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Wii U has sold just over half of what the GameCube did in the same span

gamecube-wii-u-header

Over the past few months, it’s been hard to deny that the Wii U hasn’t received the support it deserves from Nintendo. At the beginning of 2013, Reggie Fils-Aime promised that the drought for Nintendo games after the launch in November of 2012 would be over. Several titles were on the way and things were looking up for the Wii U. Then Rayman Legends was delayed for six months. Pikmin 3 was delayed. The Wonderful 101 was delayed. Everything got pushed back and as such, 2013 was more of a drought than Reggie expected. The same thing is happening this year as well. Wii U versions of games are regularly delayed weeks after other console launches, sometimes even months in the case of Watch Dogs.

Now as we move into the fourth month of 2014, that drought for the Wii U is looking to continue, as third parties have all but dropped the system. A new Assassin’s Creed game has been announced with no Wii U version mentioned. Batman: Arkham Knight is confirmed to be missing from the Wii U line-up, as well as Shadows of Mordor. In fact, the only titles that seem to be coming to the Wii U as of late are a bevy of indie titles that gamers readily complain about, and Mario Kart 8 and Super Smash Bros. Those are the only two games we’ve seen any information on recently.

“But wait, Ashley there was a Nintendo Direct available just a few months ago!,” I hear you screaming at the top of your lungs at me. Nintendo did showcase a new trailer for Monolith Soft’s X, but we’ve not seen or heard any information about the Shin Megami Tensei and Fire Emblem crossover game, nor have we seen anything about the release date of Bayonetta 2, a game that was originally promised during the launch window of the system. What’s going on? Where are these games? This is the exact reason why the news that the Wii U has only sold slight more than half of the GameCube within the same time span is not surprising at all.

This information is taken from Nintendo’s own financial reports. Here’s a look at system performance over the past few years. These numbers are for the console’s second March on the market:

  • Wii U (March 2014) – 70,000
  • Wii (March 2008) – 721,000
  • GameCube (March 2003) – 165,000

And here’s a look at total sales for the same time period:

  • Wii U – Between 5 and 6 million units worldwide as of March 2014
  • Wii – About 25 million units worldwide as of March 2008
  • GameCube – About 9.55 million units worldwide as of March 2003

This performance problem of the Wii U is certainly a problem, but it doesn’t seem to be one Nintendo is acknowledging anymore. Last year both Iwata and Reggie issued apologies several times for the lack of games, stating they were coming. With everything that’s been teased with no release date in sight for anything beyond Mario Kart 8 and Super Smash Bros., it’s an extremely frustrating time to be a Nintendo fan right now.

If you want to see more comparisons of Wii U sales to other Nintendo systems, you can see the information here.

 

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  • Sdudyoy

    My biggest problem with the Wii U is that games are not being released enough, I was expecting to see more games in 2014 but so far It’s been a repeat of 2013, the Wii U needs games, sales will only come if we have more games, and more games that aren’t the same thing over and over again, we have enough 2D platformers, and the virtual console should be releasing alot more games, and why don’t we have N64 games yet, the Wii had N64 games so the Wii U should be able to play them fine.

    • Yen

      I like this, a comment on Wii U not doing well and needing more games that doesn’t start with “OMG WII U HAZ NO GAMEZ!” or “WII U IS DOOMED”.

      • greengecko007

        And who posts comments like that? I never see comments like that, but I always see people complaining about it.

    • Mayoo

      I think the problems resides in the way the company is managed. They clearly know that their most popular games are/were, and not limited to, Mario, Metroid, StarFox, Megaman, DK, Kirby. Well, just look at all the Smash bros roster. But having that said, where are the games?

      Mario: We have a lot of them, and the latest ones are getting better and better.
      Metroid: Not enough games. Bring back 2D (or 2.5D like DK did)
      StarFox: N64 was best, then SNES, then it’s getting worse and worse.
      Megaman: The best are all available on the Virtual Console.
      DK: Getting better and better. But snes got 3 games and now be barely get one per console.
      Kirby: Return to dreamland was awesome but way too short.

      So Nintendo exec must get the right people and invest in making new games that captures the spirit of those games when they were popular. Or continue what they are doing but faster (Mario, DK, Kirby)

      • greengecko007

        I would love a Kirby game on the Wii U. I still think that Air Ride should get some kind of sequel that focuses on the City Trial aspect, since that’s what everyone played.

      • Keith

        Let’s be honest here, Nintendo has hand’s down the best 1st party game. However, that alone will not be enough to save the Wii U. The Wii U desperately needs 3rd party support!!

        Activision alone cannot save the system. Ubisoft is looking like there pulling out after Watch Dogs & WB obviously has no plans to.support the system sense they do not consider it a “Next Gen” system.

        And let’s not forget about EA. Ppl alone will buy a PS4 or Xbox One just for the sport games alone!!

        Nintendo needs to show off the Wii U’s full power potential & ensure 3rd party developers that it is indeed a “Next Gen” system!!

        Oh & marketing the heck outta the Wii U wouldn’t hurt lol

        • Mario

          We know! We heard about that a million times before here! No need to remind us!

      • DragonSilths

        No, no 2D Metroid, they suck. Starfox Assault was the best, get outta here with the Nostalga on Starfox 64.

      • kentray1985

        They shouldve thought about 3rd party developers when developing their system but instead they focus on specs that were good enough for their games making the headstart that the wiiu had pointless. They even started comparing themselves to last gen consoles completely ignoring the fact that the xbox one and ps4 would be around the corner. This was suppost to be a headstart for them and they really dropped the ball. Its not even a full online system with unified accounts. There is no reason the wiiu shouldnt have had cross chat or still have accounts stuck to the system eventhough it was a most complained about problem with the original wii. I love Nintendo games and I have a wiiu but even I know something is wrong within Nintendos headquarters and they really have buried themselves with their own arrogant ways. Reggie Fils Aime sucks at his job and Iwata is cluess on what the fans want. Miiverse is a kids playground with a teacher name tom looking over everyone like a babysitter. They should appeal to Adults and kids and thats also another huge problem Nintendo needs to fix!

    • https://twitter.com/Zorpix_Fang Zorpix

      that’s bascially the topic of my Zorpix Den that should go live in less than an hour ;)

      • Daniel Gonzalez

        Look forward to it. :P

        • https://twitter.com/Zorpix_Fang Zorpix

          well, i misjudged time zones. It’s out now :D

      • jjbredesen

        My body is ready :D

        • https://twitter.com/Zorpix_Fang Zorpix

          well, i misjudged time zones. It’s out now

      • Keith

        Sweet :-)

    • http://Nintendo.com Nintendo of America

      Please understand that Wii U is to advanced for your brains to process. To create more games we will release games in parts.

      Super Mario 3D Universe Part 1 will launch in 2015 for $59,99 and will come with 1 World, then one month later we will release Super Mario 3D World part 2 that will come with World 2 for the same price.

      This cycle will continue until we reach world 8, and then we will release extra DLC.

    • Brandon

      my biggest problem with the wii u is HOW DOES IT LOSE TO THE FREAKING DREAMCAST!? -__-

      • Sdudyoy

        With the Dreamcast, it wasn’t that it was sailing horrible, It’s just that Sega almost went bankrupt, so it just had a short life span, 10.6 million units sold in two years, the Wii U should have been able to sale faster than the Dreamcast.

        • Brandon

          or it will NOT get to 10.2 million I’m not expecting gamecube numbers & I’m not expecting dreamcast numbers either! :P

          • Sdudyoy

            No the Dreamcast only sold 10.6 million units in It’s life time, I’m saying that they’re so low that the Wii U should have been able to reach that in It’s first two years, but it doesn’t look like that will happen.

