoy

          That’s why I hate Western developers. They’re ruining gaming with all that FPS bullshit. I swear man, the 7th generation was totally oversaturated with FPS. Even so called Western RPGs were shooters in disguise Borderlands, Fall Out, Mass Effect, etc. Americans are obsessed with guns and violence. that’s why games like Grand Theft Auto, FPS, like Call Of Duty, Halo, Battlefield, etc. sell well over here. Western developers ruin gaming. Those games graphically look good, but it doesn’t offer deep innovative fun gameplay. Just rehash shit over and over. Remember fun games like Jet Grind Radio, Viewtiful Joe, Ecco the Dolphin, etc. I can go on and on. These games get over looked in the states and people don’t buy them that much, that’s why developers aren’t willing to take a risk too much no more (big budgets can kill), because they’re afraid their games may flop and gamers nowadays (US biggest market sales wise) won’t buy all the unique gems out there. Instead they continue to support all the same type of games mainly FPS, multiplayer, sandbox violent, etc. games and since that’s making them money, that’s all Western developers want to make. We are losing our creativity, originality, deep gameplay games, because of this. I’m sorry but gaming was much better during the 3rd to 6th generation of gaming. Way more variety. I give it to Japanese developers, they are way more creative than Western developers.

          • darkcreap

            “I’m sorry but gaming was much better during the 3rd to 6th generation of gaming. Way more variety. I give it to Japanese developers, they are way more creative than Western developers.”

            You don’t know how much I agree on that with you.

          • ipaxton

            Wanna know why Japanese developers don’t do well here? Because like FFXIII they suck. If anyone it’s the japanese developers that lost touch with themselves.

          • 504HotBoy

            There are way more games than just Final Fantasy XIII. That you could have used an example of. Also that’s a matter of opinion on whether you think a game is wack or it sucks, etc. If you ask me I would say Call Of Duty, Madden, Grand Theft Auto, Fall Out, Bio Shock, 95% of First Person Shooters, 90% of Western RPGs, etc., all suck. Because im not into those type of games. There’s a few handful of Western games I like, such as Mass Effect series, The Witcher series, Tomb Raider, Batman Arkham series, Alan Wake, Dead Space series, Deus Ex, Darksiders series, etc. But im more into the Japanese stuff, Legend Of Zelda, Sonic, Shinobi, Mario, Ninja Gaiden, Devil May Cry, Resident Evil, Final Fantasy, Dragon Quest, Skies Of Arcadia, Lost Odyssey, Tales series, Silent Hill, Metal Gear Solid, Shenmue, Dark Souls, Alundra, Nights, Castlevania, Bayonetta, etc., the list goes on and on. It most likely more has to do with the times/era of gaming. It’s not that Japanese developers lost touch with themselves. It’s because most of the money is being made in the western markets and people here in the states (as well as the new generation of gamers)have moved on to FPS, multiplayer and more western style games. That’s what’s selling, that’s what’s hot. It doesn’t make it better. It’s just more popular right now. I look at it the same way as the music industry. What was hot and selling 10 years ago, isn’t hot now and a new type of sound is what’s selling. Nobody in the states is really buying the Shinobi, Castlevania, Sonic, Devil May Cry, etc. games. They’re buying the Call Of Duty, Halo, Grand Theft Auto, etc. Look how much hype is around Titan Fall, like it’s the second coming of Christ. When it’s just another FPS. But that’s what’s in, so people are hyped behind it. Japanese are still way more creative than Western developers. But western gamers/consumers are supporting and buying games from the western market more. Western Market is the biggest market right now in terms of sales. Since Japanese developers are not use to making the type of games that appeal to the Western Market, they’re getting left behind, cause there games not selling like they use too. I stand by my statement, the western industry has ruined the diversity and variety in gaming.

        • https://twitter.com/Zorpix_Fang Zorpix

          Funny, I’m mentioning something like this in the next Zorpix Den… ;)

        • sd

          The one thing that amazes me about games is the appeal to others. For example I agree that I am very fed up with FPS games, however I recently tried Titanfall and from the few games I had it seemed amazing and a breath of fresh air as far as shooters go ( No need for negative comments about this, especially if you have not played the game). Having said that Titanfall appeals to me and I will be the only person in my house to play this game when it is officially released..

          What I love about Nintendo games is that I can play Mario or Pikmin and find these games amazing. In addition to this I can hand this game over to my 5 year old and he can also play them and think they are amazing. People wrongly assume kiddy games, but really Nintendo are the only games company I know of who consistently make amazing games that appeal for all ages. That’s astounding.

    • The Clockwork Being

      Well you won’t see this type of news on IGN!

      • greengecko007

        Maybe because they don’t see a reason it should be reported. The Wii U has been out for over a year, and articles explaing its specs have already been done, and it’s just not relevant anymore.

        Nothing against Ashley for writing this up for us, but anyone who has been following the Wii U knows by now that even though its hardware isn’t as impressive as the PS4 or Xbox One, it’s far from “weak”.

        • nin-10-doughfan

          absolutely!

        • C.S. Bailey

          Yet they join in on the “FFXIII wasn’t that bad” bandwagon numerous sites have been on the past few weeks?

        • Daniel Gonzalez

          Basically, it’s not up to standards of what third parties were expecting. Some are still supporting it like Capcom, Sega, Ubisoft to name a few, but most games that third parties like Rockstar Games, Bethesda, Konami, Bungie,and Square Enix see more success on Sony and Microsoft consoles. That’s where their target audience resides. Nintendo consoles are made for Nintendo games while third parties for the most part get over looked, despite a handful that have been of good quality. It’s been like that since N64. No one should really be surprised anymore.

          • Rich Garriques

            nintendo doesnt need rockstar , bethesda , konami , bungie and square to succeed. if you look at nintendos past and how they survived you’ll see that. the truth is they need nintendo. and they will be on their knees pretty soon when there games arent cutting it anymore.

          • Daniel Gonzalez

            Their games sell just fine on Sony and Microsoft consoles. I don’t see the day they’ll be on their knees. Lol. That’s a bit of wishful thinking. What needs to be done, is that Nintendo needs to allow third parties in on the development of their consoles. It’s not a bad thing, as it allows them to develop good relationships with third parties and gives them a better chance at getting these games. Indeed they do need them, otherwise, they’ll stick to the Gamecube type hardware sales this gen and beyond. Nintendo just survives on their first party, that’s never really a good thing.

            Nintendo’s past has shown that they need a change of business. I like Nintendo and hope that they do someday bring great third party games to their console, but it’s up to them to lay the first brick.

          • Dimitri Soto

            Nintendo is the only one that could survive on its first party lineup alone

          • Daniel Gonzalez

            Even for Nintendo, I don’t think they’d brag about that. ;P

          • Magnus Eriksson

            Yeah, they need a consloe that sold less than 6M in a year…

          • Daniel Gonzalez

            I’m sure it’ll sell at least 20 million….possibly less.

          • Rinslowe

            It wouldn’t hurt to have them though would it….

          • val berger

            They don’t need them to succeed on a financial level, but they wouldn’t hurt to satisfy some of their gamers either. The thing, Nintendo realised with the WiiU but failed to really care for, is that their audience has grown up ever since they announced Super Mario Bros for the NES. At least some improvement. So as Nintendo just isn’t a company doing mature games and as their grown core-fans still can live with their familiy-games, the idea is to provide some more mature games so their audience doesn’t need to buy a competitors system. Can’t work if we have to wait for 2 years for Bayonetta 2 to be released, right? I guess they will fully concentrate on Families with their next system, as this take worked out perfectly with the Wii.

          • CharlesAnderson

            Their “grown up audience” who were 8-year olds playing Super Mario Bros for the first time are probably not the target audience for a game such as Bayonetta 2. There will always be exceptions, but Bayonetta 2, X, and others are going to be more in the comfort zone of 16 to 30 year old players.

          • val berger

            yeah, point taken, still I guess their idea was to deliver more stuff for players who might have grown out of the typical Super Mario target age and need some not so bright & colorful colors here and then. Bayonetta might not be the perfect example, but Nintendo’s attempts to get games like Mass Effect 3, Assassin’s Creed or Arkham City over to the WiiU confirm that assumption.
            If they really wanna try that path another time on their next system, they better have something ready at launch. I don’t really like the XBox, I didn’t like Halo, but to launch both together was just smart marketing back in the day which helped that system to gain some impact momentum, at least a bit. If Nintendo would try to sell their system as something for that audience, they would really need to reenter that market and not act like they had never left.

          • Rinslowe

            Nintendo consoles are made by a certain vision of the kinds of experiences they hope to create through that hardware, true. But the problem again is not the hardware…

            The system is quite tightly designed and “open enough” for dropping naked ports straight onto the system without much optimisations, despite the clear differences in architecture to last generation consoles. (The effective performance by lack of optimisation not being the subject here)
            All those big name studios are reluctant to support the platform, not because of the hardware. But firstly because of their separation in relationship to Nintendo, politics and economics.

            It has nothing to do with the “hardware”.

          • val berger

            the only one really surprised by this seems to be Iwata and some really young fanboys who haven’t seen the world yet. You’re 100% right, this frustration of lacking AAA third party support hasn’t left since N64 times. No wonder, the SNES was what PS&XBox use to be nowadays plus the Nintendo experience. those where the times. Still, as long as Nintendo can provide some good Nintendogames, I won’t be too unlucky with the WiiU and they are doing quite OK in this department.

        • Rich Garriques

          thats true , but most of those articles were clearly false.

        • Rinslowe

          My thoughts exactly.

          Simply put, It’s powerful enough. And any one individual or entity not able to accept this fact at this point – on either extreme – has some kind of agenda…

          • matthew garcia

            I think its powerful enough but not compared to ps4. And if it is nintrndo has not proved it yet. Its good at cartoon graphics but has not shown to much in the real life graphics.

      • nin-10-doughfan

        because they are biased!

      • That guy who hates Spike

        You say it as if IGN are real Wii U haters.

      • AkaLink77

        “For everything NOT Nintendo…Keep here on IGN.” :D

        • Ducked

          IGN is far from biased to Nintendo, unless it comes to Call of Duty. They give Nintendo games better review scores than your other sites out there.

          If you want a site biased against Nintendo, look over at GameSpot

          • Magnus Eriksson

            Lol, I got 50 downvotes here for citing a Gamespot article about DK :D

          • Daniel Gonzalez

            Angry fans no doubt.

          • Ducked

            Dang! The most I’ve ever got is 42 :(

          • https://www.imthegoddamnbatman.com Gamer Mania

            Hell, they laughed about the fact the Wii U only has 4% of developers at GDC developing for the Wii U… so they are REALLY biased…

          • AkaLink77

            lol
            yah… i hear its pretty bad there…and their reviews.

        • Rich Garriques

          gamespot is far worse.

        • greengecko007

          That awkward moment when this is on the main page on IGN.

          http://www.ign.com/videos/2014/02/24/why-super-smash-bros-is-my-favorite-game-of-all-time

          Also, IGN has Nintendo news articles up long before Wii U Daily does on many occasions.

      • Rich Garriques

        of course not ign is to busy preparing for the next doom gloom wii u aritcle.

        • Daniel Gonzalez

          IGN actually gives Nintendo games good reviews and scores. I doubt IGN has any agenda to hurt Nintendo’s name.

          • http://gentlerobot.com/ Gentle Robot

            Their Nintendoom articles were consistently among the top commented. If they don’t follow their readers, they’re crazy.

    • URFTBOUND4LIFE .

      Nah..they’ll just find another reason to avoid making games to Wii U.

      • Daniel Gonzalez

        The main problem is their past issues with third party and the way they do business. Both sides are stubborn, but have their reasons whichever they may be. In this situation, it’s up to Nintendo to mend the relationship with third parties as this is their console, and they hold that responsibility. Third parties aren’t obligated to developed anything on the Wii U, it’s up to Nintendo to convince them why they should. So far, they’ve had little luck, but perhaps it’s because of their approach is wrong, or maybe third parties are stubborn. Either way, Ninty will have to figure out what will work and figure it out soon.

