When Batman: Arkham Knight was revealed earlier this month, no Wii U or last generation Xbox/PlayStation version was announced with it. The reason for this has surfaced in a recent interview with NowGamer, in which Rocksteady’s Dax Ginn says that the Batmobile is the primary reason why the PS3, Xbox 360, and the Wii U will not be getting the game.
“It was the one thing we hadn’t done. Once we decided we were going to commit to the Batmobile, all these other technical decisions were made for us.”
Ginn further explained that because the Batmobile is a “power fantasy” for people, it needed to be done right and on systems with the technology to handle such a beast of a machine.
“It’s the power fantasy of driving this legendary vehicle; if it can only do a top speed of 25 mph that’s not the power fantasy and that’s why we couldn’t have done that previously.”
When asked specifically if the Wii U was unable to provide the performance required for the Batmobile, Ginn stated that the team chose platforms that are going to give them the technology to deliver the experience they want.
“We have to make our technology choices specifically with reference to the gameplay objectives that we want, so we choose the platforms that are going to give us that.”
Technical reasons are why Rocksteady has chosen not to deliver a Wii U version of the game. What do you think of this reasoning?
- Nintendo's input helped shape Bayonetta 2's costumes
- Thomas Was Alone coming in November
- Two GameCube adapters can be plugged into one Wii U
- Mewtwo revealed as DLC for Smash Bros