          • Brandon

            I misread the 10.6 as a 10.2 sorry. :P

          • Sdudyoy

            No I don’t care I just misread your post.

      • DragonSilths

        Hasn’t lost to the Dreamcast yet. Dreamcast died, Wii U will still go on for years.

        • Igor

          So they said.

        • Marko Kuku

          Dreamcast is still alive as indies are still making games for it.

          • DragonSilths

            LOLOLOLOLOL Good one.

      • Brandon

        how?

        • SP-937-215

          Cuz Nintendo has super deep pockets and the 3DS will keep pumping money into the Wii U.

      • Donaald

        • Brandon

          one guy nobody cares about whop a de freaking do! that’s like your opinion man. :P who is this guy? BlackB0nd? :P

          • Donaald

            Ad Hominem fallacy? Not surprised.

          • Brandon

            yawn

          • Donaald

            ..

          • thedeciderU

            “mmm, 64 slices of american cheese…”

          • Donaald

            LMAO

          • Marko Kuku

            It’s Doctre81 and he’s talking some good sense in that video.

      • 504HotBoy

        The Wii U is doing terrible in sales. There can be no arguments. But these articles have been misleading saying Dreamcast and Wii U been out around the same amount of time. That’s false. Wii U been on market 17 months. Dreamcast been on market over 2 years (28 months), before they announced they were canceling it. These sites ignoring the original Japanese release date. November 1998 is when the Dreamcast originally hit. Also the Gamecube had a way better library in 17 months. Pikmin, Super Smash Bros Melee, Wave Race Bluestorm, Metroid Prime, Resident Evil Remake, Resident Evil Zero, Eternal Darkness, StarFox Adventures, Legend Of Zelda: Wind Waker (if you go by original Japanese release date), Sonic Adventure 2 Battle, Luigi’s Mansion, Capcom Vs Snk 2, etc. Gamecube titles were much more appealing than Wii U titles in the first 17 months. Nintendo made so many mistakes with Wii U. The name is the first mistake, marketing and promoting is the second mistake. The rehasing of games is the third and what I mean by that. Several Wii U titles are rehashes of Wii and 3DS games. New Super Mario Bros. Wii, Super Mario 3D Land, Donkey Kong Country: Returns, Wii Fit, Wii Sports, etc. I understand they doing that cause of the high sales of said titles. But what sold 5 years or whatever ago, may not sell now. Why didn’t the focus on a brand new Mario with new gameplay/play mechanics or hell even a Mario in the vein of Super Mario 64? Why not a hardcore game from Retro, if not a new Metroid, something to attract the hardcores, not DKC:TF. It’s a lot of things that make me mad with Nintendo, I just want to punch them in the face. But I still love em. They have to come with their A game at E3 or the Wii U may never recover. Another year of no must have games will hurt the system. I think they need more exclusives than 3rd party multiplats at this point. As people will just buy the superior multiplat version. But exclusives you can only play on Wii U, will get some people to take another look at the system.

        • Brandon

          EXCLUSIVES?! like fatal frame oh wait it won’t come to america but to europe instead! :P

          • 504HotBoy

            Hopefully it comes to US as well. They would be idiots not too bring it. I know people who love that game and it would get people to potentially buy a Wii U.

          • Brandon

            they won’t just like with fatal frame 2 on wii WE will get stuck with the garbage spinoffs (looking at you spirt camera 3ds!)!

        • http://sites.google.com/site/wiinupro Justin

          Agreed. Wii U was for sure a mistake of a name. I get what they were trying to do with a “oh I recognize ‘Wii’ this should be fun” but it backfired with a “oh I recognize ‘Wii’ it’ll be another dust collector after not too long.”

          I think Super Mario 3D World was a good choice since 3D Land was amazing and new and deserved a second iteration, but New Mario Bros.U did not any sort of priority. Also, like you mentioned, GCN had a library filled with third Party titles compared, including all the Resident Evils within the first few years. It also had some power over the PS2 and yet it still did the worst of it’s generation.

          • sd

            It backfired as they didnt advertise it from day 1. Then when they did they had failed to add games to the console.

          • http://sites.google.com/site/wiinupro Justin

            I disagree about adding the games, but they did fail to keep third party interest.

      • thedeciderU

        because the dreamcast actually had some fucking games.

        • Brandon

          people outside of ea supported the stupid thing even 2k wanted dreamcast to succeed. wii u is just getting slammed by everyone and everything bud! :P

      • thedeciderU

        man, the dreamcast was so awesome. so is the wiiu – we just need regular releases – of wiiu games (as opposed to the vc, which we also need more of – it can only help at this point).

      • sd

        The dreamcast was actually a great console.

      • Justin Cooke

        Because the console is crap and the games thus far are worse? Nintendo needs to learn how to do flagship launches. If they’d come out with some new mindblowing episode from one of their core franchises (Mario would be the more obvious choice, or a Kirby or Zelda game). Although, Sony and MS are suffering the same fate as they had no true flagship game on launch either.

    • DragonSilths

      As for the VC, its just not high up on Nintendo’s to do list.

    • knight80

      You know I really think if Nintendo released more mature ip it would do better then what it is doing now. Something that makes a Ps4 owner say man wished i had that game on my system. Say for example buy the Manhunt franchise from rockstar?

      • Daniel Gonzalez

        Rockstar wouldn’t sell away their franchises. Lol. That and Nintendo wouldn’t go to that degree of violence either, so there’s that. Best case would be that they either buy out developers that are willing to work with them or open up new studios and put that saved money to use.

    • http://sites.google.com/site/wiinupro Justin

      I understand your view and the many others who share it, but I don’t think we are looking at the full picture here. We often ask for games that we want and we expect it to get delivered soon after asking and when it’s not given within what we call a reasonable amount of time we naturally complain. But what about how long it takes to develop those things we ask for? Games take longer to develop now than they did back in early 2000. Even if you have a larger team there is still a ton of work to do plus that means more people who have to stay in sync with each other.

      I did some research to see if the ‘drought’ was all in our head or not. And saw some interesting stuff. Look strictly at Nintendo since it is their console and we usually are asking them to do stuff for us. In 2001 when the GameCube was released, they Published 4 games and all 4 came from in-house development. In 2012 when the Wii U was released they also Published 4 games but only 2 came from in-house development. That could count as a ‘loss’ for Nintendo vs Us.

      In 2002, Nintendo had published 10 games for the GameCube, 5 of which were in-house developed. In 2013, Nintendo Published 11 Retail Games, 6 of which were in-house developed, plus they also in-house developed and released 5 eShop titles, Plus they also released 30 of their own Virtual Console games, PLUS they brought in some Wii U services, channels, and system updates. I don’t know about you, but I’d count that as a ‘win’ for Nintendo, also noting that they apologized for the lack of available content.

      So they are definitely pushing out the content from what they can control. But is the drought cry being caused from it not being the titles we necessarily want? Maybe we didn’t notice anything during GameCube since everyone was too busy playing Smash Bros. Melee that was released in 2001 (US). Or maybe we just don’t appreciate the work that goes into releasing a perfectly running VC title. Maybe we don’t appreciate the eShop titles, or maybe we simply don’t care.

      Point is, Nintendo is doing their part. Sure, perhaps they could improve it by focusing on other areas. But what I think gives this drought like feel is the low number of proper third party support for the Wii U. But hey, at least it’s not just all shovel-ware titles that use motion controls in an aggravating way right?