        • That guy who hates Spike

          Ubisoft have supported the Wii U well enough, and haven’t reached alot of what they wanted, despite ZombiU being the best selling 3rd Party game on the system.
          That’s not a good sign for any 3rd Party developers.
          So just because CARS boasts power, doesn’t mean that 3rd Parties will work on the console.
          We don’t know exactly what’s going behind the scenes of Nintendo’s relationship with. Apparently, Miyamoto has gone to many 3rd party developers, promoting the Wii U. I think at this point, Nintendo’s either has to hire hipnotists to convince third parties, or give them some serious cash to make some exclusive Wii U games, because the Wii U’s cons are in a very transparent box, and the positives like in this article are so opaque.

          • Rinslowe

            At this point, I honestly think it’s more beneficial for Nintendo to look for and acquire some third party IP’s or fund at least a couple of exclusive titles each year.
            I don’t see third parties flocking back to the platform/ or to the platform now without real incentive. And while there are three other main platform choices they can take, with better chances of financial success…
            It might take more convincing, investors and shareholders to agree to this way, spending money while losing money. But they are still very healthy financially and 3DS continues to do all the heavy lifting, while gaining more popularity globally.
            I think, investing in more third party system exclusives is a justifiable option to increasing Wii U’s popularity and positive consumer perception of the platform. Especially compared to the traditional mode of business, that is not in their favour currently.
            And to wait for titles like Bayo 2 to release before judging if workable or not, is yet another situation where waiting does more damage than a leap of faith, or taking action etc..
            The risk of waiting it out, would be greater than the risk of lost investment.
            When you’re under fire, you don’t stay in one place or your dead for sure. You move and you run and you take risks to survive…

          • http://ejercitogeek.net/ Mercurio2054

            yes, with no DLC… i see your point…

    • Christopher McNair

      Only if people buy it, which is the problem with 3rd party on the Wii U. And if any one little thing is lesser than on the other versions, they won’t.

    • RyuNoHadouken

      anyone thats tech savvy(like me) has known that Wii U has a wider memory bus than xbone AND ps4. gpu limitations are a bottleneck, but with smart optimization, wii u games should be on par with xbone/ps4 in 2 years…I guarantee you that Zelda will look better than most xbone and ps4 games

      • http://nintendopapercraftvideos.wordpress.com/ Sam

        *drools*

      • https://www.imthegoddamnbatman.com Gamer Mania

        Yeah, just wait until the Nintendo Fusion comes out and Nintendo uses the same RAM they used in the Wii U… then the PS5 and Xbox Two wont be able to compete XD

        • RyuNoHadouken

          not sure if serious or trolling O.o lol

          • matthew garcia

            Dude nobody takes wii u seriously. If nintendo wanted to show what the wii u could do they would have made donkey kong 3d and not a sidescroller. Or better yet not have done donkey kong at all and just gave us metroid.

          • RyuNoHadouken

            Metroid and Zelda are up next…one of them surely has to release this holiday season

          • URFTBOUND4LIFE .

            Seriously lay off DK. Why people keep knocking this game? TF is fantastic. I’m tired of all the hat because it’s not 3D or Metroid. Is it the best looking game on Wii U? Not really but that doesn’t mean it’s awful. The visuals are still good even though it’s not pushing the Wii U limits .Gameplay is what matters most and Retro has that area checked. I wish people stop being game snobs and actually play the damn game with an open mind before bashing it

          • https://www.imthegoddamnbatman.com Gamer Mania

            How is it trolling when the Nintendo Fusion is the name given to the rumored “Next Gen Nintendo Console” also known as the “9th Generation Console”. -_-

          • ipaxton

            As of right now that “Nintendo Fusion” is just a rumor.

        • ipaxton

          Not really seeing how 2Gb of ram is more then 8.

    • val berger

      not if it doesn’t sell, which is the most obvious thing to happen despite all technical qualities.

      • Daniel Gonzalez

        Yep. If the right audience isn’t there, high sales are unlikely. This is how people get their hopes up so easy.

        • val berger

          The Cars-Devs successfully create at least a little hype at the WiiU community, so it may sell better than Most Wanted U. Still by now we should already have learned, that this sort of games just never sells on that system.

          • Daniel Gonzalez

            Problem with most fans is, if it isn’t published by Nintendo, then it gets over looked. Not all of us have that mentality, but it shows this is the case judging how bad these games sell on Nintendo consoles.

          • Rinslowe

            It’s only been out a year. Hold your horses! :)

            I think the situation is not 1:1 with NFSMW U. As Project Cars is a game which looks set to be released simultaneously on all platforms, more or less.
            Lets wait and see. I think it’ll do better than NFS in terms of sales, based on that reason alone…

          • val berger

            I think the truth lies somewhere in between. Sure it got to sell better than that, but that shouldn’t be that hard with a bigger install base. Still I don’t see it standing out compared to the sales on other systems. On the other hand, It’s gonna be the only driving sim on the WiiU while it has quite strong competition on those other systems. So yeah, maybe the dices haven’t fallen yet, so let’s wait and see.
            I personally would just for once have some footage of the WiiU version. I can’t get too comfortable with this game as long as they haven’t shown us anything real. Real of the virtual sim I mean. …

          • Rinslowe

            I’m not so worried how well it does on other platforms against what it does for Wii U… You’d be right though in that it sells more elsewhere.That’s commonsense.
            And absolutely some actual Wii U footage would be nice at this point.
            I’m likely to get it for both Wii U and PC. But PC first. Wii U after seeing how first impressions go with other gamer’s I trust on their opinions, reviews and play-through’s. Basically if it isn’t a load of crap on the Wii U and there’s no reason to assume at this point that it would be. Then I’ll support the platform because I can….
            And hopefully there are some nice gamepad surprises in there as well.

          • val berger

            Yeah, I might just get it because I have never been into Driving Sims but actually like driving and I like my WiiU, so if it’s a good game, why not try out something new for once :)
            It’s just a bit annoying that some fans are always acting like this game would really reveal the WiiUs power without ever have seen any ingame footage and are just relying on some marketing-blahblah. According to marketing I’m sure every game is unbelievable good looking and the best version of the system its released on (no matter what system we are talking about ;) )

          • Rinslowe

            True, it’s wise to be patient before shouting from the rooftops, Wii U has “power” after all – lol.
            I also understand and can relate to supporters of the Wii U “wanting” this game to be that technical “showcase” it has the potential to be. Count me in as one of those people. And I hope Slightly Mad Studios ends up pulling it off…
            Me, I love a good simulation racer. I’m totally down for any kind of racer really. But knowing that Project Cars is going for that all out visual flare, It’ll be day one for PC in my house. Then probably Wii U, maybe… most likely…

    • Daniel Gonzalez

      Only if it sells, and one game I don’t believe will do it. It’ll have to become a trend for that to happen. Otherwise, it’s just wishful thinking.

    • Sydney Ultrasyd

      Yeah, but at the same time, I wonder why Nintendo isn’t capable of 1080p 60 fps on DK or Mario 3D World ? I mean, it’s their hardware, if they can’t do it themself… It’s not that I do care a lot, but … The article talks about people comfortable with the hardware, and the lazy ones who can’t get 1080p @60 fps. Where do we put nintendo on this scale ?

    • Arthur Jarret

      Realistically, I won’t get my hopes up for that happening.
      It comes out on PS4, PC and Xbox One too – and the PS4 version is bound to be marked as ‘the definitive console version’ on Digital Foundry – then copied on every news site around the world.

      Of course, PC will win in any comparisson.

      On their initial comparisson, they will only compare PC, PS4 and X1 – leading to many comments asking for the Wii U comparisson.

      After two months of waiting, they will release it and the Wii U version will likely be marked as an impressive effort for what Digital Foundry has convinced themselves by their default benchmark tests is inside of the Wii U – but still behing the other versions.

      This will cause much fanboy debate, defending and amusing trolling.

      In the end, the PS4 version will sell best, Wii U version the least. Perhaps DLC support will be cancelled. This game will make devs want to work on PS4, as it allows for the largest software sales – meaning profit.

      • Rinslowe

        This is a great exercise in the application of “hindsight”. It’s happened almost exactly like you described…

    • Blake Wigert

      That game looks so great, I’ll be getting it no doubt. All these 3rd party companies have to do is put some effort into their games and they will sell. They don’t seem to understand that giving us games with missing features is a bad thing.

    • https://soundcloud.com/rauschenmaschine Kristian Kouvo

      “All footage is real time pre-alpha.” — http://www.youtube.com/watch?v=hj8f-G4ZNGw

      • http://nintendopapercraftvideos.wordpress.com/ Sam

        *faints from awesomeness*

  • incoherent1

    I can’t wait to see games like MK8 come out on the console (Shin’en, I’m looking at you and your Neo Fast Racing HD version :) ). It’ll make more and more people realize that it’s what they see and experience, not some random stats and hardware specifications, that make a good gaming experience.

  • https://twitter.com/Onyzora Ony

    Well, duh?

    • Tsijiari

      the evolution seems natural, already gamecube embedded memory fabricated by NEC on 2001 or 2000 had about 20GB/s for only 3MB of memory. after mre than a decade ago those 563.2GB/s even seem low for 32MB of new edram, and since the guy is using the old 1024bits from NEC of 7 years ago, then the macros on wii u made by NEC+Renesas could even have more than 1024bits, and even Renesas said that wii u edram is using the best technologies available at that plant from NEC

      http://www.segatech.com/gamecube/overview/flipper%20datapath.gif

      still, thath abndwidth still very low to the 2TB/s of bandwidth that each local data share per SIMD core a gpu like the hd5000(seems hd4000 series local data share cache per simd core is 1 terabyte) can have, but the adventahe is that is bigger and those caches are super small, only about 32KB each, so the edram which is far bigger than this can work for storing things that require more memory(even if i were to sum all local data shares per simd core and the texture caches i wouldnt even get 1MB of memory)

      for those wondering why xbox one esram has less bandwidth 200GB/s, well, , esram is more expensive, you need about 4x to 6x more transistors, but the adventage is that has less latency, if micro had gone with edram again they surely could have packed 1 terabyte of bandwidth but with esram even if possible would be far more expensive

      but miccorsofts changewas for better performance more than babndwidth, in short they wanted to mix embedded memory logic with the DDR3 memory,a nd for that edram wouldnt do and thats why they changed to esram

      here

      http://www.eurogamer.net/articles/digitalfoundry-vs-the-xbox-one-architects

      “This controversy is rather surprising to me, especially when you view as ESRAM as the evolution of eDRAM from the Xbox 360. No-one questions on the Xbox 360 whether we can get the eDRAM bandwidth concurrent with the bandwidth coming out of system memory. In fact, the system design required it,” explains Andrew Goossen.

      “We had to pull over all of our vertex buffers and all of our textures out of system memory concurrent with going on with render targets, colour, depth, stencil buffers that were in eDRAM. Of course with Xbox One we’re going with a design where ESRAM has the same natural extension that we had with eDRAM on Xbox 360, to have both going concurrently. It’s a nice evolution of the Xbox 360 in that we could clean up a lot of the limitations that we had with the eDRAM.

      “The Xbox 360 was the easiest console platform to develop for, it wasn’t that hard for our developers to adapt to eDRAM, but there were a number of places where we said, ‘gosh, it would sure be nice if an entire render target didn’t have to live in eDRAM’ and so we fixed that on Xbox One where we have the ability to overflow from ESRAM into DDR3, so the ESRAM is fully integrated into our page tables and so you can kind of mix and match the ESRAM and the DDR memory as you go… From my perspective it’s very much an evolution and improvement – a big improvement – over the design we had with the Xbox 360. I’m kind of surprised by all this, quite frankly.”

      Indeed, the level of coherence between the ESRAM and the DDR3 memory pools sounds much more flexible than many previously thought. Many believed that the 32MB of ESRAM is a hard limit for render targets – so can developers really “mix and match” as Goossen suggests?

  • Donaald

    We all knew that, the problem came when the console was about to launch and the architecture was very new, since the CPU is very small the console would rely on the GPGPU for purposes such as shading, but at the time Nintendo didn’t provide any example as to how to do that. It should also be noted that most developers don’t use more than one core and S3TC compression which the Wii U is perfectly capable of.

    • jjbredesen

      You obviously know what your talking about, if what you is correct, (and it sound like it is) Devs should be able to make a lot more graphic intense games.

