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Wind Waker HD, Super Mario 3D World sales surpass 1 million each

Three Wii U games from last Fall have surpassed 1 million in sales worldwide.

Nintendo Wii U game sales

Nintendo has announced that three of its biggest Wii U titles last Fall each have sold over 1 million copies worldwide.

This doesn’t come as a huge surprise, as all three games were highly anticipated, and not only did they each sell over a million copies, they most definitely attracted a lot of new Wii U buyers as well.

Both Zelda Wind Waker HD and Super Mario 3D World were well-received by both critics and gamers, and are must-have titles for any Wii U owner, coupled with another 2014 Wii U hit: Pikmin 3. Wii Party U, on the other hand, wasn’t much liked by critics, but it offered Party gamers and Wii U owners a lot of fun, nevertheless. Even if we have seen most of the mini-games before.

Zelda Wind Waker HD has especially been great for Nintendo. Not only did the game result in a sales spike for the Wii U console, it only took Nintendo 6 months to port the old GameCube game to the Wii U in 1080p HD.

While Nintendo delivered the great news about the software sales numbers, they did add this to the statement to shareholders:

“While these titles each sold over one million units, the Wii U business as a whole was not able to recover fully, and the global sales of the Wii U hardware and software reached only 2.41 million and 15.96 million units respectively”.

The report from Nintendo added that the Wii U had a “negative impact on Nintendo’s profits”, mainly due to the price cut. While Nintendo isn’t doing well financially, they did announce a stock buyback program, where they plan to buy back 10 million shares. Which is a good sign of how they see the company’s value in the future.

Company president Satoru Iwata recently announced a new business strategy for Nintendo, utilizing different platform to spread its brand and content.

Source (Nintendo PDF)

Around the web
  • matthew garcia

    Wow knack outsold mario 3d world how does that happen

    • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

      Difference is Super Mario 3D world will probably still sell decent over the life of the console but Knack will most likely fall flat because I think it only sold well because it was one of the few PS4 launch titles but due to poor reviews it probably will not keep selling and will be easily found on the used game shelves

      • matthew garcia

        Yeah thats true. It just kinda sucks that nintendo seems to keep there 1st party games at 50 bucks for so long

        • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

          I think a lot of that is due to how the games are less often found on used game shelves for cheap. It goes to show the quality of games made by Nintendo and that the fans usually end up keeping them for the most part instead of trading and selling them. Rules of supply and demand come into play. If a game is sold or traded in more the demand goes down and the supply is still up so the price of the new game has to come down to try and counteract all the games being sold used.

      • http://www.youtube.com/zyroxz2 ZyroXZ2

        Not sure if you know, but Knack hasn’t outsold SM3DW… Not even close…

        • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

          Yes looking it up it seems Knack has sold barely over 500,000 total. So it outsold SM3DW for one week and then fell flat.

    • kayodoc

      A lot of people that rushed PS4 day one didn’t have much else to buy really. I know a few people picked it up just cuz they didn’t have anything else

      • Rinslowe

        Not to knock the game, most reviews of – knack – weren’t very flattering. So you probably have a valid point.

    • http://www.youtube.com/zyroxz2 ZyroXZ2

      Huh? Knack hasn’t outsold SM3DW… SM3DW was closing in on 2 million at the end of December 2013…

    • Rukia Trap

      Super mario 3d game surpass 2 million copies sold. knack sold only 500 k.

    • URFTBOUND4LIFE .

      Let’s be clear, Knack outsold 3D world only in the UK due to the PS4 launch.
      Everywhere else SM3DWLD sold more than Knack. Knack was another launch title most people only bought so they can have something to play.for their new console. Once the other PS4 games are released, sales will stop while 3D World will continue.
      Nintendo games usually have a long tail that sells for years. Nintendo is still making money off original Wii titles. Wii U has more games coming up that will drive up sales (MK8,SSB4) and those people will more than likely pick this game up as well when they buy the console. So expect those sales to keep climbing.

  • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

    I thought Super Mario 3D World was over 2 million now?

    • WolfgangAmadeusMozart

      Iwata said that “these titles sold OVER one million units”.

      Super Mario 3D World sold 1,94 million units, while The Wind Waker HD sold 1,15 million. The official numbers can be found here:

      http://www.nintendo.co.jp/ir/pdf/2014/140130e.pdf

      Page 5

    • davemay89

      your thinking of new super mario u not 3d world

      • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

        No.. The official numbers (that ended December 2013) show that Super Mario 3D World was very close to 2 million. I guess it was speculated by some sites that it was over 2 million by now since it is now February.

    • http://www.youtube.com/zyroxz2 ZyroXZ2

      It most likely is, I’d have to hope January saw at LEAST 60k in SM3DW sales… ^^

  • kayodoc

    I really hope the WiiU picks up this year. Nintendos gotta put a lot more into their advertising campaign as well as announcing the big games like smash and zelda. At least we got the MK8 release sometime in May. GO NINTENDO GO!

  • matthew garcia

    Knack outsold it

    • Deadpool U

      Only in the in UK for one week.

    • http://www.youtube.com/zyroxz2 ZyroXZ2

      You DO realize the OFFICIAL numbers had SM3DW at 1.94 MILLION at the end of December 2013, right? SM3DW has probably passed 2+ million, as 60k sales of SM3DW during January is entirely possible. Nice try, though!