      (also, I don’t think we know what Retro Studios is working on right now, so let us build up some excitement for E3! edit: oh yeah, they just did DK TC, oh well get excited anyway!!)

      • Sdudyoy

        Yeah, I guess alot of my complaining comes from the fact that besides Pikmin 3 and SM3DW there haven’t been any Nintendo games I’ve been interested in on Wii U, so I guess I was wrong to say that Nintendo isn’t releasing any games, but honestly I bought my Wii U knowing that I would get Zelda, Smash bros, and Pikmin, and those games are all coming/came out, so any other game I get for it will just be icing on the cake, but the reason I’m complaining isn’t because I want games, it’s because Nintendo needs sales, other than that I would be happy with the games I already own.

        I guess another reason why I’m complaining is because this is my first console I’ve gotten within the first year of releasing, I’ve waited until the first three years with all my consoles, so I’m not really used to this “Game drought” and you brought up a really good point with the Wii shovel-ware tiles, I only own around ten Wii games as there really weren’t many great games on that console, as with the Wii U I already own 7 great games, and I’m expecting to get at least 2 more this year, the Wii U game wise is doing fine, but I don’t think there games that will attract non Nintendo fans, and I think that’s the biggest problem, because most Nintendo fans are either playing 3DS or classic Nintendo games, and there haven’t been enough games on Wii U that really make a 3DS owner say “It’s time to get a Wii U” and with trying to attract new gamers, there have been no games that will do that, although there are some games announced that I think will.

        So I guess I don’t wont Nintendo to release more games, I want them to add more diversity in there games, and make more gamers see why the NEED a Wii U, instead of allowing them to pass it, I have a feeling that Nintendo will do this at this years E3.

        • http://sites.google.com/site/wiinupro Justin

          I feel ya, games that will make people feel like they need to get a Wii U is exactly what they need to do, I agree 120% with that.

          On another bright side, it’s good that they are keeping a good pace (I think) on their 3DS titles even after launch of Wii U.

  • LukeMM95

    Marketing is the biggest problem. I still haven’t seen a Wii U advertisement outside of the Internet. So a lot of people aren’t even aware the console exists and even worse, some of the those that do, think it’s still just a peripheral to the Wii. Seriously, Nintendo needs a new management team or something because this is just ridiculous.

    • http://sites.google.com/site/wiinupro Justin

      Agreed, I think it’s a bigger issue than the game count.

  • Thomas Vienna

    At this point, the hype/hope is all gone, and all I can do is just move on with other things in life without any anticipation until the games are actually finally available to me. I can get excited when details regarding big games actually emerge, but at this point, I’ve stopped caring about release dates, or checking every day couple days or so for the next Nintendo Direct.

  • Capt. Smoker

    Iwata out

  • C4

    To be fair, they released Wonderful 101, Pikmin 3, Luigi Bros., Mario 3D World and Zelda Wind Waker within 3 or 4 months around fall last year. Plus Wii Fit U and Sports U as stealth releases. That was the best time for Wii U so far. Second half of 2013 wasn’t that bad in terms of 1st Party releases. Wonder what would have happened with more marketing (or marketing at all) during that time. People who couldn’t get one of the other new consoles after their launches didn’t know that Wii U existed…

    • Kenshin0011

      If their marketing would have been persistent during that nice surge of software, I know the Wii U would have had a good chance to penetrate the market better

    • greengecko007

      Nobody can argue that Nintendo doesn’t release a lot of first party games, as they certainly produce more than Sony or Microsoft, but even Nintendo can’t cover up the gaps from not having 3rd party support.

      • Kenshin0011

        Yeah if you think about it PS3/360 during that same time period had some MAJOR releases. Without proper marketing, what did Nintendo expect? For the system to sell itself?

  • greengecko007

    Nintendo consoles don’t appeal to very many people outside of the already existing Nintendo fanbase. The Wii last generation was an exception, as we already know, and the same plan isn’t going to work again. What Nintendo can do with the Wii U is support it with good games and work to restore customer faith with their fans.

    • https://soundcloud.com/rauschenmaschine Kristian Kouvo

      Wii U could be this gens “RPG/strategy games king” with the tablet possibilities (for inventories, spells & such) if they just would realize/use the opportunity.

      • AlienFanatic

        If you look at those types of games, though, they aren’t big sellers outside of regions like Japan. In the US, the big hitters are sports, FPS games, and major action titles. Nintendo would be assigning itself to a very small niche audience. And there’s no reason you couldn’t use the XBOX Glass or PS4′s Vita connection to port the titles to their platforms, which have already caught up to and surpassed the sales of Wii-U in a third of the time on the market.

        • Alan Michael Hensley

          the xbox one has not passed the Wii U in sales, they haven’t reach 5 million yet, they’ve said that they have “shipped” 5 million, but that doesn’t mean they have all sold. the PS4 is the only system right now that has passed the Wii U in sales.

  • https://soundcloud.com/rauschenmaschine Kristian Kouvo

    I saw a Wii U stand in GameStop with a playable game – ONCE. I was so surprised that I had to take a picture of it. Don’t get me wrong – loving the Wii U, but the marketing is pretty much non-existent, except for the YouTube Nintendo Direct’s. That’s not enough.

    • Kenshin0011

      Huh? Almost every Gamestop has Wii U stands and have had them since launch

      • https://soundcloud.com/rauschenmaschine Kristian Kouvo

        Oh in which country? Am talking about Finland (Scandinavia) and am living in the capital city (Helsinki). I own 24 disc-based Wii U games and about ten more Eshop games. At least am giving it the support here.

      • Keith

        Almost every GameStop?? What are you a traveling salesman now? Here in the west coast, every GameStop only has the PS4/Xbox One stand. Wii U doesn’t exist except for a small shelf space.

    • desgraciado79

      You should see Best Buy’s Nintendo section. Pathetic. They have two racks of games and they are mixed in no particular order, Wii and Wii U. Nothing to distinguish the difference between a Wii and Wii U. A big cluster f**k of a mess. One floor rack with like 2 Wii minis and I beat up Wii U NSMBU bundle.

      I used to get upset but now I think, if Nintendo doesn’t give a f**k, why should I or Best Buy?

      • Keith

        I know most of ya’ll are obsessed with Walmart or Target but Kmart actually has a huge selection of Wii U games sell quite quickly. They do a great job of separating the Wii U from the Wii & it seems well advertised. I was pretty impressed actually.

    • MerryBlind .

      I don’t know about that…. every store I went to that have any console stand on demo have them all. Whether it be EBgames (I live in Canada), FutureShop, BestBuy, etc. They all have a Wii U, PS4, and X1 on display for customers to try out.

  • Kenshin0011

    What is Nintendo using their resources and time on? They have more than enough money to ensure games are developed in a timely manner, have enough staff, etc. However we still see major game droughts and that’s why it’s not selling.

    And honestly, the wii u offers more 1st party support than PS4/Xbone at this point yet it’s still being overshadowed do to lack of persistent advertising and enthusiasm on Nintendo’s part. I just don’t understand it

  • Logan Wayman

    When Mario Kart 8 is out, hopefully the sales would be at least over half the sales that the Wii has overall.

    • Keith

      One can only dream….

  • Keith

    Nintendo really needs to step up.it’s marketing game. Most ppl still think the Wii U is a tablet add-on to the Wii!! Unacceptable!!

