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Mario Kart 8 runs at 720p native resolution

So far we’ve believed that Mario kart 8 ran at 1080p native resolution and at 60 frames per second. But according to the graphics wizards at Digital Foundry, Mario Kart 8 actually runs at 720p as native resolution, and instead of 60 frames per second, the average frame rate is 59 fps.

While the dip in frame rate is negligible and nothing to talk about, the drop in resolution is a surprise. It was previously rumored (and believed) that Mario Kart 8 was a 1080p game, but it’s actually rendered at 720p. What’s odd is that Nintendo never denied that the game ran at 1080p.

We can’t say that we’re too surprised at the game doesn’t run at full 1080p and 60 fps. Games on the PS4 and Xbox One, much more powerful systems, are struggling to get to 1080p and 60 fps. And considering Mario kart 8’s visual quality — it’s one of the best looking Wii U games to date — a 1280×720 resolution isn’t too bad.

One way Nintendo achieved a steady 60 (or 59) fps was to not include any anti-aliasing in the game. If you thought the game looked “jaggy” at times around the edges, you know why. According to Digital Foundry, Nintendo had previously used a basic “edge-smoothing algorithm” for Wii U games that resulted in better image quality without a big performance hit. For Mario Kart 8, Nintendo completely abandoned anti-aliasing features, likely to hit the high frame rates in the game.

Does any of this affect the amazing gameplay? Do gamers notices this? Do they care? Probably not. Mario Kart 8 is still a must-have game for any Wii U owner.

You can find the full report on Mario Kart 8’s graphics at Digital Foundry here.

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  • https://twitter.com/Zorpix_Fang Zorpix

    I sure as heck wont notice

    • https://www.imthegoddamnbatman.com Gamer Mania

      Looks nice even for 720p to be honest.

    • Rinslowe

      I’m certain if their were other versions to compare against the difference in fidelity would be slightly noticeable. But negligible given the art direction, lighting and other effects present. Seeing as though the resolution is native 720p, means that the Wii U’s hardware upscaling will result in a nice clean image. Only marginally different than it would be if displayed @ 1080p native.
      In other words given the type of game, fluidity in frame rate and the deferred rendering at work/ lighting/ effects etc… It’ll be a rather beautiful title in it’s own right. With nothing directly to compare against.
      So yeah, given those facts. I won’t be noticing either.
      :)

      • https://twitter.com/Zorpix_Fang Zorpix

        yeah, it could be noticable, but it won’t be. I’ll be too busy laughing at how far behind y’all are ;)

        • Rinslowe

          Haaahaa!
          :P

    • http://facebook.com/validgraphics val berger

      I actually think I would. ESPECIALLY now that it hasn’t even AA which is like underlining every single pixel. At least on a TV bigger than 36″ it would’ve been nice to have either AA or 1080p. Buuuut yeah, as mentioned below, this video above is quite an argument why Nintendogames don’t necessarily have to deliver the best tech specs to be amazing. Nintendo decided to go for 60fps, because it’s one of the values that really has an impact on the whole dynamic of a videogame, especially a racer. And they even cut the AA for achieving this and I guess I respect that decision. I’m not happy about the Fact that the WiiU actually can’t render it at least with AA, but it won’t change the fun and that’s actually what it’s all about. 1080p neither, still something nice to have, especially with a 4player split screen game. So if I had to pick 3 things that keep MK8 from being a perfect game (assuming that the game rocks as much as it looks like) I’d say 5Player assynchronous MP which, for me, hurts the most as it would’ve been the perfect way to open WiiUs advantages to a broad audience, Battlemode maps (which I actually expect being added later on via DLC as I can’t believe they really aren’t including them) and 1080p which just isn’t possible but would be beautiful.

      • http://facebook.com/validgraphics val berger

        by the way, if you look at Mario Kart 64, especially compared to what the N64 was capable of delivering, it’s a perfect example of how a Mario Kart doesn’t need to stand out in terms of visual quality at all. So having a game looking as awesome as MK8 does, really might be more I can ask for. But one can dream, right?

      • https://twitter.com/Zorpix_Fang Zorpix

        isn’t AA for erasing jaggies?

        • http://facebook.com/validgraphics val berger

          Not sure if we don’t mean the same thing. But yes, it is.
          They cut the AA for improving the fps but as that game doesn’t run in 1080p you’ll see those jaggies quite good. depending on your viewport, of course. But actually I can totally see them in the video shown above. Still I gotta mention that this video looks so damn fun, I can totally understand why Nintendo didn’t go for 1080p or even AA because it’s just gonna be so damn fun =) too bad I’m travelling until sunday. BUT THEN…..beware….

          • https://twitter.com/Zorpix_Fang Zorpix

            ick… I hate jaggies :/ I won’t notice them when I’m racing and whatnot, but I really do hate them

          • http://facebook.com/validgraphics val berger

            yeah me too. but looking at that youtube video, even with that YT-compression you really see those jaggies, so I can imagine how bad it may be on a 40″ TV when thinking about it. I guess the only way for ignoring that are Multiplayer-MK8-Parties with a lot of beer.

          • https://twitter.com/Zorpix_Fang Zorpix

            everything’s fuzzy with beer goggles!