      Edit: Knack currently sits at just over 500k. :)

    • Skelterz

      knack outsold you when you were trade at auction but none of us bring that up do we matty shhh now.

      • matthew garcia

        Sorryyy lol I only looked at launch numbers and not total sales my baaaaad

        • Skelterz

          i was only playing matey .

          • matthew garcia

            Its all good

  • matthew garcia

    It would have sold better if wii u install base was bigger.

  • Deadpool U

    I’d just love to tell this to all the PSfanboys braging about Knack which didn’t reach anywhere near this much.

    • matthew garcia

      Mario 3d world was definately the superior game not even close. Its just that with ps4 already closing in on wii u lifetime sales and a growing install base the great ps4 games will come. I feel nintendo lost its momentum and will have a hard time coming back

      • Deadpool U

        Please the most anticipated Wii U are coming this year there’s only one game on PS4 I’m excited for but that’s not enough for now hell even on IGN there were 3 Wii U games voted for most anticipated.

        • matthew garcia

          I agree with u but the masses I believe are getting tired of cute kid looking games. Even though those games are quite challenging they just assume there easy cuz the look immature.

          • Deadpool U

            Please a game doesn’t need to look dark depressing and blood filled to be good I can a number of ‘mature’ games that are immensely horrible.

          • matthew garcia

            Yes I agree but your not looking at it from a business perspective. Those titles bring in sales which also helps nintendo develope more of those 1st party games u love

          • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

            Well if Nintendo has taught us anything more sales does not always equal more money. Despite the bad couple years Nintendo has had they are not bleeding money like most of the rest of the gaming industry that always seems to win in sales quantity.

          • matthew garcia

            Well cuz of the handheld market but there is no denying there has been a dropoff. Just sayin they should make a change cuz its still ok now but it will effect there future

          • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

            Well you know what they say about assumptions. Of course it is up to Nintendo to change this incorrect mindset that has been brainwashed into so called gamers by the blogosphere and general hatred and ignorance found on the internet. Real gamers know that a game rating is just that and it does not have to be rated “M” for it to be an adult oriented and challenging game. I know plenty that brag about their kill XP points in [insert generic First Person Shooter Game Here] but cannot run through a classic platformer game with any skill.

          • matthew garcia

            Totally agree. Nintendo just needs that variety of games to attract that brainwashed market but with no 3rd party support and slow sales that effects developement for wii u. That stupid crowd brings in more money

          • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

            That was one of the primary points brought up by Nintendo in the shareholder meeting. Iwata basically says their focus on families and children has been inadequate and they need to expand their development studios and games.

          • matthew garcia

            Well I hope he can make somethin happen

          • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

            So do I. It seems Nintendo has recognized there is a problem fairly early and is not afraid to admit they have made some mistakes so instead of going years and decades of bleeding cash to the point of going under they have decided to try and do something to fix the problem(s)

          • ScrewAttack

            Whilst I get what you mean, maturity is a very subjective thing…..though I get that that’s not your personal view. Shame most these days don’t share it.

          • Mario

            SINCE WHEN DOES SMASH LOOKS CUTE!?

          • matthew garcia

            Well lol lets just say it doesnt look like dead or alive with those cool breast effects. Smash is funner though

          • Mario

            …Seriously?

        • RyuNoHadouken

          im excited for Infamous, Deep Down, the Order, Driveclub, Daylight, MLB 14, Witcher 3, Evil Within

          • http://www.youtube.com/zyroxz2 ZyroXZ2

            I’m excited for DKC:TF, Mario Kart 8, Super Smash Bros Wii U, project ‘X’, Bayonetta 2, Hyrule Warriors, Yarn Yoshi, SMT x FE…

          • matthew garcia

            Me to just dont know how long they will take to come out. Lately the games have been months apart with nothing to hold me over.

          • Ace J

            hmm seems to be mostly 1st party…

          • LightupmyLife

            1st party is all Nintendo has to go with. While people may not all like Sony, their 1st party is quite good and have a good balance. Nintendo needs to get a slice of the pie from third parties, but at this point it’s probably too late.

          • Deadpool U

            Good for you now why should I care?

          • RyuNoHadouken

            Dont be a hater all your life

          • LightupmyLife

            No reason to be a douche buddeh. Show a little respect to your fellow users.

          • Ace J

            iam getting all of those games too!! especially evil within. it looks like a real horror game.

      • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

        It will be a difficult challenge for NIntendo for sure but it is definitely achievable. I think most of the plan that was discussed by Nintendo was pretty good in achieving this goal. Now let’s see what they follow through with.

        • matthew garcia

          Yeah hopefully nintendo doesnt hold anything back at e3

          • Skelterz

            They will go all out this year man they’ve got to.

    • matthew garcia

      Gta 5 outsold this by like 15000000 already

    • matthew garcia

      Gta 5 outsold it by like 15000000 or more already. I know its multiplat but sales are sales

      • Deadpool U

        Exactly its a multiplatform game on 2 systems and it released earlier of course it sold more!