  • Gabe Hoffman

    People need to understand that we are looking at a much different market then in 2003. Games didn’t require nearly as much time and resources as they do now. E3 is likely when we will get some more concrete release dates. Nintendo is that kind of person that likes to keep its cards extremely close to its chest. People should know that by now

    • greengecko007

      We understand how Nintendo is, but because this is a different day and age, they need to make some changes. Nintendo is often stuck in the past.

      • Daniel Gonzalez

        Nailed it.

      • Gabe Hoffman

        Define stuck in the past

        • greengecko007

          For game development, A Link Between Worlds, a 2013 game for the 3DS, only allows you to save in specific areas. That’s archaic technology from the NES days.

          For company management, they don’t have a good relationship with third party companies, and often don’t give fans enough information. The Nintendo directs are a step in the right direction, but they are very few and far between. Would it kill them to confirm whether or not some of their supposed games are coming out this year, and give a more specific release date at E3?

          This isn’t the 80s where Nintendo had no competent competition, and were their most successful.

          • Gabe Hoffman

            How is being able to save only in specific areas considered archaic? Dark Souls I think only lets you save at campfires and nobody ever trashed it for that. I can think of several companies that Nintendo has a good relationship with Capcom, Platinum, Sega, Tecmo Koei, to name a few

          • Petri

            Dark Souls saves every once in a while when you pass invisible checkpoints

          • greengecko007

            “Dark Souls I think only lets you save at campfires and nobody ever trashed it for that.”

            When I google “Dark Souls save system”, the very first hit is “Dark Souls – Great Gameplay, Terrible Save Game Function”.

            And that’s a few developers out of the many hundreds.

          • Petri

            I think there was some f’up with the save system, some people lost their saves.
            And the upset people are usually the most vocal people.

            EDIT: On PC it sucks ass though. (because it requires gfwl and online connection to function).

          • Gabe Hoffman

            By developers do you mean big AAA publishers or indie studios? Nintendo has been courting many indie houses as of late which makes sense as when you look at it a lot of developers have gone under this past generation mainly due to increasingly bloated budgets and stubbornly adhering to an unsustainable business model. Sony and Nintendo have been going after indies for a reason. The small developers of today can potentially become the next AAA development house tomorrow.

          • greengecko007

            I mean big name AAA developers and publishers that, no offense too indies, are more important. To Nintendo’s credit though, you’re right. Indie support has been a great improvement, and is a step in the right direction.

          • Brandon

            Dont agree with the relationship with capcom, tecmo koei & sega. :P

          • Daniel Gonzalez

            Yep. The bigger mistake is being too secretive and not telling fans what to expect this year or even next year for games. I’d like to think that by now they had some release dates for games that are coming this year.

          • greengecko007

            It wouldn’t hurt them at all to just include in one of their directs “Oh, by the way, you know that Yarn Yoshi game we showed you a long time ago? It’s still coming out this year, so be ready to see it at E3. We will also have lots of information on X, which is also set for this year still”.

          • MerryBlind .

            WTF people still say that save points are archaic??? It’s a design choice buddy, not an ‘archaic technology’.

          • greengecko007

            A design choice is whether or not you want to make a turnbased or real time game. Neither is better than the other, it’s pure opinion. Using old technology when there are obvious ways of doing something better is called “stuck in the past”.

            Super Mario 3D World taking a few seconds to save after every little thing you do in the hub worlds is another example. Autosave technology has been around for years, and Nintendo has very competent developers.

          • Yen

            Design choice is anything the developers chose to do with the game. If they chose to make it so you can only save at save points, it’s a design choice. It’s not always better to have auto save vs save points, that is also pure opinion. It works better in some games than it does in others.

            Not really sure if you’re praising or against the saving system in 3D World, but the end of every level is basically the only time it needed to save so I don’t see why they would do anything different?

          • greengecko007

            It has to save after the Toad Houses and Slot Machine mini levels, which take all of 3 seconds of gameplay. You have to save the game when you quit the game via the pause screen, even if you just saved.

            There is nothing objectively better about having to stop gameplay to save, rather than saving in the background with autosave technology. Kirby, another Nintendo platformer, has had it since the SNES.

          • Yen

            It’s clear that the saving feature in 3D World is not optimized, I won’t argue with you on that. It’s still auto saving, just not in the background which yes you have a point. Honestly though pausing for 3 seconds between levels doesn’t really seem too bad.

            As for reasons to have save points, depending on the game, sometimes you might not want to save your progress? Strategy games for example, sometimes you want to save at specific points between making huge strategic decisions. Yes auto save in the background would work and I’m sure some turn based strategy games do, but some might prefer to control when it saves themselves.

          • greengecko007

            In 3D World it’s not a major flaw, and doesn’t stop me from enjoying the game, but it’s still an example of Nintendo being stuck in their ways or using old mechanics that are obsolete.

            ALBW though, which I also enjoyed a lot, does frustrate me sometimes when I feel like quitting but have to take the time to warp to a save point and save my game.

          • Yen

            I guess I just don’t agree with old mechanics being a bad thing. If it works why change it? For some games yes they should try new things, but for 3D World I don’t see why it needs to be any different.

            For ALBW, I’m just happy that you can at least warp back to the save points instead of having to walk back to them. I wonder if it’s more a mechanic to prevent the player from getting stuck in a dungeon somehow? Even if it’s not possible, doing it this way would save the team from having to test each dungeon for that possibility. Most Zelda games have either save points or pause menu saves so I don’t really even think about it anymore. I guess you can argue that it’s archaic to keep using the same methods?

          • Rinslowe

            I agree to a point here as well. The small save prompt after every stage was pointless. They could have made it seamless by design and without choice. But for some reason they prioritised Wii U internal memory space over aesthetics…

          • Rinslowe

            Don’t get caught with your autosave off in Skyrim…. oh nonono….

        • AlienFanatic

          They made the jump to HD

          Something Sony and Microsoft did seven years ago

          They came out with a more functional online system which they are improving

          Which is still far, far short of Playstation Home or XBOX Live. While Nintendo’s is free, I doubt consumers would pay for the level of online support Nintendo has given their systems thus far.

          localized several wanted games

          Which may have satisfied long-time fans and current Wii-U owners, but hasn’t drawn new users to the platform.

          In the meantime, Nintendo’s sales have flatlined, they’ve lost almost all third party support, and if you look at IGN’s page for the “Upcoming Wii-U Titles” you’d be hard-pressed to recognize any of the non-Nintendo franchises.

          Nintendo is hurting, bigtime, right now. The faithful will pour all their hopes into E3. I just hope Nintendo has a lot more to show than they have so far. In reality, it’s unlikely that Nintendo’s fortunes will change before 2015, if then.

          • Yen

            You make good points, but do realize that Sony and Microsoft are technology giants. PlayStation had the best graphics because Sony was arguably the best at making TVs at one point, so they knew exactly how and where to invest their money in the graphics field. XBox had a good online system because Microsoft have been managing online systems for years and decades, it was a simple task to use that same knowledge in their game system. Plus they charge you for it so they have the money to do that. Nintendo is pure gaming, though they do have the money to invest in the same things so I’ll give you that, but there are explanations for why Nintendo is behind in those fields compared to the competition.

          • AlienFanatic

            I don’t want to argue too hard, but the technology isn’t really an aspect here. Nintendo made the choice for the Wii, for example, to sacrifice visual fidelity for profitability. While Sony and Microsoft were bleeding money for several years after the launch of their systems, Nintendo was making money on every Wii sold.