          • http://facebook.com/validgraphics val berger

            I’m afraid I won’t be able to see the difference to MK64 :(

          • https://twitter.com/Zorpix_Fang Zorpix

            hopefully the gameplay will be better >.>

          • http://facebook.com/validgraphics val berger

            yeah although I kinda liked its glitches =)

          • https://twitter.com/Zorpix_Fang Zorpix

            i just didnt like power sliding. or how slow you seemed to go

  • mario54671

    I TOLD you guys. It’s 720p! Every time I pointed this out “NO UR JUST A PS4 FANBOY LOLOL”

    Now I won’t be disappointed while everyone else will be either disappointed or will backtrack with “Well, uh, 720p is good enough! I won’t notice!”

    That aside, the nitpicking in this analysis was a bit excessive. Going on about certain grass textures in Wii Moo Moo Meadows or how “pixelated” certain things looked. And yes, one less frame per second won’t make me cancel my preorder from Amazon.

    • https://www.imthegoddamnbatman.com Gamer Mania

      I was one of those people who said that this game was in “1080p” but after playing games like Dead Rising 3 and Titanfall I’ve begun to accept 720p because you really don’t notice much of a difference because 720p Native is much different from 720p Upscaled which is pretty much what the last gen did.

      • mario54671

        I do notice the difference actually, but it’s not a big deal to me. It was just frustrating as hell when people kept going on about how they “knew” this game was 720p and cited Eurogamer’s review as “evidence.”

        So here comes Digital Foundry, guys who do super anal analyses on games… and they finally confirm what I knew all along. So I’m not disappointed.

        Though, in response to your comment (and the comment you made above), PS3/360 games ran usually in 540p (like Call of Duty) or 600p. First party titles, like Uncharted, ran in native 720p. But yes, considering that many titles (particularly on Xbox One) struggle to go beyond 720p… Mario Kart 8, with its impressive visuals, running in 720p isn’t disappointing.

        It’s just disappointing to those who had this silly expectation based on rumors that had no basis whatsoever. ;)

        • https://www.imthegoddamnbatman.com Gamer Mania

          I think Uncharted managed to get in the native 720p zone because it was being developed by people who were owned by Sony but yeah, I know what you mean, the newer console run in 720p, 792p, 900p and 1080p so for MK8 to actually have amazing visuals for only a minor lower resolution is actually pretty good. Killzone Shadow Fall is an example of what not to do, the Singleplayer can only really run at 30 fps in 1080p but the Multiplayer is playing in 1080i which I believe is a only slightly higher than 720p.

          I just don’t see the point in the whole “Resolution Wars”… it’s like the Bit Wars… dumb, pointless and it always makes people look like an ass when they are proven wrong.

          • mario54671

            Yeah, that’s what I meant, Naughty Dog is a first party Sony studio, they know the hardware well.

            Either way, I have the game preordered. My HD monitor is very small, so from a distance, the game will still look very good. 59fps…60fps, THAT I won’t notice.

          • Ben English

            The Eurogamer article also noted that the 59fps thing seems to be a glitch, as it’s caused by a frame being doubled every 64 frames. Which means it could be patched out unless it was an intentional concession to something else the devs wanted.

          • C4

            “Which means it could be patched out unless it was an intentional concession to something else the devs wanted.”

            The “concession” was probably to release the game at its release date :P

            As you said it’s a minor thing and looks absolutely patchable, if they find what’s causing it.

          • Ben English

            1080i is just as much higher than 720p as 1080p is in terms of units of resolution. The difference is that ‘p’ (progressive scan) video signals display the whole frame at once, while ‘i’ (interlaced) signals display the image as a series of horizontal lines. How obvious the interlacing is depends a lot on what the image is of.

          • oontz

            “1080i which I believe is a only slightly higher than 720p.”

            You have completely made yourself look like an idiot who has no clue about resolutions and HD displays. Just because you believe it, doesn’t make it fact.

      • abe

        Considering this came as a “shock” to people even though footage has been everywhere, people have played demos, reviews have been done and no one said Its not 1080 shows how little it really matters. Can we not have the native resolution pissing contest here? Doesn’t matter how high you get it, at the end of the day it’s just piss on the floor

      • oontz

        “720p Native is much different from 720p Upscaled which is pretty much what the last gen did.’

        How so since almost every Ps3 game was 720p native resolution.

    • companyoflosers

      digital foundry is not nintendo and until nintendo confirms, id take everything said here with a grain of salt. that being said, its not that hard to believe it will be 720p and like u said, it wont make anyone cancel their pre orders.

      • mario54671

        Yes, but they’re far more credible than some guy at Eurogamer making one statement about “Yeah, it’s 1080p” in his review and getting everyone excited (which is exactly what happened). These guys are super anal (and are the same guys that told us the real hardware of the Wii U, something Nintendo will never confirm), so when they say it’s 720p… yeah, it’s 720p. Nintendo will also never confirm that the game will “dip to 59fps,” because it’s negligible and doesn’t really make much of a difference. Nintendo will never confirm it, most likely… but they have given us every indication that it’s 720p. 720p screenshots, vague terms like “HD resolution” (720p is technically considered “HD,” so it still counts).

        • Daniel Gonzalez

          Well, there is no technically about it. 720p is HD resolution. I agree with the rest of what you said there.

    • Ultrasyd

      Dude you were right, I highly suspected this too, judging by the screenshots and other details. That’s what I was saying too on the “Wii U pushed to its limits article”. I remember those stupid posts like “take this, Wii U is not on the same level as PS4 and Xbox One, it’s BETTER”. Anyway, it doesn’t change a lot of things, the game will be good. But well, I hate fanboyisme from both sides :D

  • https://www.imthegoddamnbatman.com Gamer Mania

    720p vs Native 720p

    People say that this means the Wii U is a last gen console, but they’d be wrong. Native 720p means that the pixels are much more even and gives the users a much cleaner image than it would be if the game was upscalled to 720p, which is the next part of my talk.