        • matthew garcia

          Sorry but I dont believe mario will catch that. Ps3 version alone sold 6000000 or more alone on day 1 and has since risen. Wii u does not have the install base to catch that

          • Deadpool U

            Because PS360 have been out seven years of course they have a bigger install base.

          • matthew garcia

            If Nintendo would have hit the original 9 million they forcasted this wouldnt be a problem but they under achieved alot

      • Rich Garriques

        its a multiplat stupid plain and simple it doesnt count

        • matthew garcia

          Doesnt matter faget on one console alone it still outsold bitch

          • Deadpool U

            How immature.

          • matthew garcia

            He called me stupid first lol. Im pretty civilized til someone responds in that way. We could have discussed it with no name calling but I guess not

    • LJay

      Ach it dosnt matter knack is crap and only sold because there was nowt else to play lol

  • Rinslowe

    Well done Ninty on decent software sales. All titles mentioned are great games!
    Although the line about Nintendo doing badly – financially – seems a little off, considering their overall business is doing quite well, lol.
    Hopefully Wii U will flourish in 2014. And with the titles coming, I suspect it’ll do quite well.

    • Shota

      ikr! seeing how many wii u sold its pretty a big number of software.

    • Michael Dierlam

      What gives you the impression that Nintendo’s “overall business is doing quite well”? This article is definitely good news about software sales numbers, but no financial expert would claim that a company posting losses is “doing quite well.”

      • Rinslowe

        Are you a financial expert? I certainly am not. But I’m quite financially sound. I would like to hear your opinion on how you interpreted said losses, specifically related to Nintendo’s latest financial report and how that supports your claim that Nintendo are – not – doing well as a company “overall”.

        • Michael Dierlam

          Well, I’ve worked in accounting for 2 years, and I am currently sitting for the CPA exam. I have an undergraduate in Business Administration and I’ll be finishing my Masters in Accounting in June. However, non of those credentials are really necessary to conclude that Nintendo is not doing well as a company. I don’t have any more information than you, nor have I reviewed their financial statements, but whenever a company adjusts their projections from a roughly $500 million profit to a $240 Loss, things are not going as planned. In addition, Nintendo is a VERY risk averse company from a financial standpoint (i.e. they limit their debt, maintain high liquidity, and plan their working capital to rarely take a loss). A risk averse company taking a loss is a bad sign. Finally, executive officers rarely take a paycut when they feel the company is performing well. By any analytic measure, Nintendo is not doing well financially. Can they turn it around, ABSOLUTELY! However, their current financial position (and by extension their overall business) is not performing well.

          • Rinslowe

            “nor have I reviewed their financial statements”
            Would be a good start…

            I’m self employed and have shares, investments in three other companies. Two degrees and an MBA.
            The rest of your reply is like a snapshot of a moment. Perhaps this reflects your experience in accounting…
            I agree, they are certainly risk averse. Are they doing badly “overall”? Lol No…
            Top level execs taking a paycut in Japan. Care to outline your expertise in Japanese corporate culture?? It’s a stage play. A slight of hand to placate investors and influence the media. Iwata is in no “real” need to take paycuts and I sincerely doubt he was pressured to do so.
            Cheers though John for the discussion…

          • Michael Dierlam

            I certainly understand what you’re saying, my analysis is purely a “snapshot” of their financial performance. That’s really the only objective way to evaluate the financial performance of a company. Rather than shoot down my thoughts, maybe you could enlighten everyone as to why you believe they are “doing quite well”. In all of my experience and education (of which you have quite a bit as well), I’ve never come across an established, risk averse company “in the red” that could be described as “doing well”. By your estimation, how is Nintendo doing well in a financial sense?

          • Rinslowe

            Who is everyone?? I really don’t agree with this type of thinking. And no-one is “shooting down” your thoughts. In fact if that is true then the onus is on you to be specific about yours as it was – you – in fact who had thrown the first stone or as you put it “shooting down” someones thoughts…

            You say you have the clear acumen to understand this and yet you explain “a snapshot of financial performance” without actually having looked at “said” financial performance. Why don’t you go back and do that, then explain to “everyone” your understanding of “in the red”…

          • Michael Dierlam

            I thought they teach MBA’s what “in the red means”. Here is a link for you: http://idioms.thefreedictionary.com/in+the+red

            “experiencing the situation of spending more money than you earned”

            Essentially, being in the red means you experienced a loss. If you think that I need to review a financial statement to confirm this, you would be wrong. Either way, there is no Financial Statement to review, since NINTENDO THEMSELVES are projecting this, and would only be found on a “pro forma” income statement. “Pro Forma” income statements are not released to the public (since they are projections). Either way, this is a projection FROM NINTENDO. There is no reason to dispute their expected $240 million loss for the fiscal year. Just in case you are still questioning it, here is an article for you from the Washington Post, a respected publication:

            http://www.washingtonpost.com/business/economy/nintendo-projects-an-annual-loss-of-240-million/2014/01/17/2c732c60-7f06-11e3-95c6-0a7aa80874bc_story.html

            Now, as I asked before, if you are interested in contributing something meaningful (as opposed to trying to dispute my thoughts), simply explain why you think Nintendo is doing “just fine” financially. The reason you can’t answer this simple question is because it’s obviously false.