            The technology inside was largely from ATI (the company that makes the Radeon line of video cards), and Nintendo could certainly have opted to have them produce a more expensive GPU that would have been capable of displaying HD. They chose not to because, as usual, Nintendo tries to pinch pennies and ensure that their hardware is inexpensive to manufacture and durable. The screens in the DS series are a great example, where you see very, very low-resolution screens that still use resistive, single-point touch displays because they can get them cheaply from the manufacturer.

            The last system you can say that Nintendo truly invested in, and was competitive with the others when it came to performance, was the GameCube. I get the impression that that experience convinced them it was no longer worthwhile to fight in the tech wars.

            I’m not saying it was the wrong decision, but I wanted to argue that using “HD” as a talking point for the Wii-U is rather silly when even my Amazon Fire TV can display a nice, crisp 1080p game these days.

            And I will argue until I’m blue in the face that Nintendo has moved far, far too slowly to embrace online game play. They have acted like technophobes in the worst possible way instead of creating a robust system that, while recognizing that protecting young players is important, also allows for flexible match-making and a convenient, unified online store. The fact that you can still lose every Wii game you ever bought if your system is stolen, even if you tie the system to your Club Nintendo account, is ridiculous in a time where I can buy a $.99 app and get it on all my devices for eternity.

          • Yen

            Point taken. I don’t know if they’re just being technophobes, I feel like that’s a little harsh. Nintendo is behind in terms of their online store and user system for sure. I think they have their reasons for the technological choices they make for their consoles and as long as they’re making games I enjoy I don’t care if the system is under powered. I don’t think it’s bad that they only just now started with HD, though it’s not good. The online system is what I think is a big area they need to catch up on.

          • Gabe Hoffman

            Nintendo didn’t go HD with Wii because they felt having three identical consoles wouldn’t be healthy for the market

          • Rinslowe

            Mostly because they didn’t think HD tv was mainstream enough to invest more in bringing their console to output to HD.
            Nintendo have stated as much on many occasions. The adoption rate of HD tv’s into consumers homes, took them by surprise. Given the success of the HD twins, I honestly believe the Wii being so commercially successful took Ninty by surprise as well.

          • Rinslowe

            True. The technology was readily available for the most part. And many of the components sourced from specialised third party manufacturers…

            It’s more about vision, direction and investment…

          • MerryBlind .

            Well sure Nintendo is still far behind Sony and Microsoft in several ideas, but Sony and Microsoft are still far behind in games lol.

          • Rinslowe

            That’s a decent summation of the situation.

  • Daniel Gonzalez

    I guess we’ll be hearing “please understand” and “please be patient” pretty soon. Thos sales are horrible at this point. It’s kinda sad that the Gamecube had better success at the same time frame. I do feel bad for those who are still waiting on these games. Having an extra console like the PS4 or even Xbox One does soften the blow.

    • Gabe Hoffman

      Or a PC

      • Daniel Gonzalez

        In this case, I’m referring to consoles. Of course though, PC as well. I like my PS4 and PC combo at the moment. Wii U would be a good addition if things start looking up.

        • Gabe Hoffman

          A PC is a viable option since it has all the third party games the other two consoles have plus is more easily future proofed

          • Daniel Gonzalez

            Well it’s a to each their own on that one. As I use my PC for mostly indies. I find third party games to be more viable on consoles, but that’s just me. Either way, I have plenty of entertainment to go around.

          • MerryBlind .

            What do you mean by more viable? PC versions of games are always the definitive version. Of course if you have a shitty PC that explains why.

          • Daniel Gonzalez

            Meaning I find them more suited for consoles. Has nothing to do with power in this case. Definitive version is a matter of opinion. As for my PC, it’s plenty strong to handle the most demanding games. Even then, I still mostly buy indies on my rig and any exclusive third party that’s on PC. Always have.

          • MerryBlind .

            But what do you mean by ‘more suited for consoles’ then? That’s what I don’t get.

          • Daniel Gonzalez

            Means that even with the best rig money can buy, there are always going to be some mishaps such as game crashes. Not to mention they are prone to getting bad ports, or even waiting for games to even arrive on it, like GTA V for example. Like I said, in my opinion, I find third party games to be better on console. Of course, I grew up with consoles, so there’s that too. PC is awesome, don’t get me wrong, but there are downsides to it too.

            Hope that clears it up for you. Either way, I’m not gonna get into a big discussion over it as it doesn’t really relate to this article.

          • MerryBlind .

            Well I grew up with consoles and just recently switched to PC gaming (except for my Wii U, which complements PC gaming wonderfully) so I know where you’re coming from.

            And sure there is the occasional (read: very rare) bad ports like GTA 4, but even then, with fan mods and fan patches, those flawed ports do eventually become the definitive version.

            As for your example of GTA 5, well yeah sure it’s not on PC, so obviously consoles is the way to go.

            I want to buy DoA 5 Ultimate on PS3 right now, because it’s not on PC and I love that game, but if it was on PC, I’d buy it there in a heartbeat.

            Anyway, have it your way if you prefer consoles, I just don’t get it lol…

          • Gabe Hoffman

            It all depends on what kind of game your are looking at though. For FPS and RTS games PC is the best choice

          • MerryBlind .

            Not just for FPS and RTS, but for all genre. Take Action games for example. The only good way to play those is definitely with a controller, but you can do that on PC, and DMC for example or AC games, are locked at 30fps on consoles, 60fps is a whole different game on PC.

      • Keith

        PC’s still exist?? I thought tablets have fully replaced those by now lol

    • kali

      it does alittle i have xbox one also and titanfall already is boring me

  • http://www.epicpassiveincome.com/ Elvis Michael

    Nintendo have enough money to actually make a new TV commercial every single month, or at least every other month. Imagine this:

    Month 1: An awesome commercial dedicated to their games, new and upcoming.
    Month 3: Another awesome commercial featuring the gamepad’s “Off-TV Play” feature.
    Month 5: Indies and SNES classics to appeal to us aging gamers
    Month 6: Appeal to moms or whatever; put the Wii U back on the map
    Month 7: [Insert Wii U feature here]
    And so on……

    I seriously wonder what they’re doing with all their money. This is disgusting.

    • Daniel Gonzalez

      “I seriously wonder what they’re doing with all their money. This is disgusting.”

      This image comes to mind.

      http://25.media.tumblr.com/tumblr_loxjhdnOIP1r0wgiuo1_500.gif

      • http://www.epicpassiveincome.com/ Elvis Michael

        LOL indeed.

      • Magnus Eriksson

        that looks exactly like the greedy vampire Iwata

      • http://www.mpt-online.eu/ Sylux

        Haha best comment and gif in a long time thumbs up Daniel.

    • Gabe Hoffman

      The problem is TV advertising is not as effective as is was before due to advent of Netflix, Amazon, and Hulu coupled with how expensive a 30 second commercial can be. I think Nintendo was mainly banking on word of mouth to help Wii U sell. Take my word for it. One of my teachers told me word of mouth can be one of the most powerful form of advertising there is

      • http://www.mpt-online.eu/ Sylux

        It is yes, a friend of mine who owns a gamesstore mostly relies on word to mouth advertising, and although he’s small he easily competes with bigger games stores, but if you give no need-to basis to get the first words out word to mouth goes nowhere, nintendo relied on it, but didn’t get the ball rolling and so they’re failing badly.

        I have a WiiU, but in all honestly I have no decent reason at all to spread the word with all these delays nintendo is doing, two, three games a year being worthwhile won’t help on the word to mouth advertising tbh. And I stil don’t get why Nintendo keeps focussing on 3DS and not on WiiU, while 3DS doesn’t need it anymore millions of gamers have 3DS already, millions of casual gamers also, heck the numbers speak for itself. 3DS sales stagnate, why? Because pretty much everyone already has a 3DS.