    The PS3 and Xbox 360 are running in native 480p which means they upscale their games into 720p and 1080p which is why if you play a PS3/XB360 game on a big screen it looks stretched and whoopered looking.

    So overall, the Wii U is a next gen console because 720p to 1080p are the next gen resolutions.

    • bistricky

      I think its perfectly fine that this game is “native 720p” …… rather that, then pushing it to 1080p and having the frame rate drop significantly etc ….. Its going to be a great game ……………………………… and we know that Nintendo took their time to test this game at native 1080p and recognized that 720p is where it will work best. The 30th of this month can’t come fast enough. :D

      • https://www.imthegoddamnbatman.com Gamer Mania

        Yeah, I like certain games *cough cough* Driveclub *cough cough*

        Still, Mario Kart 8 looks amazing even in 720p

      • matthew garcia

        It is perfectly fine that the game runs at 720p. the game look game looks vibrant enough to where it doesn’t even matter. Still not sure why Nintendo couldn’t just say it was 720p though. Did they not think people were smart enough to find out

        • mac

          Because Nintendo is not concerned with (resolutions, strength hardware) them is an important good gameplay

          • matthew garcia

            Well I know that but what’s the problem of just mentioning it.

          • companyoflosers

            probably to spark interest. if you dont reveal certain seemingly important details, people will talk about it. having people talking about it is better than them not talking about it as much or at all. it could be for publicity.

          • tronic307

            It’s a beautiful game, that’s all I need to know.

          • Magnus Eriksson

            If that was true Nintendo should just have kept on supporting the Wii with games instead of making the Wii U.

        • bistricky

          I think your right Matthew ….. Nintendo could have said (and maybe should have said) it was a “native 720p” because at this setting their game is near-flawless (based on the reviews I read so far) ….. yet, I do believe that most with a modern flat screen t.v. are 1080p / or 4k (although personally, I decided to buy a 720p t.v. so that I could afford a much (much) bigger t.v. …. LOL) …. but by the looks of it, all this generation gaming consoles are struggling to release games at “native 1080p” ….. I would imagine that because our t.v.’s can handle 1080p+ then we would hope that the games we buy today would meet that standard. And Nintendo (as well as Sony and Microsoft) have avoided to openly state their gaming consoles big games are not meeting 1080p. Fortunately for Nintendo, they are releasing games which are reaching 85%-91% ratings and that makes me ready to shell out my money for this 720p game. :D

        • Usaamah

          They didn’t mention it either way. It doesn’t matter what it is. Why would they need to say it when it looks as good as it does?
          People would just latch on and say 720p wtf! Meanwhile it looks so good everyone assumed it was 1080p.

      • Adam Porter

        true that it doesn’t really matter, but the only thing is nintendo said it would run games in 1080p which it doesn’t usually, so it’s just another lie nintendo made about wiiU before it launched.

      • Magnus Eriksson

        Maybe its fine for you. But its unlikely fine for all those who want Wii U to demonstrate its a generation jump. Things like this proves its nothing but an unsupported, overpriced and outdated product. Even if the game looks good it doesnt keep its promises. Things like this is the reason why Wii U cannot compete with the others. I think its sad.

      • Jim Peterson

        “PS3 and Xbox 360 are running in native 480p”

        Uh, what? No. Most PS3 and 360 games run in native 720p. There are a few games that are lower than that and run in native 600p or thereabouts that are upscaled to 720p and even some others that are native 1080p, such as Ridge Racer and Wipeout. I dont know where you got 480p. Though I agree, 720p is fine.

        • bistricky

          Hi Guest. I didn’t say that. I think you replied to the wrong person. Cheers :D

          • Jim Peterson

            Yeah, I saw my error and deleted the post, dont know why its coming up as ‘guest’.

    • matthew garcia

      Next gen should be 4k. All these next gen consoles are weak as fuck

      • companyoflosers

        a 4k console would cost too much. look at the pc’s out there that can do 4k gaming. they are upwards in the area of 2000 bucks or more. you have unrealistic expectations dude. not gonna happen for at least 10 years.

        • matthew garcia

          Well what do you think should have happened now

          • companyoflosers

            i think things are exactly as they should be. they have a bit more power to play weith then last gen so yes, while we do have hd native resolution compared to the sub hd native resolutions we had with 360 and ps3, they need to devote that extra power towards gameplay, not graphics. we have had too many experiences like colonial marines happen for my taste.

        • Victor Alexis

          You say it would cost too much, but the next generation will be in 10 years (if this is a good generation for PS4 and XBone). I imagine that 4k will be the average resolution for TVs, or at least native 1440p.

          • companyoflosers

            well ya, ten years from now the cost of something like that would be less. ten years ago 1080p would have been expensive. the comment i was responding to was saying the xb1 and ps4 should have been 4k which i was disagreeing with. ten years from now, no problem, right now, very expensive.

      • Rinslowe

        Next gen most likely will be…

        If what you’re meaning is this gen should be 4K, then you’d be dreaming. Last gen barely managed to produce the majority of games @ native 720p. Whereas many were equally a little short of that figure. Some exceptions to the rule were present @ 1080p, but those were rare occasions.

        Even most PC titles on decent rigs aren’t providing playable framerates @ 4K. Average high end right now is definitely 2.5k. Whereas the minority of PC gamers can achieve usable (40+) framerates @ 4k resolution.