  • https://www.imthegoddamnbatman.com Gamer Mania

    So the Wii U is technically more powerful than the Xbox One?…. HAHAHAHAHAHAHAHA!! OH MY BUDDA!! XD

    • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

      This is just memory bandwidth but if this is true (which I suspect it is at least on some level) the higher bandwidth allows for data to get into the ram do what it needs to do and get out faster so less ram would be needed to do the same job basically. The XBOX One is all about core quantity and ram size and not so much about using it effectively. On a similar level so is the PS4 but they at least opted for the more efficient and faster GDDR5 ram.

      x86 is a fine processor but it is not the most efficient for gaming which is why Sony, Microsoft and other consoles makers opted for custom chips in the past. There is very little “wiggle” room to get performance out of the XB1 and PS4 so the only option gamers have once the performance has been tapped is upgrade their specs just like they have done with their gaming PCs for years. Unfortunately you cannot do that with the XB1 and PS4.

      • https://www.imthegoddamnbatman.com Gamer Mania

        So really the Wii U could be considered on par with the PS4

        • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

          In some aspects maybe. The extra cores and the newer generation GPU of the PS4 help quite a bit. The GPU in the Wii U is rumored to be a mid range Radeon 4000 series or 5000 series where as the GPU in the PS4 is more on par with mid range 7000 series I believe.

          • sharlo galmo

            But the WiiU GPU is costume made, so we never gonna know what series GPU it is.

  • darkcreap

    There is something odd in those numbers. Not a computer expert, but 170 Gbytes/s = 170*8=1360 Gbits/s (Supposing decimal powers). For the WiiU that would mean 4.5 Tbits/s. Those numbers are way too high for a DDR3 chip. Unless it is so fast because the communications between the DDR3 and the eSRAM are incredibly fast. Any computer expert who can say if those numbers are realistic or the writers at CinemaBlend does not know what they are talking about?

    • https://www.imthegoddamnbatman.com Gamer Mania

      I’d say they are a little off track but not too far. I’d say the bandwidth was more 340.2Gbits rather than the one they came out with but still pretty powerful. Plus, I believe the Wii U is using DDR4 RAM, I’m not too sure on that but it could be because of that.

      • darkcreap

        Something in the range of Gbps seems more plausible. GBytes/s is like 8 times more and that goes into Tbps, which seems really huge to me. If we are talking about Xbox360 having 170 Gbps (not GBps) is quite another thing. Putting WiiU between 340.2 and 563.2Gbps seems more reasonable.

    • C4

      You don’t need the DDR3 other then reading textures and other stuff as far as I know, copying from DDR3 to eDRAM and back seems like the last thing you want to do, other then the final frame buffer. The eDRAM is the main graphics RAM without any limitations other then its size (32MB)

      Limit for mass produced eDRAM should be around 500GB/s (like in the article) – 1TB/s. Maybe higher with a 2048 Bit bus and high frequency – I don’t really know what’s achievable with current tech at the high-end, but it will come at a cost.

      The high number (256GB/s) on the Xbox 360 10MB eDRAM pool is just between the eDRAM itself – I don’t really know how that is useful in determining its “power”. It’s the bandwidth from the eDRAM logic to the eDRAMs actual memory pool. It really should just be considered as 32GB/s from a performance point of view.

      • darkcreap

        Yes, the big question for me is if we are talking about Gigabytes per second (GB/s) or Gigabits per second (Gb/s). There is a ratio of 8 between the former and the latter.

  • ActivesiN

    great news, project cars will probably be the game to show off the Wii U graphics

    • Wildman

      It is. SlightlyMad said it would make you want to show off the graphics.

      • Justin Clark

        That is one company I would love Nintendo to buy.

  • http://www.mpt-online.eu/ Sylux

    I read the whole article from stephens link in the other article to see this article pop up. No matter, I’ll comment here instead of the other article. Very interesting read indeed, seems like WiiU could be capable of more huh, I wonder about the engines being developed for WiiU as we speak (some indies and first/second party teams) it could heat up quite a bit.

  • Decker Shado

    There is something to be said about Nintendo’s engineering.

    This reminds me a bit of Genesis/SNES.. most everyone today remembers it being that SNES was just a beast that crushed the Genesis specs – but that’s not really true. The Genesis(Mega Drive) had a faster processor, and back then that meant a LOT. However, the SNES was simply built a lot more balanced, and capable of producing great looking graphics.

    So… while the competition has “Blast Processing” – Nintendo has smart design. (And this is coming from an old-school Sega fan.)

  • Brandon

    563.2GB/s is really fast but the wii u’s GPU cant processes that fast. Just like the xbox 360 it goes through logic and that slows it down. So pretty much the wii u is probably getting about over 50GB/s. As for the xbox one its peak is around 270GB/s, but judge by its mid range GPU it probably reads around 176GB/s like PS4. Thrn again microsoft could have boosted that just like nintendo could have.

    • NkoSekirei

      wii u is still more powerful then ps3 and 360 which we all know it is

      • Brandon

        Oh yea I knew that. Im just pointing this out so some people dont get get confused.

    • Tsijiari

      actually, it isnt that fast as you think, gus like the hd4000 and hd5000 seires are more than capable of handling terabytes of bandwidth

      here

      http://developer.amd.com/resources/documentation-articles/articles-whitepapers/opencl-optimization-case-study-fast-fourier-transform-part-ii/

      Why to use Local Memory?

      Local memory or Local Data Share (LDS) is a high-bandwidth memory used for data-sharing among work-items within a work-group. ATI Radeon™ HD 5000 series GPUs have 32 KB of local memory on each compute unit. Figure 1 shows the OpenCL™ memory hierarchy for GPUs [1].

      Figure 1: Memory hierarchy of AMD GPUs

      Local memory offers a bandwidth of more than 2 TB/s which is approximately 14x higher than the global memory [2]. Another advantage of LDS is that local memory does not require coalescing; once the data is loaded into local memory, it can be accessed in any pattern without performance degradation

      local data share is a cache that each SIMD CORE HAS, for example, a hd4870 has 10 simd cores, do the math and how many terabytes of bandwidth you het?

      the problem is that these caches like the local data share and the texture caches are way to small, about 16 to 32kb each one and the textures have even less, only 8kb

      there is a global data share of 64kb for the whole gpu

      this is where the edram comes, 32MB is large enough to store some type of data the internal caches on the gpu would have trouble, the edram could be like a big global data share, and that would be sueful for tesselation with displacemnets cause this technique may take out a lot power from gpu but also saves up lots of memory cuase you ony save the low resoltion mesh and then tesselate it into a high resolution mesh, you could be saving up like 40 or 50 times the memory, and also produces 400x more polygns bytrading off 30% efficiency or 33fps

      the wii u gpu is at least based on a hd4870, so no problem at all with 563.2GB/s of bandwidth or maybe even more cause the article uses the old 1024bits design in the calculation which is 7 years old

  • jjbredesen

    Note to all that have made good comments, i can’t upvote any comments because when i was unbanned only this account was whitelisted so upvotes coming from this IP gets removed, so please don’t feel ofended if you reply to me and i don’t upvote (or downvote) you..

  • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

    Unfortunately only Nintendo knows for sure what the Wii U has on the inside but it is far more powerful than it is given credit for. It is just sad that so many people are blinded by core quantity and RAM quantity rather than understanding how it all works. Overall the XBOX One and PS4 are more powerful than the Wii U but that performance gap is not as big as some think it to be. Of course that is all reflected in the price with the Wii U coming in $150 cheaper than the PS4 and $250 cheaper than the XBOX One. I say those prices because the $300 MSRP of the Wii U includes at least one game.which is typically a $40-$60 value.

  • LukeMM95

    Who knows, maybe this is why Ubisoft is taking longer with bringing Watch Dogs to Wii U. I just hope that soon enough, other developers won’t just dismiss the Wii U as an inferior console, just because they don’t know what to do with it.

  • DragonSilths

    You know how many 3rd parties have actually tried to use the Wii U’s power? I cant even think of one.

  • Felix De Jesus Gonzalez R.

    I always thought in my mind that the Wii U and Nintendo are hoping to energize you all the power of the WiiU.

    I think for developers is harder work 1080 / 60fps

  • Shota

    Wii U should clock in at around 563.2GB per second? square enix bring KH3 and FF 15 to Wii U now there’s no excuse anymore

    • Ducked

      KINGDOM HEARTS III! I can understand FFXV not coming to Wii U, since we haven’t seen the series on home consoles since the SNES. But Kingdom Hearts? 4/7 KH titles were made on Nintendo platforms.

      • Shota

        yes and donald is my favourite disney character :)

    • https://soundcloud.com/rauschenmaschine Kristian Kouvo

      Now we’re talking! o_

  • Igor

    Are you all so stupid and blind to get into a state of denial? The hardware is a freaking joke. Wii U is laughable at most. Xbone is another piece of junk. Ps4 is “ok” for a videogame. And yet, you really enjoy talking nonsense about what you all clearly do not understand. Why these kind of articles if you Nintendo fans always like to say “software is what matters the most”? (and I agree on that statement)

    • http://www.amazon.co.uk/dp/B008SRISGU#reader_B008SRISGU Adam Howell

      Consoles are never as good as a good pc but they’re a lot cheaper than a gaming PC. Try getting a PC that’s as good for gaming as a Wii U for the same price.
      What matters is:
      1. The Wii U’s ability to play the games third parties want to make. Though, as third parties have now largely abandoned the Wii U it’s not the most pressing matter.
      2. That users know it’s at least a proper upgrade over the last gen.

      • Igor

        As you said, nº 1 is out of question. Thirdies are no longer into it for the Wii U anymore. Second, well, think about it again with me. Last gen was already on the same level as the game cube. In raw power they’re 1 gen behind, so this upgrade matters nothing. The Wii U has become only a plataform to play Nintendo games. And what they have out there besides Mario? I think you get my point here.

  • uPadWatcher

    PlatinumGames, Monolith Soft, Mystwalker, Straight Right, Shin’en. Nintendo EAD Tokyo, Retro Studios, Crytek (CryEngine), Slightly Mad Studios, and Big Red Button Entertainment (Naughty Dog alumnists). These are the developers we truly count on when it comes to making fun, epic, and unique games for the Wii U… especially indies.

    • Stephen Dorn

      Hey, don’t forget Level 5! Professor Layton is great!

      • Stephen Dorn

        oh, and Renegade Kid

        • matt

          Monster games and Nextlevel games…..

  • Green

    I’m pretty sure theres no doubt in people’s mind that the Wii U is stronger then both the PS3/360, but I think the issue is more PS4/One. Will it be able to handle games 2 years from now? I don’t think so =, but who knows /shrug

    • Fred

      Actually, a lot of people think PS360 is more powerful than Wii U. They’re wrong, but they honestly believe it’s that weak.

      • http://www.amazon.co.uk/dp/B008SRISGU#reader_B008SRISGU Adam Howell

        Nintendo should have done some quality control on those early ports which very few people bought. Not let the third parties release anything that was graphically inferior to the last gen.

        They probably should have staggered the ports release dates as well rather than swamp them all out at day one so they don’t get any limelight. Would have help hid the Wii u 2013 drought and give the individual ports greater coverage.

    • DragonSilths

      Wii U will hold up fine. It can run any game the PS4 and Xbox One can. Would just need to be optimized instead of copied and pasted.

    • Jon

      with the amount of games that will actually push the limits of the PS4 or Xbox One… the Wii U should be able to play them because face it, devs are lazy, if the game looks good, They’ll sell it and you don’t need to push those limits to make it look slightly better so they’d rather save their money

  • matt

    563.2GB compared to xbox1′s 170GB is like over 3 times the bandwidth wow wiiu destroys xbox1 graphics wise…….remember people and devs tried saying wiiu had less than 50GB when saying ps4 had 178GB ???

    • Brandon

      Not really. The edram goes through a logic and it shinks it down to around 50GB/s or maybe a little bit higher, because thats all the wii u’s GPU can handle.