        What can I say, Smash Brothers release periods verify it only more that nintendo keeps focus on 3DS. I’m starting to believe Nintendo has little to no faith at all in WiiU anymore, and that they are thinking about pulling the plug theirselves by the end of this year, like they did on Virtual Boy…

        Anyway that’s my thought on the matter.

      • greengecko007

        Word of mouth works great when you have a happy fanbase, but…

        There was a time, a few months ago, when it looked like the Wii U game drought was over last fall, that I could recommend the Wii U to my friends. Now, I’m back to telling the people who ask me how the Wii U is “I’d wait to get one”.

    • Gameonfool

      Maybe we shall see what they been doing with their money at E3.

  • palomino blue

    bummer…

  • clownshoes1982

    don’t forget, Zelda:Wind Waker came out in March 2003 for the GC, which pushed a lot of system sales. I understand your point, but using the monthly sales to prove it is not accurate. Also, Smash Bros: Brawl came out in March 2008.

    • greengecko007

      Do you understand the point?

      “What’s going on? Where are these games? This is the exact reason why the news that the Wii U has only sold slight more than half of the GameCube within the same time span is not surprising at all.”

      Yes, The Gamecube and Wii had good games coming out that helped push sales. That’s one of the main reasons the Wii U isn’t selling. If they had released a game in March shortly after DK then we expect that sales wouldn’t be bad.

      • clownshoes1982

        I’d still rather have a quality game than a rushed game any day.

        • greengecko007

          And I’m not saying they should rush their games, but if we’re at 17 months into the consoles life and don’t have a strong line up of wide appealing games then something is wrong.

          I’m going to be getting Mario Kart 8 the day it comes out, will probably play it for years, and I’m glad that they will make it a quality game, but it should have come out yesterday.

  • Brandon

    the bigger problem is HOW THE FUCK DOES THE WII U GET OUTSOLD BY THE SHITTY DREAMCAST!? >=(

    • Keith

      Don’t you love it when little kid’s like Brandon Swear?? lol

      • Brandon

        shut up! >=(

    • http://exazblog.blogspot.com/ Prince_AKR

      DC was downgraded to a mere $50 bucks. That’s how.

  • Purple

    Now imagine all the people that baught a Wii U and have sold it because of the lack of support all around. People that have a Wii U collecting dust and have given up on it. The number of Wii U owners is even smaller. Im sad.

    • Keith

      Thank you captain obvious!!

      • Purple

        Hahaha

  • Dark-Link73

    Thank you Ashley for pointing out what I’ve been saying for months now, the Wii U is going through a second game drought! Maybe all the people that have been bashing me for it well listen to you. We can’t expect the Wii U to sell if there aren’t games to buy. It’s that simple.

    • Brandon Gardner

      I am with you on that… I been saying the same thing as well and people continue to bash or say that you are trolling…. Its just speaking facts and truth about the system…. I am pro Nintendo all day but I can admit that the system is failing bad

  • FutureFox

    Zelda U likely won’t be released until the end of 2016. By that time the Wii U should be about ready to close the curtains.

  • ActivesiN

    biggest issue with the Wii U is their ignorance of North America, their poor online experience and slow game turnover rate
    generic 3rd party support is almost dead on Wii U, so its good to see Nintendo going to other companies to make some exclusive titles for them (hyrule warriors, fatal frame)
    lets hope this trend continues

    • uPadWatcher

      At least the Wii U has a better online experience when you have a LAN adapter. By the time Nintendo launches before Black Friday this year, I’m buying the LAN adapter– new or refurbished.

      • ActivesiN

        I bought a 3rd party lan adapter, just waiting for it to ship to me

  • Frankie

    Bayonetta 2 coming this summer, but lets act like we have no idea about the release. Zelda coming this year, X coming this year and Smash Bros. The second half of the year will have games. The first half of the year always has a lack of games, they do not sell as well at that time.

    • Keith

      Where are your facts about Bayonetta 2 releasing this summer?? Don’t be like Nintendo, we want facts!!

      • Frankie

        It is releasing in Japan in the Summer, it will be here before October.

    • BIG Franky

      if you mean Hyrule Warriors, then okay… if you mean the upcoming Zelda game, then you are way off on your assumption… that will be LATE 2015. best case.

      • Frankie

        Miyamoto said they are deep in development. They wanted to show it last year at E3 then decided not to at the last minute. The game has been in development before Skyward Sword was released. So close to 5 years, it is ready to come out.

        • Rinslowe

          “Miyamoto said they are deep in development.”
          Yeah that’s a running joke in Nintendo, back when “Loove Hotels” were the daily bread.

          In that case we all aspire to be “deep in development” :P

          • Frankie

            You understand nothing about video game development go away.

          • Rinslowe

            Don’t be angry. And I don’t think you’re qualified to make that ass-umption little lady.

          • Frankie

            I am qualified because I work as a game designer. Good straw man though.

          • Rinslowe

            It’s no straw man. But I know more than you’ve assumed in that department…
            But nice assumptions mate, they look good on you.

          • Frankie

            Your bad jokes are not funny. If you know more than I assume, say how you know it.

          • Rinslowe

            What would I have to prove to you? Why don’t you go first frankie. What is it specifically I do not know about game design? Take your time….

            I doubt you’ll actually address that question. You’re just a lad who took a joke the wrong way. Nothing more.

    • Keith

      Stop being like Nintendo & post your facts on your explanation of those titles coming out this summer, or even this year for that matter!! It’s either put up or shut up at this point!!

  • Purple

    Just wait until Pikmin 3, Wonderful 101, Super Mario 3D World, Donkey Kong Tropical Freeze, comes out… The Wii U will sell Gang Busters! plus we got Rayman Legends and Zombie U and Wind Waker already! Too much good stuff!

    Im still not impressed. Oh and to all those people that wrote a similar comment… im still waiting…..

    • Keith

      Sarcasm??

  • DragonSilths

    But the Gamecube had better games in the same time frame, Metroid Prime, Mario Sunshine, Windwaker and such.

    • Keith

      Take that mask off boy so I can slap you!!

      • DragonSilths

        Boy? I’m 23.

    • Keith

      Seriously….I don’t know why but I just wanna slap that ugly mask right off your obviously hideous face lol

      • DragonSilths

        Someone didn’t get enough love as a child.

    • Keith

      Seriously….I.don’t know why but I just wanna smack that ugly mask off your obviously hideous face lol

  • Magnus Eriksson

    GCN: 165K WiiU: 70K Half of GCN: 82.5K Wii U didnt sold “a bit more than half” it sold a bit LESS than half.

    • BIG Franky

      the wording is a bit wonky, but she meant lifetime sales to date by this time in their respective lifecycles, so she is correct because the 5 to 6 million Wii U’s as compared to the 9.5 million GCN’s is indeed just over half.

  • Wooopigsooie

    “No worries people. The Wii U may not be the success the Wii was, but it will just be this gen’s version of the Gamecube….” hehe

  • Noah

    Any body else see the weird Gamecube button colors?

    • C4

      Yep, it’s the prototype they showed at the Space World back then :D

  • BIG Franky

    Please Understand.

  • Nintendoom!

    Now we can officially call the Wii U a failure.

    • Colt Lokk

      Depends on what a failure is…I mean, GC only sold a little over 20 million and I don’t think it’s a failure. Just because the Wii U is slow now doesn’t mean it can’t get around 20 million sales. I predict that Wii U will sell around 20-30 million consoles lifetime.