        That means 4k may just hit it’s stride this generation for the average PC enthusiast. Which makes next gen consoles a possible target. But this generation? Was never going to happen.

        But saying the Wii U, PS4 or Xbox One are weak as fuck based on 4k resolution is strange…

      • GmailIsDown

        i take it that you mean the next-gen nintendo console. the predecessor of wii u.

        • Sean Jarret

          I take it that you mean the successor.

      • https://www.imthegoddamnbatman.com Gamer Mania

        Unless you’d like a console that costs $1000 then I don’t really see that happening. Want 4k Graphics? Play on PC. Want some fun exclusives? Get any platform you want.

        • oontz

          You now have zero credibility for any of your comments after what you posted above… just saying.

      • Krzysztof

        Why would they do that? No one has 4k TV yet!

        • DC777

          Nor will they until they are cheap as hell. I would say 4K won’t be the norm until 2020+

        • 504HotBoy

          There are a number amount of people who own a Ultra HD (4K) television (my self included). So you can’t say people don’t own them cause they do. Best Buy have some great deals on 4k TVs for people who interested in buying any.

      • DC777

        yeah pretty disappointing so far…

        Has there even been ONE new gen major release that is native 1080p, 60fps after all the hype and money spent?

      • Magnus Eriksson

        Nah, not realistic, but they should be able to pull off 1080 in 60fps.

      • Ryan Michael Riñon Nillo

        What’s the point of 4k? I get resolution is a thing and all, but to me, I can barely tell the difference between 720 and 1080. Maybe it’s because my eyesight is finally deteriorating, but I’m sure there are others out there who can’t tell the difference.

        • oontz

          ” I can barely tell the difference between 720 and 1080.”

          I feel bad for you… a little.

        • Jim Peterson

          Agreed. I tested myself on my PC changing up the resolutions on BF4 (with all anti-aliasing off). I could definitely see a (minor) improvement between 720p and 1080p, but once I got as high as 900p I could no longer detect any difference.

      • Jim Peterson

        Thats utterly retarded. Do you know what kind of PC rig is needed to play games at 4K? Do you have any idea how much a console with that much power would cost? All for a ludicrously high resolution that only a tiny, tiny percentage of the population would even have a TV that could display it and even fewer would be able to even tell the difference?

        Personally I detest the the march towards 4K on PC. So very little is gained at the expense of so much processing horsepower that could be used to much better elsewhere.

    • david jarman

      I’m not replying to you I’m just reposting this here.

      Wait a second! Eurogamer aka digital foundry originally confirmed it 1080p. They pulled all articles about it,
      but I was able to find another game site that quoted them.
      http://mynintendonews.com/2014/05/05/eurogamer-confirms-mario-kart-8-is-1080p-and-60fps-even-in-two-player-split-screen/

      Ign also had sourced eorogamer about it being 1080p and that was pulled.

      Edit: I found the link to eurogamer originally saying its 1080p.
      http://www.eurogamer.net/articles/2014-04-03-gorgeous-mario-kart-8-retro-tracks-compared-to-originals

    • Kruste

      wait wait, hold on…. PS3 and 360 output native 480p, which is upscaled to 720? what the fucking fuckedy FUCK? do you even know what you’re talking about? have you ever owned one of those systems or at least seen them in action? You’re either very oblivious to basic facts or displaying an almost sad level of denial. Both systems are perfectly capable of outputting native full HD resolution, with most games running at a native 720p. There are games that run at lower resolutions than that (640p on Alan Wake and Halo Reach I believe, for example), but none as low as 480p (which is the highest native resolution the original Wii was capable of).

      My comment is in no way about Wii U vs other systems, I just wanted to set things right. The fact that people liked your post shows that most users on this site are easily blinded by obviously wrong statements as long they are worded in a way that suggests some sort of knowledge in that sort of field.

      • Rinslowe

        I don’t like your approach so much. But yeah true. Although there were a decent amount of 360/ PS3 titles @ strange native resolutions slightly lower than 720p. I can’t remember any off the top of my head that used 480p resolution.

        I also agree that both consoles were capable of hitting 1080p, but these titles @ that native resolution were the minority by far. Basically if you wanted to do anything within budget and with any level of decent effects, AI, textures and geometry then you’d stay clear of even attempting 1080p at all…

        I’m not going to attempt a cosole comparison debate either. But it is worth mentioning what a title like Kart is achieving at native 720p considering the rendering approach, apparent texture quality achieving multiple light sources, real time shadowing and robust alpha effect usage while maintaining a near solid 60 fps, would be no easy feat on last gen hardware. If possible to the same quality at all.
        Wii U uses very decent hardware upscaling to improve that a little bit further as well. So very nice effort on Ninty’s behalf here.

      • https://www.imthegoddamnbatman.com Gamer Mania
        • Victor Alexis

          It says they can produce an image resolution of 480p UP TO 1080p. NOTICE the “up-to”. Seriously, Nintendo fanboys need to stop being so delusional. Most games run at native 720p and very, very few can reach 1080p.

          480p to 1080p, not just 480p – remember that.
          With most games running at native 720p and none at 480p.

      • Rinslowe
      • Rich Garriques

        actually no hes right , the majority of x360 games and ps3 games run lower then 720p that is a fact. the only ones that come close to 720p and that’s with frame rate drops are the exclusives like , halo and uncharted. other then that the majority of them don’t run at 720p. and there is small hand full of games that actually run at 1080p on those consoles but that is because those games are not graphic intensive games at all. in time you will see that wii u vastly more powerful then these consoles by a large margin and is very close to x1 and a few steps behind ps4.