      • Michael DeVore

        It still utilizes that bandwidth heavily when done right. All multiprocessor code is cluttered with dirty cache which usually makes the CPU wait idle look up False Sharing if you’re unfamilure. The high bandwidth between the eDRAM and Logic allows for the CPU to be constantly fed. You wouldn’t want the GPU or CPU to be able to eat 500gbps because you’d need 3 to 5 times faster eDRAM or RAM just to keep up.

  • TheHaydenator

    Shin’en even said it themselves

    http://img203.imageshack.us/img203/8026/0tqz.png

    • Daniel Gonzalez

      It’s the target audience is what’s the problem when it comes to third parties. You’ll find them on PS4 and Xbox One this gen. When the 9th gen comes in 5 or 6 years, the GPU that the Wii U uses, their rivals will probably use similar tech or something that will out class it and the cycle will continue. Same as their eDRAM. I had high hopes for Nintendo this gen, but it’s easy to tell things are not going to change anytime soon. Whether Nintendo has some advantages in some areas of hardware(or it’s claimed to be), it means little to third parties at this point. It’s old news.

      • Wighead

        Shin’en is also in the demo scene, so that’s why their opinion is not like others. They are people that works with lots of different tech and hardware, not just nintendo’s. Technically, they know what they are talking about.

        • Rinslowe

          People who imply Shin’en Multimedia aren’t a valid source of information of the inner workings of the Wii U. Don’t know a lot about Shin’en Multimedia….
          These individuals are likely to employ cheap genralised statements about Shin’en supporting Wii U by any way necessary to simply help their titles sell more on the platform. But those of us who have been following their work for years, know better. :)

    • Arthur Jarret

      It’s actually bad news that developers need to fully adjust for the Wii U architecture to get the most out of their game in such a rigorous manner… it will make any porting job or multiplatform release take a lot more effort for Wii U – increasing cost and thereby having an increasing need for a game to do well on the platform…

      Of course, if many developers don’t dare to take that risk (and who can blame them, with the amount of companies that already went under due to increasing development costs last gen), not many games get released.

      And that causes less system sales, which increase the risk of developing. And there we have it: a vicious circle. What Wii U urgently needs is a way to gain access to the resources more easily – allowing for more parity during development and decrease devs costs and risk of porting content. Seeing the large differences in architecture from PC/PS4/X1 (all the same) – I’m don’t think an SDK update could ever achieve this…

      I really hope I’m wrong, though.

      • Rinslowe

        No you’re pretty much right on every point here. Especially in how the system does require more to take advantage of the benefits and extra grunt over last gen. But how was the PS3 any different? Until developers learn’t the ins and outs of the platforms differences over the more accessible 360, it was almost the same exact situation (not implying a discussion of power, but of familiarity in coding). Unfortunately for Nintendo they have an undeniable history of third parties shying away from their platforms in a general sense. (There has and likely always will be stunning exceptions in each generation) And this is probably Nintendo’s biggest obstacle in rectifying the current lack of familiarity third parties have, with getting the best for less out of their console.

        An SDK update of course is not the issue in and of itself. Having the most up to date development tools is a benefit, but they need studios willing to put time into learning the system as a start. They need to make that process even better. But getting third party companies thinking Wii U is a valid and economically viable platform to put real effort into their console is the main issue here…
        The system requiring effort is a fact of reality which cannot be changed. Only way for them to get the best results on their platform from third parties is to entice them with enough incentive to do so…

  • Carlos Webster

    Ha! Take that, ignorant developers and microsoft fanboys!

  • nexxus6

    Sounds good on paper, now lets see it come to life on the screen!!! I’m looking at you game developers, time to do your job as if you care about your product.

    • oontz

      Exactly… none of this means anything if the results can’t be shown.

  • Phoenix Maybe

    What I at first considered to be a slightly better current-gen (or last-gen, since the whole next-gen lineup is here) now has even more power than an Xbone.
    Nintendo: 1
    Xbone: 0

    • oontz

      You are reading way to much into this.

      • Daniel Gonzalez

        They always do.

  • SGTMAR

    Shin’en that’s all.

  • Lenny L Boogie Harris

    Anyone paying attention already knew this. It was clear when A.C 3 for Wii U performed real 3D, that the majority of the devs hating were just lazy or stupid.

  • Mario

    The power of the WiiU will always remain a mystery in the eyes of those who had not tried to harness it.

    • nin-10-doughfan

      most especially EA!

      • Mario

        Yep.

      • Ducked

        Didn’t EA put a lot of effort into Need For Speed Most Wanted U? Even Mass Effect 3 they graphically improved it, and added features with the Gamepad.

        • David Trail

          They needed to give us the trilogy dude!

          I have Need for Speed on Wii U. It’s great.

          • Ducked

            They didn’t give the Wii U the full trilogy because they actually improved Mass Effect 3 as I mentioned, and the game was rushed into development for the Wii U’s launch. The PS3 didn’t even get the full trilogy since the first Mass Effect was exclusive to the 360.

          • David Trail

            They could give us the other ones now. Then maybe I would buy it on Wii U. If not no sale!

          • Ducked

            They wouldn’t sell now since there not as relevant. And there not that good. I’d prefer a Battlefield 4 port, or Star Wars Battlefront instead.

          • Doctors Tardis

            why would you want a port of a broken game?

          • oontz

            Um, ps3 had the mass effect trilogy. I own it.

          • Daniel Gonzalez

            PS3 has the full trilogy. May wanna check again.

          • Arthur Jarret

            PS3 did get the full trilogy. They ported the first one for the trilogy (the trilogy is also the only way to get it).

            Apparently, it’s a pretty shoddy port though…

        • nin-10-doughfan

          not as shin’en though!

  • Aleksander

    Its what i have always said in all kind of gaming fprums and treads.The wii u can handle very much.the only problem is the uncunning developer who cant get in to the hardware and optimize it correctly and that is why they all say * its weak bla bla* but wait 1 or 1 years we are going to get awesome games on this piece of art :)

  • wiimenonowiiu

    Its pretty funny when the wii u came out they said it was a little better then ps3 and 360 but now look

    • GregoryTheRainMaker

      Well I have a Wii U so I know that it’s better…it’s just doesn’t rival the PS4 or Xbox One. The Wii U install base is much smaller, and the Xbox and PS fanbases are bigger especially for the Xbox 360 and PS3 considering they have been been on the market longer.

      • David Trail

        Donkey Kong TF looks better than anything on PS4?

        • GregoryTheRainMaker

          It’s pretty good…I wouldn’t say it looks exceedingly better than the PS4 or the Xbox One, but it does look better than what you would see on a PS3 or Xbox 360 normally. Besides the Wii U does have more desirable exclusives and frachises atm.

          • David Trail

            What looks better on ps4 then? Look at that fur on Donkey Kong. Amazing!

          • GregoryTheRainMaker

            I’m not saying what you see on the Wii U isn’t impressive. Look at Killzone: Shadowfall’s graphics for example or Tomb Raider definitive edition on the PS4. Granted I’m not saying these are more appealing than what I see on the Wii U as far as just pure games, but graphically it’s undeniable.

          • David Trail

            Yes you cannot deny Donkey Kong Tropical Freeze looks just as good. Now compare the supposedly huge power difference.

            Kill zone doesn’t look that much better does it? Considering PS4 is supposed to be 10 times more powerful than the Wii U?

          • GregoryTheRainMaker

            If you saw it in person…you would see, but the single player campaign is garbage and the multiplayer is the only thing that saves the game. The graphics will only impress you to a certain extent…it’s not going to last really long. I’m just talking about this game in particular.

          • David Trail

            Donkey Kong Country Tropical Freeze > Killzone Shadowfall lol!

          • GregoryTheRainMaker

            Pretty much…if you are trying to get replay value and and good gameplay out of a game.

          • David Trail

            Are you on IGN???

          • GregoryTheRainMaker

            Not right now…I was there an hour or so ago. I’m on this site for now, or I will just go to Youtube.

          • David Trail

            WiiUmasterrace2 got banned again lol!

          • GregoryTheRainMaker

            He keeps trolling too much..lol.

          • David Trail

            That’s me lol

            Wii U > PS4

            Also I am MarioisKing if you remember?

          • GregoryTheRainMaker

            Hmmmm..I remember. You must have a lot of different troll accounts. O.O

          • David Trail

            Need to make a new one. If Infamous Second Son gets a low score. I am going to troll so hard. Thief got reviewed badly today. Another mediocre game for Xbox one and ps4 ; )

          • GregoryTheRainMaker

            Well it depends..but if more exclusives do get more underwhelming reviews…then there is just more reason to wait and I can still use the PS4 for multiplats at best. I know I saw the reviews for Thief, so I wouldn’t say the game probably won’t be bought…it’s just not a game that I would put as a high priority purchase for those who want it. The game itself doesn’t interest me, but fans of Stealth games will probably pick it up to check it out.

          • David Trail

            I’d rather play Donkey Kong and some indies on my Wii U while I wait for Mario Kart 8 lol ; )

          • GregoryTheRainMaker

            That’s a good idea….I am waiting for Mario Kart 8 too, but I will probably get Dark Souls 2 and play Final Fantasy X and X-2 maybe to satisfy me in this drought besides just Donkey Kong Country: Tropical Freeze.

          • David Trail

            There are a lot of good indie games on Wii U. You know. I see no drought. Got a huge back catalogue and virtual console and old Wii games too play as well.

            Ps4 has the draught from my perspective.

          • GregoryTheRainMaker

            I don’t know if I would say it’s in a drought per se, but it doesn’t have big retail exclusive titles coming out until Infamous: Second Son at the end March while Titanfall comes out in the beginning of March for the Xbox One on the same day Dark Souls 2 will release…I think it’s March 11th.

          • David Trail

            Infanous isn’t bigger enough for me. I’ll need an Uncharted in order for me to buy one.

          • GregoryTheRainMaker

            True but if the game turns out to be good..then I can probably pick it up later to play. So during the end of year I will have multiplats and the exclusives that are worthy of my purchase…if they are worthy.

          • oontz

            Well good thing one is coming :)

          • oontz

            Do you even own a PS4?

          • oontz

            Thief is available for all platforms, and is not an exclusive.

          • David Trail

            And really good graphics : )

          • 504HotBoy

            IMO Donkey Kong Country : Tropical Freeze is funner and better game, gameplay wise. But Killzone: Shadowfall has better graphics.

          • oontz

            You are the most annoying poster on here.

          • 504HotBoy

            In all honesty if you’re asking is it a big leap from previous gen. The answer is No. I stated that before on here and this is coming from someone who owns a PS4, not somebody who talking out their ass and don’t even own the system. I can post pics with my username to back up my claims. Just to show how legit and truthful I am. So once again no playing my PS4 I can honestly say it’s not that big a leap over previous gen. Does it look better. Hell yeah, but it doesn’t blow previous gen graphics out the water. Anybody that tell you different is either in denial, delusional, on some fan boy trip or caught up in the hype of it being next gen. But coming from someone who tell it like it is, No it’s not that big a leap and doesn’t make previous gen games look out dated.

          • Kevin James McAllister

            Tropical Freeze looks great, but you have to realize that 2D side scrollers are easier to make look great than a big 3D world like Kill Zone. 3D environments are always more taxing than 2D spaces.

          • oontz

            Thank you for speaking some sense up in here.

          • David Trail

            DK still looks better so does Zelda Wind Waker HD, SM3DW, Lego City Under Cover.

          • oontz

            HA HA HA, you sir are a complete idiot. You simply have no general knowledge about game design or resource management. None of those games look better than KZ-SF.

          • David Trail

            They do artistically

          • oontz

            nooope

          • Brandon

            Just wait until the division that is they best looking game so far of this generation and the gameplay super amazing. GOTY

          • David Trail

            Ow another multiplayer that doesn’t seem that great. I thought Thief was gonna be great lol?

          • oontz

            LOL, Seriously some of the things you type make you sound very uneducated with regards to game design and development. Sorry DK-TF doesn’t look “just as good” it loos nowhere near as good as KZ-SF. Two completely different types of genres, art design, games, and levels of visual fidelity.

          • David Trail

            Do does look better than Killzone plus Killzone is garbage as it is. What I am saying is that despite the power of ps4 Nintendo games look superior due to the talent of their developers. Killzone on ps; looks bland.

          • oontz

            Ha ha, thanks for proving my point.