          • Rinslowe

            As I thought… Instead of actually sticking to the topic you chose to be condescending instead. The reason why anything I do is my own reason “not” related to whether you deem it false of not. And in that, “Is my good day to you mate…” Try actually reading the original post of “overall” then go back to the actual “financial report” ending Jan 2014 and make your case whether it is “projected or not”. Otherwise, I find your claim equally false.

            Also, I find it particularly underwhelming that you would reference an article that speaks of “projected” financial losses of company A while including only sales no’ comparisons of company B and C without any indication as to the negative financial impact either company incurs currently at the sale of those respective products – and again the lack of any fair comparison in that regard.
            9 million lifetime sales not fiscal year sales also.
            And the Washington post snippet is referring directly to the report you haven’t bothered to even look at.

            I think you show quite bad sportsmanship here…. :(

            At the end of the day “yes” Nintendo may indeed post a loss for their 2013 fiscal year of “X” amount. But that does not prove my comment incorrect. Only that in the first instance – you – had made a reply based on your “at a glance” or “fiscal year performance” understanding and a reply from you made in that context (based on “that” context I for arguments sake would be inclined to agree on the term “in the red”).
            However, whereas my comment was referring to their “overall” business and all other aspects which that entails, like for eg: Partners, “other” secondary revenue streams outside of their core business of video game hardware and software, assets including “cash at bank” and any short term investments which that would afford to them. And how that would assist to provide a platform to sustain healthy operations in the foreseeable future. Or ability to turn a projected $240m loss around, based on their “profit potential” from primary operations alone (And I’m not trying to underscore the importance of their primary operations being “in the black”).

            Like you say “forecast losses” of “X” amount… although in fact for many aspects of their “overall” business being directly related to adverse circumstances in the fourth quarter, but lets face it – although you may be technically correct in terms of “in the red” for that “moment”, their “potential” (and I am speaking financially here) to turn that around over a short time makes “$240m” rather a relative topic doesn’t it.

  • Heaven on Earth

    As a gamer I value gameplay over graphics anyday and Nintendo games to me are the best overall experiences until this day when they re first party games are released.As with every generation sony and Microsoft will offer better graphics and technology along with more third party support yet when I play nintendo games they always have a nolstagic feel to them which keeps me craving for more this will be a great year for nintendo never count them out.

  • SuperSonicBrawler

    Still not buying 3D World until Nintendo adds online. I have no local friends to play with

    and it’s pretty clear that the game was designed with multiplayer as its focus, rather than single player like the Galaxy games.

    • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

      Actually the game works very well as a single player game and a multiplayer game. I kind of wish it had some form of online too but it is still a great game regardless.

      • SuperSonicBrawler

        It’s not so much that I can’t imagine playing the game by myself. It’s just that the game comes off as being a 3D game, designed with a 2D mindset. I don’t view this game as a true 3D Mario, because from what I’ve seen of it so far, it looks to function more like a 2D Mario would. It’s missing that innovative flare that Galaxy and Sunshine had. I’ve yet to beat 3D Land on my 3DS because of this same problem. And as far as 2D Mario games go, nowadays I only find them entertaining when I’m playing with friends. Playing alone, I get bored within like the first 15 minutes of playing.

        • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

          How does a game being 2D or 3D have anything to do with being multiplayer. Do mean to say that a 3D game should be a massive online multiplayer? Your statement makes no sense.

          The game is definitely a 3D game and has a 3D world to explore. If you do not like these types of games that’s cool but it kind of sounds like you need some real friends and not ones you just speak to through a gaming headset. Some human interaction will do you wonders.

          • SuperSonicBrawler

            I guess you didn’t read my comment correctly. You completely missed my point, and the assumption that you made that I have no real life friends was not only rude, but naive. My point was that games like Galaxy and Sunshine actually felt like they were designed to work in a 3D environment, whereas games like 3D Land and (presumably) 3D World appear to have been designed the same way a 2D Mario game would, but with forced 3D gameplay in an attempt to make the game appear more modern. When I say a game like 3D Land FEELS 2D, I’m not saying the game is literally 2D. There’s no denying that you’re moving in 3 dimensions. But while I’m playing it, it feels no different than when I’m playing a 2D Mario game. This is my fear when it comes to buying 3D World. I obviously can’t speak from experience as far as playing the game itself goes, but seeing as it’s supposedly the sequel to the 3DS one that I HAVE played and didn’t enjoy, you can’t blame me for being skeptical.

          • uPadWatcher

            How many of your b*tchy comments have you ever gotten all thumbs down? Double standards much, pretendo?

          • Superstick98

            Lol. Trust me, with all the frustration and deaths I’ve had playing multiplayer on 3D World, you are pretty much better off playing alone. I mean, unless you got friends who play just as good as you. Anyway, great game with or without friends. And it is worth getting.

          • http://www.youtube.com/zyroxz2 ZyroXZ2

            Oh you just have to stockpile lives, then it’s actually kind of fun when your friends suck, watching them burn through lives and laughing at them, lol

          • C4

            That’s why there are the first few worlds… Get items, coins, power-ups or the flagpole… Actually I found those levels the most ‘fun’ in Local MP even if there is not much of a challenge it’s still good level design. They should have made a battle mode without flagpole or time limit…

          • https://www.facebook.com/BlueLightningTechnicalServices Bob Wilkerson

            You said yourself in your first post that you have no local friends.