        • xPhoenixMoon

          I love my Wii U, seriously, but you people are delusional. The Wii U is not that powerful, some of you need to accept this and move on.

          To say the system is close to the Xbox One or the PS4 is just absurd. A simple example, the Wii U is over %50 more powerful than a PS3. A PS4 is ten times more powerful than the PS3.

          Just by comparing the specifications on the hardware it will tell you this.

          • matt

            Listen they are not wiiu specs they never got released…..so what ever and if they were the specs ps4 would have looked better by now and Watchdogs on ps4 looks aweful that’s the 10th game that was meant to look amazing and 1080p and it falls flat.

          • Rinslowe

            Although we’re beyond the point now of sheer no’s alone telling us the exact performance output for each component. And each components unique pairing and configurations or the custom nature of each components architecture. Wii U is certainly not as powerful as the other two consoles in brute strength. This is an undeniable fact.

            The only way to know by just how much each design is maximised towards efficient performance is by having each one running the exact same benchmarks. And standard part testing doesn’t apply here. Even for rough estimates.
            Although, the other clear way to judge each consoles true capabilities is in the titles released towards the ends of their respective lifespans.

            In that regard, PS4 and Xbox One are showing a few effects that looks to be out of Wii U’s ability to handle in a practical sense so far. But to complicate things further it also comes down to the type of game and fair optimisations across each platform.

            Having said that, at the end of the day it matters little. All three consoles are showing promise in the visual department. The age of the unsightly game is behind us, for the most part. Except when it’s a shocking example of bad programming or artistic impression…

      • Sean Jarret

        “fucking fuckedy FUCK”
        My thoughts exactly when I read that ludicrous claim.

        • Zach Cruz

          Glad I wasn’t the only one

    • Lophs

      Uh…how did this comment get that many thumbs up, plain wrong information and wishful thinking I guess. The PS3, 360 do not have any problem displaying 1080p per se anymore than the Wii U, however technical limitations of the 3 consoles and the need to maintain acceptable frame rates especially in FPS games means more often than not they display sub HD resolutions, and then upscale to HD.

      Example being the sub HD resolutions (880×720) for COD games on all three platforms (Black Ops 2, Ghost). Games like Raymond Legend, which isn’t pushing the polygon count, are in native 1080p on all consoles.

      • http://facebook.com/validgraphics val berger

        Wondering why so many people are calling Rayman Raymond. No offense at all, it’s just funny sometimes :)

      • Daniel Gonzalez

        “Uh…how did this comment get that many thumbs up”

        The site is called “WiiUDaily” for a reason. Fanboys upvote anything that is pro Nintendo, no matter how wrong it is.

    • Alex

      But I am extremely surprised that MK 8 is on 720p instead of 1080p because Nintendo worked extremely hard for this game, they had been working this game for 6 years, and this game pushes WiiU to the Max.

      • Michael Ocampo

        6 years, huh? Source?

        • oontz

          He has no source.

          • Daniel Gonzalez

            Lol. This is a good example why I steer clear of this site more often. Too many crazy fanboys like this.

      • http://facebook.com/validgraphics val berger

        so what? why should this automatically mean it’s 1080p? pushing it to the max has nothing to do with resolution. it just means they are throwing in as much as possible to get the best result. They decided against 1080p because the majority of the target audience won’t give a shit. I hoped for 1080p too because it would’ve told us a lot about what the WiiU is capable of, now it still tells that story, but it’s nothing surprising at all. Wonderful 101 had segments with nice graphics, 100 Heroes + a Bunch of Enemies + sometimes even a second section rendered on the gamepad at 60fps. That was quite nice already and Mario Kart 8 fits exactly into that graphical standard as it surely looks better than W101 while only having 12 characters on screen. So I wouldn’t expect the WiiU from exceeding that standard with future games that much. Still I think there’s no reason to be disappointed about it as Mario Kart 8 looks insanely great. The lack of AA or 1080p might hurt a bit on the tech side, but watching that video above instantly hits my in the face with that BUY NOW Fist

      • oontz

        “they had been working this game for 6 years”

        L O L, sorry they haven’t been working on this game since 2008. Most likely started production after MK7 was released in 2011.

    • Brandon

      Last gen 480p I highly doubt that.

      • greengecko007

        Only on WiiUDaily…

        • Brandon

          Lol

        • oontz

          only on the wii

        • Daniel Gonzalez

          You read my mind. I’m glad I only come around here on occasion now. I just had to click on this one and read the silly fanboy comments. Only on WiiUDaily indeed. Lol.

    • Rinslowe

      Here is a semi comprehensive list of a no’ of titles and resolutions on PS3…

      http://forum.beyond3d.com/showpost.php?p=1113342&postcount=2

    • greengecko007

      Sure, there are some games that were upscaled to HD on the PS3 or 360, but consoles themselves being native 480p? That’s just plain wrong, and you obviously own neither of them. There are many video output settings for the PS3 and 360, which you choose based on your TV and how it’s connected. Getting the display to be 1080p is as simple as hooking up an HDMI cable.

      As for the games, it depends, but there are numerous native 720p games on both systems, so let’s not kid ourselves.

    • oontz

      “The PS3 and Xbox 360 are running in native 480p which means they upscale their games into 720p and 1080p.”

      W O W, I have read some interesting things on here but this may take the cake. Do you actually believe this as fact? Did you think of googling this before posting on here?