          • 504HotBoy

            I have Killzone: Shadow Fall and yeah the graphics are great. The lighting effects are stunning and the high-res textures. I didn’t buy Tomb Raider definitive edtion, as I refuse to buy the same game for a slight graphical upgrade. I am picking up Thief tomorrow for my PS4, as I have it on pre-order, along with Caslevania: Lords Of Shadows 2.

          • David Trail

            Multiplats everywhere. Just kidding dude lol!

          • 504HotBoy

            Yeah the only reason why I bought it, it’s because they had no other game I wanted for my PS4. I’m not even into FPS. But it was the best choice at the time. Picking Up Thief tomorrow and have Metal Gear Solid V: Ground Zeroes & Infamous: Second Son on preorder. As that’s the only games I have interest in for right now on my PS4. Downloaded the Strider demo and it was fun as hell.

        • 504HotBoy

          It looks great! I think Wonderful 101 looks fantastic also, especially in the later levels. As it pulls off real time effects that are spectacular. I can only imagine how great Bayonetta 2 will look. After seeing what Platinum Games did with Wonderful 101. Seeing these games in screen shots and videos, do not do the games justice. You have to play them to see their real beauty.

          • David Trail

            Mario Kart 8 and X also look incredible so hyped for both especially Mario Kart 8 so close!

          • 504HotBoy

            Yeah they’re beautiful games. But I know it looks much better when you’re actually playing the game. I’m looking forward to those games as well!

          • sharlo galmo

            The graphics from Mario Kart 8 and X are incredible, but what do you think about Bayonetta 2, so much happening and it runs on 60fps and that game also looks incredible, because of those three games, i say this is nextgen…..

          • Rinslowe

            Absolutely.

        • oontz

          You are a lame broken record mate. Sorry I own a wiiu and ps4… No wiiu game looks better than a ps4 game. Unless you own both systems can’t really comment on it right? Stop clogging the feeds with your drivel.

          • David Trail

            You are the one spouting Drivel. You think Knack looks better than 3D World?

          • oontz

            Native 1080p > Native 720p upscaled to 1080p

          • David Trail

            Hi fool

          • oontz

            Hi David Fail.

          • David Trail

            Hi Oontz fool who like broken multiplats lol!

          • oontz

            man you are hilarious… I imagine you sitting in some fourth grade computer lab, bent over the computer thinking you’re king of the world.

  • companyoflosers

    I always thought it was odd how the wii u could push out 1080p 6fps graphics with less gpu/apu power. now we know. i wonder how the bandwidth of the wii u’s ram stacks up to ps4′s? just comes to show, even though you sometimes use weaker parts all around, there ARE work arounds to squeeze out enough power to make something weaker, measure close to stronger competition. if only nintendo would stop with the “if they want it bad enough, they will figure it out” attitude towards 3rd party developers. now is a time they really need stop isolating themselves, open up and get friendly. not the japanese way i know, but its necessary.

    • gamerinexile

      They’re not “weaker” components, they just use less power. It’s like saying a formula 1 engine is weaker than the engine from a Corvette because it’s a smaller size. But because of the way the f1 engine is configured and tuned, it allows it to propel the car to incredibly high speeds. The same is true for the Wii U’s cpu/gpgpu and the other components such as the eDRAM. The architecture of these systems is highly specialized in its design, and if you use them correctly, you can achieve exceptional performance while using much less power.

      The problem is that most developers don’t want to take the time to become familiar with the Wii U’s architecture, so they’re not setting up their software to take advantage of the console’s capabilities. And if a game is being ported from another system, it’s going to have problems on Wii U because it’s not going to be utilizing the right resources at the right times. And the end result is comparable to what you’d get if you put a novice driver behind the wheel of a formular 1 car.

    • https://soundcloud.com/rauschenmaschine Kristian Kouvo

      Using less power also creates less heat & noise and makes the system stable. It also makes a smaller electricity bill. :) I know people who got PS4 and has heat/noise issues. So they gotta place it well to access more air. That doesn’t sound good to me. Heating devices wear our faster and makes the placement harder. A Wii U you can put anywhere and it works rock solid forever.

      PS. Not to mention PS4 sticks wear out in few months. Not in Wii U. So PS4 still has some issues to figure out. Am waiting for new revisions before buying it. Until that I will enjoy the Wii U to the max without any worries whatsoever. :)

  • Nathan C.

    I would ramble about how this proves that Wii U isn’t “last-gen”, but I have to ask.

    WHERE IN THE WORLD IS MY HD SUPER MARIO GALAXY 3??!!

    • Blue Hernandez

      Chillin’ with Carmen San Diego.

      • FutureFox

        You sir just won an Oscar.

  • Sultan 7

    We will see… this was interesting though…[youtube http://www.youtube.com/watch?v=-P28LKWTzrI&w=560&h=315

  • Sultan 7

    • darkcreap

      It’s a very intuitive to explain how CPU vs GPU processing works xD.

  • sd

    My understanding of the Wii U has always been that it is about 50% more powerful than the PS4 and 360. The problem has never been about power for me it is just the very slow release of great games by Nintendo. Its a great console and if they were able to push out 1 great game a month instead of 4 a year it would possibly be the best console I have ever owned.

    • GregoryTheRainMaker

      You must mean the PS3 instead of the PS4. Majority of what you said is true.

      • sd

        Oops, thanks and yes I obviously meant the PS3. My understanding of the PS4 is that it is roughly 4-5 x the power of the PS3, but I could be wrong about this. I will edit the article to change the PS4 to PS3.

    • Blue Hernandez

      Yeah teh PS4 is weak sauce.

    • GABRIEL GARCIA

      I agree I’m with U we need great games, for now I m happy with the launch of DK but still need mario kart 8 I can’t wait :(

      • sd

        My concern is that we have Donkey kong now, then nothing for nearly 3 months. I already know that donkey kong wont last me 3 months. The after 3 months we have Mario Kart which will be great, but again after mario Kart there is nothing for potentially 3-5 months. Thats just poor by Nintendo.There is no denying they will be great games, but its just not enough.

        • sharlo galmo

          After Mariokart, i think on june we have Sonic boom, so don’t worry. Cause there are 6 or more exclusive games that must come out before 2015, so this mean that after Mario Kart, they must release every month one or two games to bring all the games out this year.

          The problem is right now we have to wait till Mario Kart, there will be a lot of Indie games….

          • sd

            I really hope you are correct and that many more games are released. The indie games will be fun, the issue with indie games is only that none of them will generate increased sales for the Wii U. So my concern with the lack of games is that I am also watching the poor sales of the console. Nintendo games and good exclusives are what will help sell the Wii U.

    • Zuxs13

      I would say Nintendo is not having a very slow release of great games for the Wii U, at least not first party. The big issue is they can’t possibly make enough first party games to fill the giant gaps left with the lack of 3rd party games.

      • sd

        If they only release 4 first party games from now until October I would say that is slow. This also includes Bayonetta 2, which isn’t a 1st party game. They have the money to invest in greater resources. To put it into perspective in 2007, during the first year of the Wii Nintendo released 12 first party games on top of the 6 released in the first 2 months of the Wii’s launch. But so far it is looking as though only 3 1st party games will be released this year, plus Bayonetta. That is less than the first 12 months on the Wii. That’s pretty slow and it drives me crazy as I think its a great machine that is unfortunately destined to fail due to poor leadership.

        • Zuxs13

          First, its only February there are far more reveals coming. Second, what are you counting for games? Only ones that appeal to you or would be concidered triple A? Because Nintendo released nearly 200 games last year, published and or developed. Last year Sonyreleased a total of 14 first party retail titles for the PS3 only about half of them were on par in terms of scale and sales that the 6 titles you are talking about coming this year to the Wii U. U would say Sony had a pretty damn good year last year, wouldn’t you? The difference is there was a huge number of awesome 3rd party games to fill all those gaps on the ps3 so most people don’t notice their “slow leak” of games too.

          • sd

            200 games? There were only a couple on the Wii U by Nintendo though. Its only the Wii U that I am talking about. Sony and MS have the third party support that the Wii U does not. Most people will only buy a Wii U for great Nintendo games. These are being trickled out and this is leading to sustained poor sales. If they had great third party support it would be different, but they have very poor third party support. My concern is that Nintendo are doing absolutely nothing to increase the sales of the console. I should make it clear again how much I like this console, but the great game releases are very slow. You need all of the games promised us in the first half of this year to be released in the first half of the year. This is not happening and most of them are now spread out over the next 12+ months.

          • Zuxs13

            First i agree that the Wii U lacks games but i think your problem is one of perspective. Everyone says Wii U lacked games but did it really from Nintendo? Ask yourself this, did the PS3 have an awesome year for games? If you think so then think about this, the PS3 had 12 First party published games on it in 2013, The Wii U had 11. The Wii U had an additional 6 eShope first party games, the PS3 had around 13.

            Now compare the WIi U to the 3DS, a system that had an amazing year for games. The 3DS had 14 retail and 6 eShope first party games from Nintendo.

            The big difference is the PS3 and 3DS both had a bunch of great 3rd party games in between all those first party games. This makes the perception that the WiiU “lacks” games an Nintendo needs to make more. They dont need to make ‘more’ games themselves, they just need to do a better job in courting more games to the Wii U.

            Even if Nintendo could double the amount of Wii U first part games for 2014 and nothing else changed people would still think it “lacked” games.

          • sd

            I agree with what you say. When I am moaning about the lack of games obviously the situation for Nintendo is more obvious due to the ltd 3rd party support. Of course I would not expect Nintendo to create a huge number of games on their own. What I would have liked to see is Nintendo pay other companies to create games for them. They have vast reserves of cash( literally billions in cash and stocks freely available) and it would be great if they said to a number of companies here is 5-10 million towards an exclusive game. Imagine if they spent say 50-100 million to create 10 carefully selected exclusive games and then released these over a 2 year period between their own game releases. People would take notice. Unfortunately Nintendo are not doing this.

            As a company Nintendo themselves are very strong and despite all comments about whether they should leave the console market I think they still have a future. I think I read an article stating they could make a loss for over 20 years before they got themselves into difficulty. I have concerns for the Wii U and unless things change i don’t see it lasting beyond 2016. I’m sure people will disagree, but this is almost the same amount of time that the game cube was supported for. When they do release their next console I hope they focus on consistent and regular releases. I love their games, but Im not happy with their constant unfulfilled promises. Remember the games being released this year were all supposed to be out in the first 6-12 months of the consoles life.

      • Rinslowe

        This is IMO, one of the biggest issues Nintendo faces with Wii U today.

    • Arthur Jarret

      Agreed but, in Nintendo’s defence – third parties have always moved away from Nintendo because Nintendo competed with them using their own, very strong, brands.

      Then we got the Wii U – in an effort to gain more third party support, Nintendo had a very meagre release slate. Their focus on reviving the 3DS also meant not many games could be in development as manpower was limited. Third parties had a chance to shine, while Nintendo also needed them to fill their 3DS-induced gaps.

      However – the promised third-party support dissipated. This after the first month of the Wii U’s life. For a full year, Wii U could have offered the ultimate version of mutliplat release – but Ubisoft chose to do quick porting jobs without graphical improvements while EA chose not to bother – instead focusing on developing PS4/X1 versions that offer a noticeable boost over the Wii U versions of games.

      Basically: Nintendo gambled on good will and support of third parties – but didn’t get it. They got half-hearted support that offered parity with last gen’s platforms or no support at all.

      The current drought isn’t entirely Nintendo’s fault. Making a game simply takes 2 to 3 years – and Nintendo still thought they had unprecedented partnerships ensuring regular releases 2 years ago.

      • sd

        To be honest my frustration with the game drought is the broken promises. I am aware of the time it takes to develop game. The issue with the game releases is that many of the games being released later this year and now into next year were promised by Nintendo within the first 6 months of the consoles life. My Wii U was purchased day one and I still dont have all of the day one features or the games announced when the console launched. I don’t mind delays, but every time they release a Nintendo direct they simply add further delays. I have never been that fussed before, but I really like the Wii U when they release a game for it. But now all I see is a couple more games this year and a failed console by next year.

        Its a great console and a great shame.