            Also you complaint on how a Mario Game feels like a Mario game in 2D and 3D is kind of weird too. All platformer type games have a similar feel IMO no matter if they are 2D or 3D just like all FPS games and all Driving games have a similar feel to other games in their genre.

          • SuperSonicBrawler

            When I say a game like Galaxy feels different than a game like NSMBU, I mean it. I don’t know any other word to describe it other than soulless. Recently, the 2D Mario games that I’ve played radiate a feeling of soullessness, like Nintendo’s just stopped trying to make their Mario games innovative and is just sticking to the textbook definition of a Mario game, with a few new power ups thrown in every couple of games in a pathetic attempt to keep the formula from getting stale. I get this same feeling when I play 3D Land, and I get the same impression every time I watch a video about 3D World. Sure, the basic concept of Mario has always been to jump and skip from point A to point B. But until recently, Nintendo’s done a superb job of keeping that idea from getting stale, by adding innovative new gameplay mechanics to each new game. All I’m asking for is a decent example of this from 3D World, to prove to me that Nintendo still knows how to make an innovative new Mario experience.

        • http://www.youtube.com/zyroxz2 ZyroXZ2

          That’s exactly you’re problem: “what I’ve SEEN so far”… I reviewed it on my talk show recently, but you have to realize that videos don’t do this game justice… It’s FAR from just a 2D game in a 3D world, TRUST me… The isometric camera and isometric landscapes make multiplayer easier to manage, but other than that, they’re just as “2D” as Galaxy’s sidescrolling areas were “3D”: it’s part of the game, not a limitation.

          • SuperSonicBrawler

            Well I’m sorry, but until Nintendo feels like releasing a demo or something of the sorts on the eShop, first impressions are all I have to go on right now. And I’m not about to spend 60 dollars on a game I may not even like just to try it out. And you know as well as I do that there was more to Galaxy than its sidescrolling sections.

          • http://www.youtube.com/zyroxz2 ZyroXZ2

            You just proved my point with that last part… lol

          • SuperSonicBrawler

            How so? You made a comparison to the entirety of 3D World to one 2D aspect of Galaxy, and I stated that there was more to Galaxy than what you yourself were comparing. If anything, that proves MY point that Galaxy had something that 3D Land (and presumably 3D World) do not.

          • http://www.youtube.com/zyroxz2 ZyroXZ2

            That went over your head… If Galaxy has more to it than the sidescrolling parts, the analogy is that SM3DW has more to it than an isometric camera/isometric landscapes (which is your “2D” issue).

          • SuperSonicBrawler

            Then kindly tell me what else this game has to offer. In the case of Galaxy, it was the gravity mechanics and a bunch of space-themed levels that were simply epic. In Sunshine’s case, it was F.L.U.D.D. and a number of levels that utilized the jetpack mechanics to their fullest with awesome platforming and puzzles. Just what is it that makes 3D World unique from the rest of the games?

          • Nintenjoe82

            The difficulty sets 3D world apart from the Galaxy games. The main game is pretty easy but most of the levels after Bowser’s castle are more challenging than anything Nintendo have put out in years. It definitely feels 3D and not like an extension of NSMBU.

            It’s less ambitious than Galaxy was for a Wii game but Galaxy was much easier and 3D world has plenty of ideas of its own. If you’re worried you won’t like it, I would wait a while for the hype to die down and take a look. It’s hard to not enjoy a game that rewards skill like this.

          • SuperSonicBrawler

            I don’t think hype is the issue here. You’ve still yet to give me a truly unique concept that sets this game apart from the rest in the series. There have been other Mario games with difficulty spikes towards the end. In fact, that’s how most games in general work. One thing I didn’t like about 3D Land was how the entire first half of the game was pathetically easy. That’s what kept me from finishing the game initially in the first place. I don’t wanna have to weed through the crap just to get to a decent challenge, but from what I’ve heard so far, 3D World is sounding more and more like just a prettier version of 3D Land. At least the Galaxy games had a fairly evenly spread out difficulty range. If 3D World truly has “plenty of ideas of its own,” then tell me what those ideas are. Tell me the thing that makes this game tick, that sets it apart from every other Mario game.

          • Nintenjoe82

            I don’t think there is anything I can say that won’t lead you to thinking that it’s just a prettier version of 3D land. The new ideas would be things like the items or maybe the Mario Kart level or the ones that are similar to old school shoot em ups. I’ve not played 3D Land so I don’t know what parts will be different. There are touchscreen controlled sections that work perfectly despite the need to use the touchscreen and traditional controls simultaneously.

            Pathetically easy would definitely be a way to describe the early parts of 3D World. I think it must be to accommodate 4 players but I was surprised none of the reviews didn’t criticise it more because you can almost walk the first 8 worlds and then it becomes more difficult than any Mario level I’ve played. Most levels after are of a similar difficulty to playing “Luigi’s Purple Coins” as Luigi in Galaxy .

          • SP-937-215

            I’m with you. Galaxy had a much more cinematic feel. And a demo is almost a must for me. If I can play a demo at Gamestop why can’t I friggin’ download it to my own console!?