    • Jim Peterson

      “PS3 and Xbox 360 are running in native 480p”

      Uh, what? No. Most PS3 and 360 games run in native 720p. There are a few games that are lower than that and run in native 600p or thereabouts that are upscaled to 720p and even some others that are native 1080p, such as Ridge Racer and Wipeout. I dont know where you got 480p. Though I agree, 720p is fine.

    • Jackassassin
      • matt

        The graphics are NEXTGEN so is a native 720p and please 59fps/60fps is basically as 60fps as a racer has ever been so the smoothest 60fps in a racer ever because every other racer that’s ever had the same tests drops 5frames even more alot more so it’s nitpicking at the highest level…..

        Try comparing another games framerate against MK8 and mariokart8 will wipe the floor with it.

        On another note Watchdogs ps4 is 900p/30fps and it wont just dip 1 frame here and there try 4frames here and there…..

        Mariokart 8 has proper nextgen textures/lighting/shades/animation at a native 720p at a as rock solid 60fps as your going to get.

        • Jackassassin

          Not to mention resolutiongate is negligible when console gaming on a big screen. You couldn’t tell the difference between 720p/1080p.

          60FPS, next-gen graphics, fun gameplay – Mario Kart 8 is more next-gen than the lot of “next-gen” games on the market at the moment. A praiseworthy Wii U title it is.

          • matt

            Mariokart8 is the only proper NEXTGEN game I’m sorry but them graphics at 60fps is just wow,this makes drive club look last gen…….wiiu specs have never been released other than it has lots of edram,a custom e6760 gpgpu and a tricore cpu with edram cache…..and so far I’m impressed with wiiu graphics more so then ps4 and xbox1 is crap.

          • pbd2

            This game looks a lot worse than say Killzone, Titanfall and Forza. Its still great for the low powered wiiu though.

          • Jackassassin

            “ps4 and xbox1 is crap.”

            Funny you say that; if you ask Gamer Mania, I’m actually a big XO fan myself (for a few reasons I won’t go off-topic, bringing up here), so…yep. Doesn’t mean I can’t appreciate the brilliant masterpieces Nintendo only offers. xD

            That said, in my opinion, the Wii U is the console harboring the most “next-gen” titles at the moment. Anything that can handle next-gen graphics and next-gen gameplay (Wind Waker HD, Super Mario 3D World, Mario Kart 8) deserves more appreciation than games focusing entirely on graphics (*cough* Killzone: Shadow Flop *cough* Ryse: Son of XbOne *cough*).
            _______________________________

            Unbeknownst to many, the Wii U is a powerhouse that’ll deliver to fans legendary Nintendo IPs next-genified regarding gameplay and graphics. If you saw Shadow of the Eternals running on the Wii U, you would’ve thought it was an XO/PS4 title. The Wii U is very capable.

            Maybe the Wii U won’t run Battlefield 5000 graphics, but it’s a Nintendo box; we don’t need a hauntingly realistic Mario in our lives. Nintendo games have always been stylized a certain way. I can’t imagine Nintendo’s exclusives looking any better on a PlayStation 4 than they will on Wii U.

            http://gamerant.com/wii-u-powerhouse-retro-studios/
            _______________________________

            I’m waiting for Nintendo to steal the E3 spotlight with reveals for the imminent Metroid and Zelda titles. A bit of next-gen Star Fox wouldn’t hurt either. A man can dream. :p

  • Andy Johnson

    If you do care that much about it, then you are playing the game for the wrong reasons.

  • “Sean” jjbredesen

    Oh, well i guess i was correct :P Can’t find my comment, but a couple of months ago i said that there was no chance that it would run at 1080p, and that there it would be impossible to do 5 players and still keep a 60fps, and that the game would be in 720p.

    But anyways it still looks fantastic, and even if it runs at 59fps, how is going to notice xD I could barley when concentrating at noticing it, and even then it was not sure if i could.

    Anyways will not effect how well the game plays, and i am sure it will be fantastic.

    • Sean Jarret

      It’s not even 60FPS for 4-players… I think it is a missed opportunity to not have 5-player or 2-player without split screen (so gamepad + TV) like sonic all stars did.

      Regardless, I’ll enjoy this game very much (I don’t have any friends anyway)

      • “Sean” jjbredesen

        It is 30fps 3-4 players, it runs at 60, but each side of the screen is updated every 2nd frame, so it actually runs at 30.

        But yeah, i wish that they did something more with the gamepad :/

        • Sean Jarret

          I know! I read the report (back when it came out) – ah well, plenty of games that do use the gamepad I haven’t beaten yet to scratch that itch.

          I wonder if X will use it in any way.

          • “Sean” jjbredesen

            I would think that it will. Perhaps to summon mechs, chat and display the map.

            Not sure what else, but i guess we will find out at E3!

  • mac

    720p vs Native 720p

    People say that this means the Wii U is a last gen console, but they’d be wrong. Native 720p means that the pixels are much more even and gives the users a much cleaner image than it would be if the game was upscalled to 720p, which is the next part of my talk.

    The PS3 and Xbox 360 are running in native 480p which means they upscale their games into 720p and 1080p which is why if you play a PS3/XB360 game on a big screen it looks stretched and whoopered looking.

    So overall, the Wii U is a next gen console because 720p to 1080p are the next gen resolutions.