  • GABRIEL GARCIA

    Of course it’s powerful I own it myself and I see it but for those who don’t have played it its easy to judge.

    • oontz

      Sorry I love my wiiu and it’s a great little box, but it’s not as powerful as the ps4.

      • David Trail

        That’s not the point. The point is that the games look artistically superior on Wii U despite ps4 being more powerful.

        • oontz

          No they really don’t.

          • David Trail

            In your opinion. Enjoy your bland FPS lol!

          • oontz

            It’s not my opinion. It’s a clear fact that visual fidelity of PS4 games are greater than that of a wiiu game. Even further more when you foolishly try and compare a static 2d platformer with a full interactive 3d world.

          • David Trail

            The 3D games on Wii U look better graphically…

            Mario 3D World > Knack etc

          • matthew garcia

            Infamous 2nd son and kingdom hearts will destroy mario graphics

        • Sydney Ultrasyd

          No

        • Sydney Ultrasyd

          And for the moment, Nintendo is not able to push it to 1080p 60fps, while the article talks about this perfomance. DK and Mario 3D World look good, hopefully, but it’s 720p. The very same game would for sure run at 1080p on PS4

          • Rinslowe

            True, PS4 would be able to run both DKC TF or SM3dW @ 1080p 60fps.
            PS4 is the more powerful of the two consoles.

            That of course takes nothing away from the Wii U being more powerful than many people give it credit for. Or that either title mentioned above aren’t gorgeous already @ 720p 60fps – upscaled to 1080p…

          • David Trail

            No it wouldn’t Nintendo own Donkey Kong. You can have Knack in full 1080p 60fos for all I care. It’s garbage lol!

  • David Trail

    I know just look at Donkey Kong Country Tropical Freeze. Looks better than anything on PS4 for example in my opinion.

    • GregoryTheRainMaker

      As far as exclusives..the PS4 is weak in their area….it’s why atm I would only need a PS4 for multiplatform games maybe later in the year. It’s the droughts, Nintendo’s lack luster marketing, and the lack of third party games to fill in time in those droughts that hurts the Wii U. It’s not the exclusives, because Nintendo’s exclusives are great.

      • David Trail

        It’s weak in the other areas to. Multiplats look better on pc and I can play those games on 360, ps3, Xbox One and some on Wii U lol!

        • oontz

          If your PC is more powerful than yes, anyone with any general knowledge of computers would know that computers are more capable than a home console. It’s been that way since the first home consoles… But if you don’t have a gaming rig than the ps4 versions are the best you can get on any system.

          • David Trail

            But who cares. Multiplats is all the ps4 has at the moment. Not worth buying a new system for. Most of the ps4 exclusives suck.

          • oontz

            Maybe it’s not for you and that’s cool. But give credit where credit is due. There are amazing games on all platforms. Developers spent a long time (years) making games for people to enjoy… for you to sum them up with one word “suck” is immature and reenforces the type of person I already assumed you’d be. Maybe learn about game design before sounding like a tool.

          • David Trail

            There’s nothing worth buying a ps4 for.

          • oontz

            Obviously not… it’s sold 5.3million in less than 3 months. Just sold out across Japan. Tons of great games and exclusives to enjoy on the platform. You’re missing out.

          • David Trail

            Not really lol unless you like broken multiplats and mediocre exclusives and are a sheep.

          • oontz

            So when I bought my deluxe wiiu on launch day, and then had no games to play for almost a year… was I a sheep then? Or is it okay because it’s nintendo?

          • David Trail

            I had loads of games. Maybe you just like FPS games mainly. Seems that way to me lol!

          • oontz

            No I love all games, regardless of platform. I love the art form itself. You should try it sometime.

    • GABRIEL GARCIA

      Yes it’s true I believe it too dkctf has an amazing look !!

      • oontz

        It does look awesome but nothing that couldn’t be done on the ps3. But Nintendo games aren’t about graphics, right?

        • Daniel Gonzalez

          I think the funny part about all this is exactly that. If graphics aren’t everything to fans, then why are they so passionate about this article? It just contradicts the point of Nintendo diehards. Apparently graphics do indeed matter to them. Lol.

          • Rinslowe

            No-one ever said that graphics aren’t important. And this is yet another one of those absolute waste of time generalisations you apply to a situation, which does not provide a single shred of insight – to the topic at hand.
            If I remember correctly the media first accused Nintendo of that exactly. Whereas they replied, to them “the experience is more important”. Why is that a such a difficult concept?
            Most people agree to this concept so it can be judged as almost universally accepted. But that doesn’t automatically imply people – and more specifically as you put it – “Nintendo die hards” are not appreciative of more technically impressive visual presentation and features…
            IN FACT, this is not even the discussion. The discussion is; “Is the Wii U more powerful than previously thought?”.
            And no-one but yourself is making a point of supposed groups of people who don’t care for visuals “at all” yet contradict themselves here today.
            I ask you yet again, who are these “Nintendo Diehards” you keep referring to? What are their names? Cause it looks to me like yet another opportunity taken by you to cook up a load of stereotypical mumbo jumbo…

    • oontz

      You’re comparing, for the most part, a static 2d side scroller… With games that have massive fully interactive 3d worlds to explore. You do understand how game design and reps piece management work right?

      • David Trail

        Fully interactive? Most 3d games on ps. You move forward then watch a cutscenes. Fully interactive my ass!

  • David Trail

    Would never find an article like this on IGN, blasphemy lol!

    • GABRIEL GARCIA

      Ign sucks ;)

      • Rinslowe

        They’re quite good at what they do actually. And they cover more than just Nintendo news…
        It’s the IGN collective comment sections that “suck”… Full of trolls and opinionated morons who wouldn’t know how to spell their own names. That doesn’t go for everyone commenting on IGN of course! But it’s a prevalent enough issue to effect the experience of posting there…

    • oontz

      Lol, this same article was on ign, before it was on here. You fail yet again sir.

  • David Trail

    Donkey Kong Contry Tropical Freeze looks incredible!!!

  • Blue Hernandez

    Sonic Boom is going to be the best looking game this year.

    • David Trail

      Don’t forget Mario Kart 8. Looks stunning ; )

      • oontz

        It does look great but isn’t pushing any visual boundaries by any means. If anything I was hoping it would’ve looked better in some respects.

        • David Trail

          Go play Knack. Game looks incredible!

          • oontz

            It does look incredible. looks like a Pixar movie. MK8 also looks great. Whats your point?

          • Daniel Gonzalez

            He’s already admitted to being a troll. Lol. Don’t waste your time on him.

          • David Trail

            Says the Sony fans in a Wii U thread?

          • David Trail

            You’re an idiot if you think Knack looks incredible. Now I know you are full of sh%t.

          • oontz

            Looks better the SM3dW, doesn’t play better but graphically it’s better.

          • David Trail

            You are a fool lol!

          • oontz

            Sorry I love the gameplay of SM3DW, but Knack looks better and that was the debate you were making.

          • David Trail

            I’m going to call you fool from now on.

          • oontz

            Doesn’t bother me David Fail.

          • David Trail

            Onntz fool

          • oontz

            Ha ha, didn’t even spell my name correctly.. you sir are indeed David Fail!

          • Googs

            Nobody really cares if it looks better, Knack may have had the graphics, but SM3DW had the gameplay.

          • oontz

            That’s exactly what I said above, if you took the time to read the posts.

          • Googs

            I didn’t because there’s 100 posts of you saying the same.

          • oontz

            LOL, your logic is odd. Mind bottling even. You Didn’t read my post, but you claim to know what they say?

            With logical thinking like that… the sky’s the limit.

          • Googs

            I read the post I responded too, I didn’t bother even looking through your other posts.

          • oontz

            Well in the post you responded to I clearly say…

            “I love the gameplay of SM3DW”

            So…

          • Googs

            Good on you, I misread that then. I honestly don’t want to go into a discussion about this with you.

          • oontz

            Reading… it’s a great skill to have.

    • Brandon

      Not even.

    • oontz

      Now that’s funny.

      • David Trail

        No it looks amazing!

        • oontz

          It looks good but it wont be the best looking game this year. Not even close.

          • David Trail

            In your opinion. In my opinion. It looks better than most games on ps4.

          • oontz

            Sonic Boom?

          • David Trail

            Yes I don’t care for hyper realistic graphics. Give me a great art style any day.

          • oontz

            Hence the reason YOU think DK-TF looks better than Killzone, when it actually doesn’t. Blinders man, blinders.

          • David Trail

            You are just as blind as me.

          • oontz

            Nope, I love my wiiu… I love my Nintendo games. But I’m not unrealistic. I can see when using both my wiiu and ps4 side by side on my home theatre that there is a BIG difference between the two machines and what they can do. Ps4 wins hands down.

          • David Trail

            Not that big. The games don’t look that much better. End of story and I have seen ps4 games up close. They are not very impressive. Not a massive leap from ps3 even.

          • oontz

            Well then we can agree to disagree. I DO see a big difference between the two systems. I play them both all the time, side by side, in a controlled environment. Also my PS3 is still connected as well and the difference is bigger than you’re leading on.

          • David Trail

            In your opinion.

          • oontz

            resolution isn’t a matter of opinion fool. Maybe you don’t see a difference between bluray and dvd. But you know what millions of people do.

          • David Trail

            More games are 1080p 60fps on Wii u than ps4

          • oontz

            Nope wrong again.

          • David Trail

            Nope

          • GABRIEL GARCIA

            U don’t even have a wii U mother sucker !!

          • oontz

            Yeah, I do. Ps4, Wiiu, PS3, PS Vita. Those are my current gaming consoles. Spread your hate somewhere else.

    • ZeldaFan83

      Haha Really? Even over Mario Kart 8, Bayonetta 2, Hyrule Warriors, X, Super Smash Bros. etc.

      • Blue Hernandez

        3 syllables: CRY TEC 3

  • Kevin Gusto

    i feel like 3rd party devs keep screwing up on the wii u versions of games and then blaming the consumer. like with how they gave all versions of the new batman game multiplayer except for wii u and then stopped making dlc for the wii u version because it wasn’t selling well enough.

    • GABRIEL GARCIA

      Yes fucking stupids but its ok nintendo library it’s not comparable with the shit 3 party make.

      • oontz

        That’s a sad attitude to have and only makes me assume you have missed many, many amazing gaming experiences because of your jaded point of view. The world is a lot bigger than Nintendo.

        • David Trail

          The only multiplats better than Nintendo games is GTA.

          Nintendo > everything else size wise

          • oontz

            Size wise? what are you talking about? There are tons of amazing 3rd party games… just not on Wiiu.

          • David Trail

            Sales and meta critic scores Nintendo games are bigger than multiplats apart from GTA.

        • GABRIEL GARCIA

          I don’t think so mutherfucker go suck your moms dick plebe !

          • oontz

            Sad, sad child. Needs to feel big about themselves talking the way you do. What a sad life you must lead.

  • 504HotBoy

    I love my Wii U! I have 30 Wii U games and 1 PS4 game. My PS4 library will increase this year. But I been enjoying every minute of my games! http://postimg.org/image/6790ckl1p/

    • GABRIEL GARCIA

      Dammmm awesome u are big !!

    • https://soundcloud.com/rauschenmaschine Kristian Kouvo

      Me too. I’ve got 20 games on a disc and a bunch of dlc games. All of them are enjoyable and cool. We are using Wii U almost every day for various reasons. It has an excellent browser too. Perfect for the living room use. Mediacenter!

      • 504HotBoy

        Yeah I play my Wii U more than any of my other systems I have. Im hooked to the gamepad. People who complain and say Nintendo should replace it, obviously haven’t played or used one. After playing on one, it’s hard to go back to a regular controller. Games like Zombi U, The Wonderful 101, Deus Ex : Human Revolution Director’s Cut, etc., enhance the playing experience and adds more depth to the gameplay. We need more games to take advantage of the controller. I had my PS4 since launch and the only game I have is Killzone:Shadow Fall. I don’t care too much for FPS, so I don’t play it that much. I’m picking up Thief today for my PS4 and Castlevania:Lords Of Shadow 2 for my 360. Next month im getting Metal Gear Solid V: Ground Zeroes & Infamous :Second Son, both for my PS4. So I will have enough games to tie me over till Mario Kart 8 is released. My most anticipated game is X or whatever Monolithsoft will call it. As I love JRPGs.