        • steve

          come over buddy. crack a beer and we’ll play mario 3d world.

    • Deadpool U

      This is not the type game that needs online if it ain’t broke don’t fix it.

      • RyuNoHadouken

        it would be boss with online…playing with your friends..why would you not want this?

        • SuperSonicBrawler

          It’s the Nintendo fan mentality. I see it a lot here. Fans just willing to settle for “good enough” instead of pushing Nintendo to do above and beyond. There’s nothing wrong with asking for more, but some people just don’t want to. Had Nintendo themselves added online in the first place, you can bet your sweet patootie that these same people saying “if it ain’t broke don’t fix it” would be just as happy or happier than they are now with the game.

          • Superstick98

            How would online work honestly? Co-op but with online players? That is pretty much the same thing. This game already online interactions like beating times and whatnot, so..

          • oontz

            “That is pretty much the same thing”

            How is having people play in your living room or people from around the world playing with you the same thing?

          • Superstick98

            That is not what I’m talking about.. I mean gameplay wise. Nothing during gameplay will change if it was online co-op. It’d still be as if you’re playing local multiplayer. And if it was friends then it really wouldn’t be that hard to just invite them over. :P

          • LightupmyLife

            Here in Nintendo Land, common sense has no place.

          • LightupmyLife

            That made no sense. Lol.

          • Superstick98

            I was typing at 2 AM so I kinda didn’t really read what I was saying. XD Anyways, Mario is mainly meant to be a local MP type of game. I never disagreed to adding online. I just asked how would it work. :P

          • Yen

            The problem here is, you don’t have friends to play together with you locally, so I see why you wished it had online. Fact is though, the local multiplayer experience can’t just be transfered through 0s and 1s. I’m not talking about the gameplay, the maps, or the controls, I’m talking about the experience you get. The reason this game is so fun is playing with your friends or family, laughing together (or at each other), and enjoy having company. You’re right that people shouldn’t settle with “if it ain’t broke don’t fix it”. I think there are a lot of Wii U games that could use multiplayer like Pikmin 3′s bingo battles. But 3D World in particular, you wouldn’t be able to get the same experience just because you can play with people online.

          • Deadpool U

            I’m settling for anything what I’m saying is this game would be mindblowingly irritating with online because when playing with other people in SM3DW it turns into a game all about power-up stealing, throwing players off of ledges and one-uping each other to get the crown.

      • oontz

        “This is not the type game that needs online”

        This is the EXACT type of game that screams for online.

    • Ryan House

      I played through the game all by myself its still fun. I would keep playing a level until I got all three Green stars and the Stamp.

      • SuperSonicBrawler

        So what differentiates this game’s playstyle from that of a game like NSMBU, aside from the additional 1 dimension and a cat suit? I want your honest opinion. What do you think makes this game stand out from the rest of the Mario games? What makes this game feel like a unique 3D Mario experience to you? There’s no right or wrong answer. I genuinely want to want this game, really I do, but thus far, Nintendo simply hasn’t given me a reason to.

        • Nookling

          This game is honestly way more fun than the 2D games. I loved Mario Wii but Mario U was tired and more of a chore. This game keeps me going back to play. Each level is just fun. While some aren’t that difficult, towards the end the game really ramps it up in difficulty. The best word to describe this game is fun though.

          • SuperSonicBrawler

            I was afraid I’d get a response like that. Can you please give me anything more in-depth than “it’s fun”? I’d really appreciate some specifics.

          • boynhisblobs

            Specifically, it feels fresh. When there’s too much of one thing, it changes it up on the next level. For example, some levels are text book example of mario levels while others have you floating down a river or navigating thru the dark with only fire flowers to light up the way.

            The level design is flawless and makes for an amazing play thru. I also just really like all the attention to details, even in the hub world or map. They nailed, plain and simple.

            Its like trying to explain why starbucks is so much better folgers, its just quality product!

          • SuperSonicBrawler

            THANK YOU! Yours is the first response I’ve gotten that’s given me genuine insight on the game. River and darkness themed levels certainly don’t sound like the most innovative additions, but at least I know more about the game now than I did before.

          • Yen

            “It’s just fun” isn’t always used because they don’t know what else to say. With this game I feel like it describes this game perfectly. I will also add that it’s way more challenging than the NSMB series and if you enjoyed the Galaxy series it gave me a lot of the similar feels in terms of creativity. I think you should give it a try even if just single player.

          • SP-937-215

            Back when I played Super Mario Sunshine I remember thinking it would be so much better if they expanded the bonus stages and ditched the rest of the game. Now with SM3DW, it seems like they’ve done that, plus added multiplayer. It’s not Galaxy, but it’s not a bad thing by any means.

          • Skelterz

            dude ive read everyone of your comments so far and this is my take on it …mario 3d world is better than any faggy sonic game to date so shut the fuck up i do wat i want.