    So it doesn’t really matter and here is another example:

    Please tell me which one is different ??

    http://i1.ytimg.com/vi/sqNZ7gFKQFs/maxresdefault.jpg

    • mario54671

      This doesn’t look right. A truly 720p game upscaled to 1080p resolution would have incredibly jagged edges.

      Sorry, this image doesn’t depict it accurately.

      • “Sean” jjbredesen

        There is also the image compression, of a JPEG file, and the fact that you are not viewing this in its full size.

        You can still tell the difference, but it is extremely hard, and does not represent actual gameplay.

      • https://www.imthegoddamnbatman.com Gamer Mania

        Little Diagram showing the benefits of each Resolution. The gap just keeps getting smaller.

        • mario54671

          As the other fellow pointed out, image compression and how it’s not the right resolution doesn’t depict the 720p/1080p accurately.

          For those who somehow don’t know this (I’m not saying you don’t, I’m just putting this out there), 720p is 1280×720. 1080p is 1920×1080. 1080p is… a larger image by its very nature. More pixels. 1280×720 stretched out onto 1920×1080 is going to make the game look a little pixelated and have noticeable jagged edges (especially on large monitors). This image doesn’t depict it accurately. The “720p” image looks like a doctored up 1080p image with faulty “evidence” just to prove a point. Please, by all means, prove that point, but don’t use false proof.

          • https://www.imthegoddamnbatman.com Gamer Mania

            Actually, consoles have a scaler chip inside, even the PS4 and Xbox One has to it produce amazing graphics even at a low res.

          • mario54671

            For whatever reason, I didn’t see your image. Didn’t show at first.

            First, this last response, that has nothing to do with what I’m saying. Whether or not they have the “scaler” chip inside is irrelevant. You produce “amazing” graphics, but you can’t take away the noticeable upscaling and jagged edges. That’s a resolution issue. This is why people like higher resolutions. It makes small text readable, and gives overall clarity with less jagged edges. A console manufacturer can put whatever scaler chip they like inside a console, it won’t stop a 360p image from looking like ass on a 1080p monitor.

          • https://www.imthegoddamnbatman.com Gamer Mania

            I’m talking about games like Donkey Kong Country: Tropical Freeze looks amazing and its running in Native 720p and never looks stretched.

          • mario54671

            Oh… it looks stretched. If you look at the “1080p” screenshots that are out there, the game does look stretched, and THAT represents the difference of native 1080p vs. native 720p better than this image does above in the original comment. Not that it doesn’t look good, but it does look stretched.

            Now, that image you posted, I can’t really say this is accurate.

            A 480p monitor looks like ass to me whether I’m standing 10 feet or 20 feet away from it. 640×480 or 854×480… this is an archaic resolution that is easily noticeable. I mean, maybe it’s just me with an iPhone (which, many people laugh at for having a “measly” resolution of 1136×640 on a 4 inch screen), but sorry, I can easily tell the resolutions on even large displays.

            Perceptions of what “high quality” images are changes anyway. Before, the term “HD” meant resolutions like 1024×768 or even slightly below. I certainly see the jagged edges even in 1080p games…and I’m more than just 2-3 feet away from my 24 inch 1080p monitor, as this chart says I need to be.

          • https://www.imthegoddamnbatman.com Gamer Mania

            Doesn’t look stretched of my 50′ Inch TV…. you smoking crack?

          • mario54671

            No, I just have decent eyesight with my glasses on?

            Besides, that diagram you pointed me to is also flawed in another way. This diagram states that 1080p is ONLY beneficial on those with 20 inch 1080p monitors if they’re sitting 2.5 feet away from them.

            Seriously? One needs to be that far away?

            So in other words, the Retina display on the MacBook Pro (which has been bested by other laptops with even higher resolutions) is useless at its whopping 2880×1800 resolution, because one needs to sit a couple inches away from it in order to see the benefits on its 15 inch display? I mean, this thing is saying that I need to be around 2 feet away from a 1440p monitor to “see the benefits,” yet there are laptops, like the 15 inch MacBook Pro with HIGHER resolutions than that. Sorry, that chart seems like it was created by someone stuck in the past and doesn’t want to accept that our current resolutions are archaic.

          • Rinslowe

            I agree. But the techniques between hardware driven upscaling differ just as much as brand. And the results equally so. Not two techniques are created equal and hardware differs by manufacturer. Definitely at the extreme case or 360p image upscaled to 1080p, it is not going to look healthy by any means. But depending on the quality of the part and the technique the result will still vary.
            At higher resolutions again and depending once more on the quality of the scaler chip/ scaler process used the image will display better with each step up @ the native resolution.
            At native 720p using a decent scalar chip/ process it is possible to avoid serious visual artifacting for the most part providing a clean and nearly comparable image at distance up to 1080p. And the result will vary by manufacturer and technique.
            One thing is obvious, both PS4 and Wii U have decent built-in hardware upscaling – whereas the majority of titles upscaled from native 720p to 1080p will display a minimal amount of artifacting at the relative fair viewing distances.

            But if the source material had a 1080p native counterpart to compare with, the difference would be perceivable to most people. Just not by any amount that matters a whole lot. Unless you’re a genuine videophile

        • mustdisqus

          Only the biggest geeks will care or fanboys of other consoles trying to state theirs is better. The majority of non tech heads won’t care. It’s like blu ray or hd tv channels. Some people just don’t see the difference when they sit that far back, and not everyone wants a tv cinema that takes up the entire room anyway.
          I would rather play a game than runs smoothly than a game of an even higher res that likes to dip in frame rate when you least expect.

          • oontz

            “not everyone wants a tv cinema that takes up the entire room anyway.”