  • Jonathan George Anaya

    The X1 has a 296GB/sec per MS Engineer Albert Penello. ESRAM is capable of Read/Write simultaneously. It’s Higher than GDDR5s output and 4k capable to boot :)

  • SP-937-215

    This sounds like all that Cell Broadband Engine hype I heard so many years ago when Sony tried to justify the $600 price tag. Years later, the Xbox 360 still holds the crown, although the PS3 is finally showing that it can do better in some situations, just in time for the next gen consoles.

  • Zuxs13

    A lot of speculation in this article and many assumptions, but the concept behind it has some legs. Even if all of it were true it still wouldn’t matter, the architeture and set up is different than PC, and games a made on PC’s and developers are cheep and lazy so they do not want to adjust to work with the Wii U. But first party games should still look pretty awesome in the few years to come.

  • Geoffrey Tasker

    The article is written to speculative for me to get excited. Just look at Mario cart 8 and get happy

    • Nintendoro

      or Zelda wwhd.

  • http://www.linux-guides.com/ Je Saist

    Do third party developers aligned with the ESA under-utilize the WiiU?

    Yes.

    Honestly though, it’s not really the fault of the actual game developers. Getting the most performance out of the WiiU requires either experience with Nintendo’s GX API (an OpenGL derived API with roots in version 1.3′s fixed functions for the Gamecube and Wii); or experience with the OpenGL ES or full OpenGL API’s for floating point functions.

    Slight problem. Japanese developers had no problems optimizing for OpenGL. The OpenGL ES 2.0 API was almost exclusively used by the Playstation 3 which many Japanese developers programmed their games against before porting to the DirectX based Xbox 360. Which was why Japanese PS3 games typically had better performance compared to their 360 versions. Non Japanese developers often did their development in DirectX first… THEN ported to OpenGL using tools provided by Nvidia… which was largely why most western developed games published across the PS3 performed worse than their 360 counterparts.

    So… take a commercial games industry that has a nigh incomprehensible fixation on using a single vendor’s proprietary graphics API that has already actively screwed them over multiple times (DX8 to 9, 9 to 10, 10 to 11); has another screw-job already waiting in the wings (DX11 to DX12 and lock to Windows 8.1+); mix thoroughly with a desire to only publish blockbuster million-selling games instead of selling games that appeal to the niche markets that actually buy games on a regular basis; and then top off with a console that requires expertise in an API large numbers of those commercial games industry beancounters told their developers to NOT learn…

    and you might have a good idea of exactly why third party’s are having such a miserable time on the WiiU. Oh, of course, the entire situation is far more complicated than just a reliance on an API that Independent Developers can’t get away from fast enough; but I think it’s telling that the linked article kept mentioning a legacy API… and even threw in a reference to Shader Model 5… and didn’t take even a single moment to Link to Khronos or ask where the WiiU stood against the non-legacy Graphics API.

  • Matthew Sizemore

    Mario 3d World is amazing and shows just what the Wii U is capable of. It’s an amazing machine and offers the prettiest most smooth running games I’ve played and this is coming from a PS4 owner.

    • oontz

      If you were already satisfied with the wiiu, then why buy a ps4?

      • David Trail

        Hype?

        • oontz

          So the same can be said for the wiiu then right? Why did millions of people buy a wiiu in the first 2 months? Cause it wasn’t for the games.

          • David Trail

            The launch games were better on Wii U.

          • oontz

            noooope fail again.

          • David Trail

            NSMBU, Zombi U, Nintendland

            Vs

            Killzone, Knack and Resogun

            Wii U all the way for me

          • oontz

            LOL, NSMBU?? Really? and NintendoLand? Really?
            Well I can see the standards you have set for yourself…. Enjoy your NSMBU and Nintendoland.

          • David Trail

            Knack, Killzone, Resogun please????

          • oontz

            Killzone was an awesome game I loved it, Resogun is amazing… still play it everyday.

          • David Trail

            Lmao!!!!!!!!!!!!!

          • Rick van der Linde

            The launch games on the Wii U are finished at least, I was going to get a PS4 for BF4, but look at that enormous piece of crap, it’s plain shit.

          • David Trail

            Amen brother, amen!

          • oontz

            I have had no issues with BF4. There were many issues with their servers on all platforms at launch, not just PSN. However I picked it up last week and have had zero issues, no lag, no crashes. 64 player online is incredible.

          • David Trail

            Battlefield 4 lmao!!!!!

          • Rinslowe

            Dude, don’t even try it. It was shit across the board…
            I’ve got it on PC and I know the issues are universal. And it’s not the PC, lol – it’s just a shit product. And has been from day one.

          • oontz

            Like I said I know there were massive issues on day one. I JUST BOUGHT IT LAST WEEK. and I have had no issues. Been playing all week now.

          • Rinslowe

            Ok man fair enough. I’m not trying to bust your balls. Believe me :)

            I guess you’ll see what the fuss is all about…

          • oontz

            I have been enjoying it so far. Refreshing to have 64 player online on a console. Didn’t think that day would ever come. I’ll be sure to notify you of the first crash.

          • David Trail

            You have poor taste.

          • oontz

            Says the person talking up NSMBU. Yeah… I have poor taste. Okay.

          • David Trail

            KNACK LMAO

          • oontz

            I already said I didn’t like Knack, nor do I own it. You’re the one who keeps putting knack in the list of PS4 launch titles. That’s you, not me. Also Resogun is AMAZING, if you haven’t played and dove into it. Sad for you.

          • David Trail

            Resgun is only amazing because it is complimentary with ps plus lol

          • oontz

            So now your trying to make fun of the fact that Sony gives free retail games to PS+ subscribers. Try hard David Fail

          • Daniel Gonzalez

            Must be something wrong with free games with this silly fan. I take it it’s because I don’t know….Nintendo doesn’t give that to their fans? Such a shame.

          • nexxus6

            It seems that your “someone insulted PS4″ alarm went off or was it the “people are supporting Nintendo alarm”? Whatever one it was, it got you awake to make sure to slap some “sense” into the offender.

          • https://soundcloud.com/rauschenmaschine Kristian Kouvo

            So basically you got Doom and Defender revamped. Hooray for the PS4, eh? No. Am gonna still wait. Maybe when they release a bugfree slim revision of the console with less noise and heat issues, then I might buy the damn thing & some games as well. Until that am enjoying what Wii U has to offer.

          • oontz

            “So basically you got Doom and Defender revamped. Hooray for the PS4, eh?”

            Are you joking? Every single wiiu game I own or am looking forward to is a revamped/sequel of a Nintendo franchise. Hardly something to be chaffed about.

            “Maybe when they release a bugfree slim revision of the console with less noise and heat issues”

            I have not had any issues with noise or heat from my PS4, granted its standing upright and in the open.

            “Until that am enjoying what Wii U has to offer.”

            I agree, however I am enjoying what all platforms have to offer.

      • Rinslowe

        Lol, this question is just silly. Surely it was choice…
        He never implied that he didn’t like his PS4. Only that as a PS4 owner, he still saw reason enough to give credit to SM3DW on Wii U.

        There was 0 negative sentiment towards PS4 in that comment, lol.
        And I agree with him. As the owner of a very expensive PC. I can say with complete honesty that SM3DW is a beautiful game. It’s not perfect. It doesn’t have the same parity as the best my rig can do, not by a long shot. But neither is it ugly, unsightly or full of glitches and poor performance. Quite the opposite.

        Careful because you’re seeing what you want to see here…

        • oontz

          I agree that SM3DW is a beautiful game. But I also feel that way about many of the games I own on all my systems.

          I have actually experienced a few glitches in SM3DW and also tons of slow down on some of the more graphically intense bits.

          • David Trail

            Now you are talking sH%t

          • oontz

            Nope, sorry. I no slow down when I see it. I have also experienced glitches as well. You think Nintendo games don’t have glitches? Ha ha

          • David Trail

            I have experienced hardly any. Just a couple in Zombi U though. A Ubisoft game. Love it though lol!

          • GABRIEL GARCIA

            Son go and tell ur mom I will come back earlier today so she can be ready for action tonight ok. Tel her to put her best outfit the one that says ps4 in her Ass ;p

          • oontz

            Again… if that’s the best you got… sounds like something a four year old said. Whats next? Yo mama’s so fat jokes?
            L A M E!

          • Rinslowe

            “I agree that SM3DW is a beautiful game. But I also feel that way about many of the games I own on all my systems.”

            Exactly my point. And that’s likely to have been his too…

            About the glitches in SM3DW, the only thing I could fault, taking into account the art style and direction is that in some cases, anti-aliasing is quite obviously apparent. And then sometimes it’s nowhere to be seen. In fact exactly as DF put it in their analysis and I agree with them 110% from my own experience.
            I’ve been up and down that game from start to finish 3 times. And I swear to God almighty, I’ve never seen one second of slow down. And I don’t believe there are any graphically intensive parts due to how Nintendo approached the games visual design etc…
            Could you point out exactly where? Cause my son and I are on a forth play through now together and I’ll look out for it…

      • Matthew Sizemore

        I own all the consoles because they are all good in their own way. I’m simply stating anyone who purchased a Xbox One or PS4 should already had a Wii U because it’s cheaper and better if games is what determine how good a console is. People love bashing the Wii U for some reason and most buy into the hype and buy an xbox one or ps4 and won’t even consider a Wii U despite the fact it has by far the best games as of right now.

        • oontz

          I don’t think it has THE BEST games right now, but it has some gems. I also agree that people who own a wiiu and PS4 (like myself) are in the best position to enjoy the best of both worlds.

    • LukeMM95

      Agreed. When I first saw 3D world I thought: “I much better can a Mario game look after the Galaxy games?” Then I played it and was simply blown away by how good it looks.

  • Francisco Javier Ogushi Doming

    well we must not confuse things, one thng is power and other is bandwidth, and the info provided is clear and striaght forward, the edram was made by the same makers of the xbox 360 edram and already renesas said that wii u was using the best edram technology from them, so since the 7 old year had 1024 bits per macro i just dont see why wii u would have less than that, so f you do the math, you get about 563.2GB/s of bandidth, the formula is 1024bits*8 macros*550mhz/(8bits*1000). We could also consider something like 2048 bits per macro after 7 years , after all sony said that was looking for 1 terbyte of bandwidth with edram, but lets for just stick with the lowest outcome for now. As for xbox one, well its esram not edram and even if has less bandwidth it still owns the edram in both speed and lower latency

  • David Trail

    Mario 3D World, Pikmin 3, Donkey Kong Country Tropical Freeze, Lego City Under Cover, Zelda Wind Waker HD, Wonderful 101…

    Nintendo has the most prettiest games despite the hardware limitations…

    Wii U > PS4

  • David Trail

    For the Playstation troll on this article…

    NSMBU 84% vs Knack 54%

    Zombi U 77% vs Killzone 73%

    Nintendland 78% vs Resogun 84%

    Launch games Nintendo won!!!!!!

    • oontz

      What did Nintendo win exactly? A system they don’t know how to market? A system the general public doesn’t want? A system developers don’t want to work with? Yeah Nintendo won alright.

      • David Trail

        You said Sony had a better launch line up they didn’t. People are just falling for the hype.

        • oontz

          Sorry but IN MY OPINION they did. Come on NSMBU and Nintendoland? Mediocre at best and in no way shows off the power of the wiiu. If anything those launch titles made people even more weary of buying a wiiu cause it looked like it was running on ps3.

          • David Trail

            Killzone and Knack are far worse than those games.

          • oontz

            And you say I have poor taste. Too funny.

          • David Trail

            It’s not worth speaking to you. Generally speaking the majority would agree with me. Hardly anyone likes Killzone or Knack. Look at the review scores for an example of what I am talking about.

          • oontz

            Yet you continue to respond to me talking sh*$t

          • David Trail

            Read the review scores lol!

            Zombi U 77%

            Kill zone only 73%

          • GABRIEL GARCIA

            Funny when ur mom told me that my dick tastes like ur mouth jajaja

          • oontz

            You let dudes suck your dick?