      • FutureFox

        GC managed to turn a profit. The Wii U so far still in the red with no end in sight. Failing with a 30% chance of success.

        • ben

          All that matters is attachment rate. If Nintendo can sell 15 million wii U consoles with a high attachment rate then there is no problem.

          • FutureFox

            Well that’s the $20,000 dollar question. How can there be a high attach rate with a slow matriculation of games?

          • ben

            That’s true, however, the attachment rate is over 4 games a console on wii u. that is one whole game more than ps4.

          • greengecko007

            Attachment rate and consoles sold both matter fairly equally. Take into consideration the extreme example of only selling one console but selling that console owner one game. That’s a perfect attachment rate for the game, but a pretty bad situation for selling products.

            Ideally, you want high numbers on both ends.

  • A SNES Day Off

    Uncoincidentally, the GameCube had better launch titles, possibly the greatest gaming controller ever made and a pretty cool piece of hardware.

  • Mario

    Why does something tells me that, with each generation, less and less games are being made?

    • Keith

      Really?? If you were an adult you’d understand by now that games these days are extremely advanced, takes more time to develop & requires are set with higher expectations than before. Back in the day, a crappy game was good enough for the developer’s so they had to be good enough for us!! Now, even the “yet to be released” MK8 is getting some negative criticism….

      So there’s your answer to your ridiculous question lol

      • Mario

        …Thanks!

      • Andrew St. Clair

        So I guess “extremely advanced,” translates into, “suck ass,” because most games today suck ass.

  • Shaise

    So, does this make the Wii U Nintendo’s slowest selling console.

    • Shootdatrupee!…

      Virtual Boy

    • Keith

      Hey, look who finally caught on lol

  • Green

    No games no sales =C

  • Dicie Hooded Figure

    Put down Iwata! Sakurai for president! Put down Iwata! Sakurai for president! Put down Iwata! Sakurai for president (^o^) Who’s with me? WHAT?! I can’t here you?! Yes! That’s the spirit everyone!

  • FutureFox

    Might be time for Tomodachi Life to include an “All Hail the Wii U’ gag.

  • yams99

    There’s one flaw in your reasoning there Einstein. Windwaker came out for the GameCube on march 2003.

    A new zelda game would do the same for the wii u if one came out this month.

    • C4

      That’s merely part of the sales problem then, isn’t it? The real new Zelda U is probably 1 1/2 years away or more, earliest I’d expect around end of 2015.

    • greengecko007

      What? The reasoning makes perfect sense. The Wii U isn’t selling well, actually worse than the gamecube, because it doesn’t have a strong list of games that appeal to a wide group of people. Wind Waker HD is a remake that offers nothing new to veteran players, Pikmin 3 (which I loved) and Wonderful 101 are niche titles at best, etc.

      • Rinslowe

        The first game I had powered up in my Gamecube was Rogue Squadron 2. And I was mighty impressed. Even after the Xbox released and Splinter Cell wowed with great lighting and textures over PS2 and the Cube. Star Wars held it’s own… Still does. Phenomenal effort technically and was a blast to play.

        Wii U hasn’t had that one title yet that does the same thing….
        It’s still all conceptual and what not…

        Hopefully Zelda U regarding Ninty’s first party offerings, has that kind of vibe…

        • greengecko007

          My black Gamecube came with the Zelda Collector set game, which had a demo of Wind Waker on it. It’s a great collector’s item and it made me the Zelda fan I am today. I will definitely be getting Zelda U whenever it comes out, and I’m looking forward to seeing it at E3. Hopefully then I will be more excited about it coming out, since it’s hard to get excited over something that looks so far away.

          It seems that Nintendo doesn’t know how to market their upcoming products anymore.

          • Rinslowe

            That’s true…

  • Donaald

    So while console fanboys are discussing sales (again) I just got Red Orchestra 2: Heroes of Stalingrad free on Steam LMAO. Feel free to downvote this comment I want it to be at the very bottom of this article.

    • Andrew St. Clair

      Played Heroes of Stalingrad… it sucked.

      • Donaald

        Who cares, it’s free

  • wiimenonowiiu

    Thats what happens when you dont advertise and try to live off past wii sucess

  • Mr. J

    Wellll…..That’s not good.

  • ben

    Who cares how many consoles sell?
    How does it have any consequence and your enjoyment with games?
    The PS4 has no games, none. It has nothing at all in its future, only the Japanese are smart enough consumers to realize this. Americans and Europeans are buying a console, like crazy, that has nothing.
    The question is not “What is Nintendo doing wrong?” the question is “Why are consumers so stupid?”

    • SkullScience

      I totally agree. The Dreamcast was derided by gamers back in the day, now it is seen as a classic console. Sales are not an indicator of the quality of the machine, more an indicator of the marketing ability of the parent company. The PS4 and XB1 are also suffering a drought, especially first party, yet nobody wants to hear about that. I suspect peer pressure amongst teens plays a part. Wii U is not trendy for that demographic.

  • Tray

    I just got Lego: The Hobbit on the Wii U. I know not everyone likes Lego Games. I find them funny and enjoyable. :)

  • anthony optimo

    GameCube was the business, F-Zero GX. Nuff said.

    • ben

      It made nintendo a lot of money too. Those 20 million console owners bought a lot of games.

  • gamingpalooza

    Wii U is probably one of the most under rated consoles of all time…

    • FutureFox

      Under rated because its under marketed. Maybe that’s what the U stands for.

  • knight80

    Hey Ashley dont you find it wierd that wii u still doesnt have a release date for most of the games from last years e3 ? because E3 is coming, and what? are they going to show more new games that were going to have to wait another two years to play? They havent released most of the games they announced last year.

  • ben

    The attachment rate is over 5 games a console on wii u. that is two games more than ps4. Now do the math. 6 million consoles selling 5 games against 7 million selling 3. and you can see how the doom mongers are still too early on the screams of disaster.

    These figures show that the wii u has sold 30 million games. compared to 21 million. that is huge.

    • Commander Jim

      Uh, the Wii U has been out for almost two years. The PS4 has been out 6 months. That it already has an attach rate of 3.25 compared to the Wii U’s 5 means it is way in front. And with so many massive games coming in the next 6 months I wouldn’t be surprised if the attach rate for the PS4 is triple that of the Wii U in it’s first year.

      • ben

        its attach rate is 2.87 as released by ign this week. no idea where you got 3.25.

        • Jim Peterson

          Actually we were both wrong, its 2.94 confirmed by Sony. Which considering 3 million PS4 consoles, almost half of those sold, have only been sold since february thats not bad. That the Wii U is over a year and a half old and the majority of its sales came from early on and people have only bought on average another 2 games says a lot. Also just from Googling right now, the Wii U attach rate Im seeing is only 4. Maybe you’re counting games shipped or something.

          • ben

            Check IGN, Colin Moriarty wrote an article in Feb. that is 100 percent accurate.

            http://www.ign.com/articles/2014/01/29/these-are-nintendos-lifetime-hardware-and-software-numbers

            Not games shipped. THat number is likely higher by now.

            As Attach cannot go down unless the amount of consoles greatly increases.

            2.94 is not good, by the way. It is very low.