          • Nookling

            There are specifics of course but I think the best thing for you to do would be to borrow somebody’s copy, rent, or something along those lines first. It is truly a f.u.n. game! Each character having there own little animations makes me want to play with them all even though I found myself using Peach and Toad because of their speed and floating abilities. The ideas for some courses are really clever as well. There is a Mario Kart level where you run along the track and a level that you literally chase a goal pole that flies through the course. It is possible to grab it at ,any different points. Bowser acts somewhat comically throughout as well. The double cherry is a power up that is so simple yet genious I was shocked it wasn’t used before. The levels can get very chaotic as you have your clones dying off and you can’t decide which ones to save! ~fun

    • boynhisblobs

      Multiplayer is not the focus. Certain levels are really fun in multiplayer, but i prefer it as single player. One of the best Mario games to date, what are you waiting for??

    • greengecko007

      Despite multiplayer being one of its supposed selling points, the game is actually clearly designed for single player. In fact, my only gripe with the game is that its multiplayer is terrible.

  • ZeldaFan83

    I think 2014 will be a much better year for the Wii U and Wii U gamers with Mario Kart 8, Smash Bros., Bayonetta 2, X, Zelda Wii U, Donkey Kong Tropical Freeze, Hylian Warriors and many more games that I didn’t mention and haven’t been announced. I can’t wait for E3 this year.

  • GregoryTheRainMaker

    Fantastic! Wooohooo!

  • TheAnimal Fleming

    Idiots always trying to spin nintendo good news

    • Deadpool U

      Are you retarded I’m saying this seriously not as an insult.

  • FutureFox

    Wii Party U sold over 1.2 million copies as well yet this article makes it seem like this is not the case. “Even if we have seen most of the mini-games before.” Really? I haven’t and neither have newcomers to the console.

  • TheAnimal Fleming

    What to knack and flowers

  • http://www.youtube.com/zyroxz2 ZyroXZ2

    Is it just me, or does it feel like the author is trying to DETRACT from the sales accomplishment by leaving out the actual numbers?

    • Deadpool U

      Well that’s John for you.

    • LightupmyLife

      No use crying about it.

  • Simon Stevens

    I think Iwata was a little dishonest at the end when he stated the price cut had a negative impact on profits, I believe there not making as much profit now, but I don’t believe there breaking even on it, or even losing money on it, compare it to the ps4 and it’s not really in the same league, not trying to be nasty to it, the hardware is fine by me personally, I could care less, but on paper, it is what it is, often I hear “the gamepad is what drives up the price”, I have to disagree, considering it’s not really a tablet, it doesn’t operate within it self, it’s simply an extension to the console and I would beg the question “is it really expensive to manufacture at all?”, to me, it’s simply a screen with a crappy camera and buttons, if Kindle Fire HD can retail at 129gbp in the UK and still squeeze a tiny profit with the specs it has inside, I really would beg that question to Nintendo, time to drop the price a tad lower when they get the ball rolling with good games again?, I’d hope so, 310gbp at launch in the UK was always a little criminal by Nintendo’s usual standards, I sort of understood given that the ps3 and 360 were still retailing at about 199gbp but now the new consoles are out, get real or get nothing Nintendo.

    • darkcreap

      Did you see the gamepad dissection they showed? It has different 3 CPUs, plus a Wifi transceptor, plus a lot more stuff: screen, gyroscope, geomagnectic sensor, etc. I don’t think it was cheap to manufacture at all.

      Not totally sure, but isn’t Kindle subsidised? All the Kindle models have very low retail prices compared to the rest of the ereaders on the markets. I guess it might be because Amazon expects to do the money through selling ebooks.

      • Simon Stevens

        I’ve seen it, just an average controller with functional extras, I fail to see upon looking at the specifications how it could really break the pockets of Nintendo, my old phone which retailed at 49gbp 2 years a go had better specs and didn’t need a companion to operate it either, wouldn’t you want to see them lower the price when the momentum ball is rolling again to grab new customers for our relatively small install base?.

        And that’s a myth, they do make profit but it’s slim because as you say, they expect to sell lovefilm (amazon instant), ebooks, apps etc, like Nintendo, there a fantastic company, what worries me about Nintendo though was when the Wii was at retail originally, it was no more than a tiny upgrade to gamecube hardware, yet in the uk was retailing at 199gbp, my gamecube cost half of that at launch, and the Wii U when it came out was the same, it really had me peeved because they were charging an extra 50gbp for the premium model which really has minimal differences, only the colour and an extra tiny bit in mediocre storage space, so tell me why they can’t lower the price a little bit more?, and PLEASE NINTENDO, ADD A POUND SIGN TO THE KEYBOARD SO I DON’T HAVE TO WRITE GBFUCKINGP ALL THE TIME.

  • Ace J

    a great 3rd party lineup of games on the wii u would be great. iam tired of only being able to play 1st party games on my wii u all the time.

    • SP-937-215

      I’ve got three words for you. Indie indie indie.

      • LightupmyLife

        Indie doesn’t sell as much as third party. I do love indies, but they are much better on PC. Better support.

        • SP-937-215

          I like all my games in one place and I don’t like playing platformers on PC. The selection on Wii U is not so broad yet, but I don’t have the money or time to get through even the good ones, so I’m still content.

      • Ace J

        im not really a fan of indie games. but i do have a interest in Soul Saga 1, hyper lght drifter, and below.

        • Zuxs13

          Saying your not a fan of Indy games is rather general. There are thousands of them out there with varying genres and qualities. You are bound to find plenty you like .

          • Ace J

            yeah you’re right. what i meant was the majority of indie games that i have seen so far don’t really intrest me.