          • Daniel Gonzalez

            You do know that means that you let oontz suck your d*ck right? That joke backfired on you. Is that code for coming out of the closet? Jajajaja indeed. ;P

          • GABRIEL GARCIA

            Kid your mom is a dick bitter !!! My dick hurts because of your moms foult tell her not to bit me anymore if she wants to keep sucking me ok son go go shu shu hijo de puta pegate un tiro pues perro !!!!

          • oontz

            I don’t even know how to reply to what you wrote. You sound like a child. It’s like trying to have a conversation with a neanderthal. Are you really trying to upset me with your measly words? Lame, son…. L A M E.

          • Daniel Gonzalez

            biter*
            bite*
            fault*

      • GABRIEL GARCIA

        Todavia me apesta la verga al culo de tu mama hijo ya no la chinga dile que se lave esa madre hijo.

  • Spike Ashford

    To be honest, one look at X or Bayonetta 2 will show you that the Wii U is more powerful than third-parties are letting on. I personally chalk the myths of it being underpowered to the obvious bias that nearly the entire industry has against Nintendo.

    • David Trail

      True

      • oontz

        Yeah it’s a giant conspiracy… ha ha. Everyone is out to get Nintendo and topple the giant. You guys are funny.

        • David Trail

          Type your top five ps4 launch games and we will compare them. Near launch as well.

        • Rinslowe

          Western industry bias against Nintendo is a fact of reality. Are they out there to topple a giant though? Those are your words only mate… He said ” obvious bias that nearly the entire industry has against Nintendo.”

          • jrob23

            I am not sure there is a bias so much as Microsoft and Sony throw gobs of money at magazine, sites, retailers etc for advertising and the like. Nintendo doesn’t. So these entities are not going to bite the hand that feeds them.

          • Rinslowe

            That is genuinely one side to it. And I agree, that is something happening today. But don’t get me wrong, I’m not saying Nintendo is innocent in all this, not at all.
            - Yes – there absolutely is a lot of bias and anti towards them outside of the marketing strategies (successfully) employed against them or otherwise by the main competition. And Nintendo helped that come about by some of the terrible choices they made since releasing Wii U…. It’s not just because entities like EA are butt hurt about a lack of Origin dictatorship, but that’s yet another situation that did and still is happening today…
            The media have been pretty much left in the dark, picking up scraps of Nintendo news, because they don’t share anything anymore. And they pretty much boycotted last years E3 …
            You know? This hasn’t done them any favours in popularity. They chose to use their directs as a way to control their own news. And instead they squandered it and made it into something far far less than it should have, could have been. They should be partaking in discussions with the media intelligently using their directs in a way that steers the topic in their favour. But nothing…
            So yes, count the general media in among that crowd of anti Nintendo supporters – to various degrees – because of this problem, they created.
            And the list goes on…

          • oontz

            Well said… see tangible facts. Not conspiracy melodrama ;)

          • Rinslowe

            The thing that you may not be fathoming here is that , one comment of mine does not contradict the other.
            They’re all happening, whether you care to admit it or not. EA, game engine designers – the lot. Including Nintendo’s own participation in current difficulties…
            Some of it seems more melodramatic than some other points but that’s just the way it is.
            Do I think EA is out to finish Nintendo, lol, no. They just have no intention of doing anything for Nintendo based on recent history. And more like doing what they can to influence a lack of support…
            Game Engine designers simply used negative Nintendo momentum to further enhance their popularity on PC and next gen systems etc… As they actively compete with other more universal game engines like Unity, which gains more popularity by the day…
            Media don’t want to report the end of Nintendo either, but when there’s next to nothing coming from them directly outside of “Nintendo Directs” then they have to find some kind of factual focus…
            And more often than not that relates to financial and sales data, made and released by outside parties…
            Etc.. etc…

          • oontz

            “Media don’t want to report the end of Nintendo either, but when there’s next to nothing coming from them directly outside of “Nintendo Directs” then they have to find some kind of factual focus… ”

            This.

          • GABRIEL GARCIA

            Cuando quieras y donde quieras hijo de puta pa ponerte en tu madre haber si le vas bajando de huevos puto!!!!

          • GABRIEL GARCIA

            Que onda hijo de tu perra madre te vas a pegar un tiro o que puto ARRE ARRE!!!! Ya te traigo puto !!

          • oontz

            Sorry I was being “melodramatic” It just seems like nintendo fans feel there is a great conspiracy and everyone is out to see Nintendo fail. Anyways, carry on.

          • Rinslowe

            I wouldn’t be brave enough to say an industry wide conspiracy. But certainly there is an industry wide bias and anti against Nintendo today. Predominantly “North American”.
            I will say with a straight face though that there has been and still is ongoing “embargo’s”, placed on Nintendo by EA and their close partners, studios etc… That is having tangible negative effect on Nintendo’s operations in “North America” especially, today…
            And that’s about as close to a conspiracy as it gets. Game Engine designers stating that Wii U is not able to utilise their game engines due to hardware deficits, only to have those engines successfully powering games “on” the platform. Is as close to conspiracy as it’s possible to get. Not to mention, the fact that all those mainstream “next gen” engines are capable of successful scale-ability across all platforms; PC, Current Gen Consoles, Last Gen Consoles, Mobiles and Tablets etc… But strangely not Wii U?
            So yes man, there are conspiracies to be had here…

          • Rinslowe

            P.S:
            Aren’t you also a Nintendo Fan?

          • oontz

            Sorry should have said “Hardcore Nintendo Fans”

            Yes, for the record I am a nintendo fan and have been since the NES. Day one supporter for all their home consoles.

          • GABRIEL GARCIA

            U ……. R…..N……..A………….S………….S………….H………..O…………L………..E……….. ;)

  • Matski

    This is great and all, but the Sega Saturn was also more powerful at the time than the other competitors and look what happend there!

    • Decker Shado

      Still, it’s surprising looking up footage of Shenmue for Saturn.. in that it looked better than some PS2 games. O_o

      • oontz

        You may be thinking of the dreamcast not the Saturn.

        • Matski

          Actually it was being developed on the Saturn first but it was painful to work with and went into development hell for a few years.

          • oontz

            I know there was a saturn version… all good, just thought he meant dreamcast.

        • GABRIEL GARCIA

          Hey oontz whats bro fucking around again?? It seems that your ps4 don’t give a shit uh and thats why you need to go a fuck around others because your unhappy with ur shit uh I feel sorry for u but u should not buy the ps4 I told ya !! That crap it’s going to make u cry after sucking all your MONEY !!!! Jajajajajajaja

          • oontz

            Ha ha, yeah $399usd is NOT a lot of money… maybe for you though. I actually love my PS4 just like I love my Wiiu. The point should be to enjoy games, not spread your hate.

    • J_Joestar

      IIRC a major issue with the Saturn was it was not easy to develop for compared to the PS1.
      Ironically i also recall it being the opposite for the Dreamcast and PS2 where the DC was supposed to be ridiculously easy to port games to but developers went to the PS2 since that’s where most gamers went.

  • Jon Neale

    I think we are all missing the point? We buy a Nintendo console because it’s the only place to play Metroid, Mario, zelda, Pokemon, smash, kart, donkey, f-zero, Kirkby, and starfox just to name a few. So who cares about if it’s better or worst than the playstation or Xbox there’s one place and one place only for Nintendo IP’s. If your hardcore you will own each of the available consoles in each generation, if your sofecore you you will buy Xbox or a playstation for your third party fix and if your truecore you will only own and play Nintendo.

    • oontz

      Lol… Truecore.

      • GABRIEL GARCIA

        Chingas a tu reputa perra huanga madre hijo !!!!ya no me la voy a cojer más se acabó !!!!

        • oontz

          Ha ha you’re funny.

      • Daniel Gonzalez

        Haha. Yeeeeeah. I don’t see anyone using the term truecore but fanboys. Love the demographic of this site. That one made lol for a bit.

  • Dell Goodman

    I don’t want to be an ass, but I’m actually a little disappointed in the power of the Wii U. Not played it much since getting it, as I’ve been busy with an addiction to World of Warcraft. But the time spent on it during that I was extremely happy with the console. Loved Mario 3D World while playing it with a friend (disappointed that there was no multiplayer).

    I picked up where I left off on Legend of Zelda Wind Waker HD. And noticed a lot of combat I’ve gotten in on the high seas has lagged me a ton. A huge FPS drop while using the canon. I’m assuming it’s because it still has the loaded open world on the CPU as well juggling the combat graphics.
    But I also noticed the same issue with Lego City when I played it (was one of the reasons I put the game aside).

    These experience of FPS spiking at times isn’t something I usually experience in gaming (everything done on the PC) it’s just a shame that two games that look pretty casual in performance are having some troubles at times.
    Hopefully this’ll pick up in the line for the Wii U.

    I don’t recall anything on the Xbox 360 or Ps3 doing it, but keeping in mind the last time I owned and played an Xbox 360 was 5+ years ago. And the last Ps3 games I played was GTA5 and Last of Us.

  • DC777

    Sorry just testing this direct from game screenshot thing

  • InterTreble

    Wii U is definitely one of the three next (o new) gen consoles and it has always been so. People who still speak about its specs and tell it is closer to the old gen simply has never turn any Wii U on. The have just read specs, and stop. It’s enought to put any disk you want inside and start playing. The landscapes of Pikmin 3, the beautiful everything of Super Mario 3D World – especially the epic final battle with Bowser, the impressive performance of NFS Most Wanted U, the glorious 1080p always at 60fps of Rayman Legends… All these things, and more, suggest all those “opinions” based only on raw numbers have to be put in the right place: the recycle bin.

  • Josie the Sketcher

    I’m so sick of people fighting about which console is the most powerful. They’re just some electric boxes that plays games. The Wii U may not be as powerful as the PS4 and Xbox One but that doesn’t mean that it sucks

  • blindtiger

    i have no doubt that wii u is stronger than 3rd parties realize. look at the wii… nintendo was able to make beautiful games like metroid prime 3 and mario galaxy 1 and 2 while most 3rd party games looked meh…

  • Gabrielsen

    Damn, i was at the edge of playing league atm but seeing this post made me go back to DKCTF.

  • Felix De Jesus Gonzalez R.
  • rafael

    Third party skipping the Wii U has not so much to do with power as it has to do with install base. If their games were selling well on Wii U, they would gladly release them for it.

    • David Trail

      Ps Vita has a low install base. EA still make games for it?

  • Blake Wigert

    How can 3rd parties use the full potential if they don’t give it a chance. 3rd party companies expect far too much sympathy from the Nintendo fans they’ve abandoned. 3rd parties offer us either no game or a vastly inferior one, for the same price no less.

    • FutureFox

      Because in their (3rd parties) backwards universe…they can!

  • Nathan Verbois

    All I want is the Zelda rumor from 2012 on this site to turn out to be true. Give me that and I’ll be happy for a long time to come. Granted, I’m having an absolute blast with DKC:TF, as that game is phenomenal. Love the ability to watch time attack replays.

    http://wiiudaily.com/2012/09/wii-u-zelda-game-coming-2014/

  • D-Man

    Why doesn’t Nintendo just release the Specs and tell us all the specifics about the GPU and CPU and clockspeeds? Why so secretive, Ninty?

  • CCM

    1080p is simply a screen output resolution. Just because the Wii U can do 1080p doesn’t necessarily mean that what’s filling those pixels will look as good as what’s on the XB1 & PS4. Your console’s power is still based on GPU/CPU, shaders, fill-rates etc. Now technically the Wii U should stand above the 360 and PS3 with superior visuals and running at 1080p /60 fps, so that’s good. But I’m tired of screen resolution getting confused with or mixed up with actual texture fill-rate/fidelity etc. 2 different things.

    • oontz

      “But I’m tired of screen resolution getting confused with or mixed up with actual texture fill-rate/fidelity etc. 2 different things.”

      Exactly

  • DC777

    looks good if you make a good port

  • Mwgly

    now these haters make no sense at all. first, the numbers were to low, but it was a fact, so, the wiiU sucked. Now, the numbers could be higher, but its not a fact. and in case it is, they dont want to play mario on nintendo consoles, because its like any mario XYZ, BUT, they want mario on ps4. Do they even proofread theirs posts?