          • Jim Peterson

            Get off the pot dude, you seem a little confused. I did three unit math in college, trust me, I know how the attach rate works. Unfortunately you dont seem to understand the other factor, namely the amount of time theyve been out. You’re trying to tell me that 5 games on a system thats been out for a full one and a half years is somehow good but a 3 games average on a system that only came out 6 months ago and has seen half of its sales only in the past three months is bad?
            Uh no. Three games on average is a fairly expected number for a console thats only been out for as little time as the PS3. But a console as old as the Wii U should have a lot more than 5 at this point

            For comparison the Xbox 360 attach rate at 6 months was just under 4 and closer to 8 at the 1.5 mark. Thus, the PS4 is on track to be MUCH higher than the Wii U’s if it follows the same trend. Although with the amount of massive games coming in the next 6 months I suspect it will be much higher.
            .

          • ben

            The ps4 is currently selling well. I doubt it has legs. Sony is not spending on developers, so is relying on a crippled industry for games is not clever.

            For someone who studied math you sure couldnt find accurate trust worthy figures. Makes me doubt your intelligence when you search for a source you can’t find the one from the most trusted game site….

            The ps4 has sold just under a million more consoles than the wii u but has an attach rate which is lower by 2. That has little to do with time since the ps4 has had the similar amount of games released on it.

            The logic that time is more important the game quantity is a decent argument, however, how about the 3 million wii u owners that bought their consoles in the same time space that the ps4 has been released? they still had the same amount of time to buy games as a ps4 owner, right.

            So you obviously were not that good at math, because you argument is based on all 6 million wii u consoles being sold a year and a half ago. That sir is dumb and would fail you basic math. I dont know what kind of pss ass education you have but you obviously never took notice in class.

            And if it is about the quality of the software available then no Nintendo fan will argue with you. Basically you either admit that you are bad at logic math or that the ps4 has bad games that the ps4 owners dont want. Which is it?

  • Akatosh

    A little off the topic, but I finished building my first gaming computer! So between Wii U + PC I’m all set and best of all NO MORE CONSOLE WARS! Yes! And steam sales. Those are nice too.

    • Petri

      Yes, but then you find out that there is fanboys for freaking computer part/chip manufacturers…
      Though not as annoying as console fanboys and console wars can be.

  • Miyamoto

    “Wii U – Between 5 and 6 million units worldwide as of March 2014″
    Thats not true, on 31. december 5.86m Wii U were shipped, on 31. march above 6m Wii U consoles were sold.
    We will know accurate numbers in may at Nintendo conference.

  • Rocky Math

    Nintendo doesn’t listen to fans, why support them…they don’t even understand their fans, because their advertisements are towards kids when their loyal fans are adults like me who been buying Nintendo products for decades.

    • Andrew St. Clair

      That’s because fans don’t know what the hell they want.

  • Marko Kuku

    Here’s an article from USAToday dated Jan 2001:
    http://usatoday30.usatoday.com/tech/techreviews/games/2001-01-23-dreamcast.htm

    “Even then, sales have not caught up with its rivals, totaling 5.9 million worldwide.”

    That’s two months Before the discontinuation and japanese launch included.

  • Des

    I can clearly see the drought of Wii U games compared to the other systems on the market. But as a PS3 owner, I don’t feel that drought quite as much. My kids don’t feel the drought either because they’ve gotten a decent amount of Wii U games lately. Having recently picked up Donkey Kong: Tropical Freeze, Adventure Time (horrible game but they like it) and I have already pre-ordered Amazing Spiderman 2 for them. I will also be picking up the next Mario Kart and Smash Bros game when they come out. But I can totally see how the lack of games can keep the sales of the console low and how it might frustrate folks who only own the Wii U. They do need to come out with more games (both 1st and 3rd party).

  • I am Error.

    Us: Unified account system?
    Nintendo: No. Please understand.
    Us: StarFox sequel? F-Zero sequel? New Metroid?
    Nintendo: No. Please understand.
    Us: More Virtual Console variety? N64 and Gamecube titles, perhaps?
    Nintendo: No. Please understand. Have some GBA goodies.
    Us: GBA goodies on the 3DS?
    Nintendo: No. Please understand.

  • ben

    Ashley, how about an article about how amazing the wii u attachment rate is?
    Something positive?
    compared to the ps4 and xbox, the wii u is selling almost 2 times the amount of games per console. To put that in perspective, for the ps4 to be as successful as that it would need to have sold 10 million consoles, not 7.

    • Commander Jim

      So Wii U owners have bought almost twice as many games as PS4 owners but the console has been out for over three times as long? Yeah, not a good thing.

      • ben

        That is not how attachment rate works at all. Time on the market has a marginal effect on attachment. Amount of games available could effect attach rate, but the ps4 got all the same ports that the wii u got on release.

        The PS4 has a lot more games, supposedly. So it should have a higher attach rate than under 3. That is the average, which means some people have only bought one new game in 7 months. 7 months is a long time. The wii u attach rate was 4 after 7 months.

  • Archiq09

    But for next nintendo console I recommend at nintendo to out that after ps/Xb.. they will can make true innovation without sony can’t copy that.

  • beez1717

    Nintendo should have been pushing the system from day one and then advertising the heck out of it. They also should have gone out to companies and paid them tons of money to be a true exclusive. Finally, Nintendo should have listened to their fans and given them the games they want. Yes we all like another Mario game, but really? We want DK and Metroid and Star Fox, and F- Zero and Zelda…. Why are you not giving us those games. Also, why isn’t Nintendo addressing the fact that 3rd party companies are running away from the Wii U? That should have given Nintendo a huge heads up.

    At least they could have shelled out money to keep those companies around. Nintendo should also have made a much bigger deal of the fact that EA was getting too greedy when they wanted Origin on the Wii U, and then undermined them by paying companies to drop EA. They also should have not named it the Wii U due to the fact that the name clearly was confusing gamers into thinking it was a very expensive peripheral to the Wii. They also could have flat out announced that the graphics war was over and then outright pointed out why better graphics don’t always equal a better game during last E3 and then posed a question which would have gotten the internet to do their work for them.

  • Jim Peterson

    Wow. LESS than 10% of the number the Wii had sold in the same time. Thats truly abysmal.

  • SuperSonicBrawler

    The article picture deceived me. Thought Nintendo had finally announced GC games for the eShop… *sadface*

  • CCM

    It’s a real rock and a hard place-type scenario for Nintendo with the Wii U. Gamers aren’t buying it due to a lack of games – mostly 3rd party. 3rd parties aren’t making games because gamers aren’t buying it. So how can they fix this?

    My feeling is they should drop the price down to $250. This coupled with the releases of high-profile AAA, 1st party titles such as Mario Kart 8, Smash Bros, Zelda (and hopefully some as of yet unannounced titles like Metroid, StarFox etc), should help move significantly more hardware.

    Sure developers have other issues with porting games to the Wii U that may also be factoring into the lack of support. The fact the system is quite a bit less powerful than the PS4 & Xbox One means that it’s harder to port a game straight across. And then there’s the GamePad integration which some 3rd parties are struggling with in terms of how to utilize it. BUT….if the Wii U had a larger installed base, I think a lot of these other issues would become less significant and more 3rd parties would jump on-board.

    2014 should (SHOULD) be a pretty good year for the Wii U, sales-wise. If Mario Kart and Smash Bros can’t sell hardware, I’m not sure what else really will so for Nintendo’s sake let’s hope so.

  • edge

    Performance like this should be getting people (cough, Iwata) fired. But apparently apologies will do. Maybe it would be something if Nintendo was doing well in Japan, but it isn’t. So now Nintendo is limping from one major release to the next, hoping each one is “the one” to make sales blast off. It’s an incredible amount of pressure to put on Mario Kart.