  • Rukia Trap

    Super Mario 3D World sales surpass 1 million each

    Actually this game surpass 2 million copies sold.

    http://playeressence.com/wii-u-super-mario-3d-world-sales-at-1-94-million/

    • oontz

      Actually your link says it only sold 1.94 million. So you have actually proved your own statement false. Ha ha.

  • Prizm

    I find it hard to believe the price drop affected profits. If they hadn’t dropped the price, there’d be a ton of Wii U’s still sitting on the shelf. Selling them at a slight loss and relying on game sales is better than units simply collecting dust.

  • Kirbyomega

    Wow 3 of Miyamoto’s characters. He sure knows how to make games. Can’t wait for his fourth franchise.

  • val berger

    I bought a WW HD code for 29 bucks and I still think, this is the perfect pricetag. I don’t see why I should pay more than 30 bucks for a game, I’ve already played through 10 yrs ago. They did an amazing job on the new graphics, but it just took them 6 months to to that, so Nintendo shouldn’t have set the pricetag that high. The game is good, but without the missing dungeons it’s not even as good as it could be. But of course, nice for Nintendo, if it still worked out despite people like me :)

    • Andrés

      where did you get it so cheap???

      • val berger

        I was just checking local platforms for used games and one kid got the WW-WiiU bundle for christmas plus the physical game disc, so he sold the code. Actually it wasn’t even so hard to find someone, there was another deal with just 25 bucks but too far away for me. I guess, if it’s that easy to find something like that here in Austria, where literally no one seems to buy the WiiU, it should be easier anywhere else.

  • Josie the Sketcher

    After all this painful negative news, it’s a great feeling to see some positive news.
    SM3DW is really fun to play and enjoy picking up stamps and stars.
    I prefer games with a colourful feel to them – it makes me feel happy and cheerful.
    Not all games have to be dark and gritty.

    Three huge cheers to Nintendo and fingers crossed they can pick up this year.

  • readypembroke

    I know what Nintendo should do for this years holiday season: a Deluxe Wii U with download codes for Super Mario 3D World, Super Smash Bros for Wii U and Mario Kart 8 with coupons for $10 off of extra controllers and $2 off of Mario Knex when you spend at least $10. A coupon for $5 off of a $20 Eshop card and $5 off of a First Party Wii U game. Also make the box VERY colorful and attractive. Put Wii U demos at Walmarts also. It should hopefully get peoples attention.

  • SP-937-215

    To me the Wii U really shines in the eShop deals and indie games. Big retail titles are great. But, if I can get Trine 2, Knytt Underground, Little Inferno, and Unepic, all for less than the price of SM3DW, there’s no contest. All I need now is those Gamecube games we’ve been promised. Sometimes it feels like Nintendo is being run by George R.R. Martin. (The dragons are coming, I swear!)

  • MachoMadness

    Yeah… too bad about the lackluster sales of all the other Wii U games. The Wonderful 101 sold under 150,000. That game is awesome, yet is seldom talked about.

    • URFTBOUND4LIFE .

      I know. It sucks because the game deserves way more. I wasn’t excited about the game when announced but decided to give it a chance when I bought the WWHD bundle.The game is hella-crazy! Great characters,music,story and gameplay. It saddens me people will take critics opinion to heart and dismiss anything that’s below a 9 rather than see for themselves.if they like it or not

  • RichM

    This article just proves exactly what I have been saying about Nintendo’s situation all the time….People buy Nintendo Systems to play Nintendo games…not CoD. Even more surprising is the attachment rate of almost 7 games per Wii U. That’s pretty impressive. I just picked up MH3U this morning for $20. I only have 5 games:
    NSMU
    NSLU
    Wii Fit U
    MH3U
    Tank! Tank! Tank! (the kids like it and it’s fun for about 20 minutes)
    Wishlist:
    WW:HD
    Wii Party U
    SM3DW
    Mario Kart 8
    SSB

  • JVAN63

    So Nintendo has always been about gameplay, and has lagged behind competitior’s graphics the last two releases. Nintendo used to lead on graphics before Wii! So if graphics quality is not a motivator for Nintendo titles, why did they re-release Wind Waker (HD), with the big deal being that they updated the graphics? Hopefully they’re realizing to compete, people want both, and Nintendo can deliver this! I hope when they do their next console they can blow away the competition on not only gameplay, but graphics (again!)!

  • RichM

    Just to let everyone know…it’s probably too late now…if you buy MH3U before the sale ends, you get 60 Nintendo Club points. $20 for a good game and 60 points. That’s great that you only get 160 for registering your Wii U console which cost $300.

  • Greg

    Not sure if you noticed, but most critics actually DID like Pikmin 3.

    • C4

      IMHO Nintendo should push the game now, after 3DWorld increased the userbase. Push it on eShop, make one more DLC free. Nintendo don’t give a duck about first week sales unlike most publishers so there’s no reason why they can’t push great games.

      Don’t understand why you would have a Wii U but not Pikmin 3. Many don’t know the IP though!

    • Zuxs13

      He was talking about wii party u.

  • Evang3los

    Nintendo is fine financially forever

  • Mario

    Mario: WOOHOO!! My game has surpassed 1 million in sales!