            What, what?

          • mustdisqus

            That’s not to say that plenty of people wouldn’t love it..:) but there are many that just don’t watch enough tv to care. Giant thin and light tv screens that hang on the wall are out already-so I am sure one day a regular tv taking up an entire living room wall isn’t far off

          • oontz

            Well anyone that enjoys media such as movies, tv shows and games… would naturally want a bigger display if possible.

    • https://www.imthegoddamnbatman.com Gamer Mania

      You got that from my mate Trolls for Good, didn’t you on my Nintendo News.

    • darkcreap

      Honestly speaking, I am unable to notice the difference between those two images. They look pretty much the same to me.

    • oontz

      “The PS3 and Xbox 360 are running in native 480p”

      Nope.

  • Tyrone Hope

    Does anyone know if u get the digital version of Mario kart 8, do u still get the free game?

    • “Sean” jjbredesen

      Yes you do, as long as you buy and register it before june 30th.

    • Jared Lytle

      Well by register he means have your eshop account linked to your club Nintendo account.

  • Jared Lytle

    People who say you shouldn’t play a game for the graphics are wrong. People who say you SHOULD play a game for the graphics are also wrong. You should play a game because it’s fun, but looking nice is good too. Just because a game looks nice doesn’t mean it’s good but the opposite is true as well. Just because a game doesn’t look nice doesn’t inherently mean it will be good like a lot of people seem to think now a days.

    Like I heard someone say if you are playing this game for the graphics then you are playing it for the wrong reasons, but if you don’t see them as a perk then you aren’t truly admiring the game.

    • https://www.imthegoddamnbatman.com Gamer Mania

      Amazing graphics is really a bonus for this game because it’s fun as hell.

    • “Sean” jjbredesen

      As long as the game plays good and you enjoy playing it graphics don’t matter, but if looking at the screen gives you a headache then there is a problem.

      Graphics do add to the charm of the game, and do help the experience. And a game with horrible graphics is not always that enjoyably to play.

      Games such as WindWaker get a lot of the charm from the artstyle, but it is a fantastic game without them.

      Graphics do effect the enjoyment a bit, but playing games for the graphics is like watching porn for the story.

      • Jared Lytle

        yeah I guess I was just trying to say judge it as a package and don’t dissect it and try to sell it through individual parts. It’s a whole which a lot of people don’t seem to realize. Tearing it apart to be able to appreciate it is like drinking soda but saying one ingredient isn’t good enough and ruins the whole thing.

        • “Sean” jjbredesen

          Yup, graphics can play a part, and in many games such as MK8 it is the icing on the cake.

      • JB

        “playing games for the graphics is like watching porn for the story”

        Well my friend, you are missing out on some fine storytelling… LOL

  • JB

    Good thing I never really get into those “It’s 1080p!” “It’s NOT 1080p” augments. That way I have nothing to backtrack (or brag) about. All I care about is “How does it play?” :-)

    • https://www.imthegoddamnbatman.com Gamer Mania

      Pointless mate, don’t bother with that crap.
      It’s like the Bit Wars, remember how that went down?

      • Decker Shado

        But DUDE… Blast processing!

        • Rinslowe

          Yeah, it was a blast…
          :)

        • https://www.imthegoddamnbatman.com Gamer Mania

          Blast Processing was marketing slang for “Please buy our console…”

      • oontz

        “Pointless mate, don’t bother with that crap. ”

        Isn’t that EXACTLY what you did above using completely false data… yeah hypocrite much?

  • Jason

    I won’t care, I played it at GameStop and it looks really beautiful. But why does it say on the eShop it says that it’s highest resolution is 1080p.

    • Nathan Minsk

      It supports upscaling to 1080p i.e. you can play it on a 1080p output

  • JB

    I’m sooo past ready for this game! I’ve had this 60 bucks sitting in my account for weeks! Haha

    • Jason

      Hope the tax in your state is 0%. Mine is 8.875% so I have to pay $65.31

      • JB

        Ouch. It’s 0% in my state… At least until Nintendo decides to build a brick and mortar store where I live. I barely escaped paying Microsoft, as they decided to open their store across the state line… Lol

        • https://twitter.com/Zorpix_Fang Zorpix

          wait, what state?

          And how can you download it already? o.0

          • Adrian Brown

            He can’t, it says “Download here at m….(idnight 05/31)” :P

          • JB

            Missouri. Though I wish I was special enough to have it downloaded already, it’s just advertisement for the midnight launch :-P

          • Clel

            Wait, how come you don’t have to pay taxes on that??

          • https://twitter.com/Zorpix_Fang Zorpix

            oooh XD

        • Krzysztof Łochwinowicz

          In poland i have 23% tax. :/

          • “Sean” jjbredesen

            Norway= 39% :/

          • Krzysztof Łochwinowicz

            That is too much to handle:P
            But yeah, social means taxes.
            Now compare average salary between our countries ;)

          • Magnus Eriksson

            Free healthcare, free schools and education, high average saleries, good welfare system… Even with high taxes people have quite a lot of money in Norway.

          • “Sean” jjbredesen

            Ja, vi har penger men vi må jobbe hardt for dei.

            Var nede i Malawi og det er det 3. fattigaste landet i Afrika.

            Der kosta ein Cola 3kr. Her tjena vi meir og ting kosta meir. Når vi skal handle i utlandet er vi rike, men i vårt ege land så er det ikkje så ekstrem står forskjell fra folk i andre land. Men ja vi har det mye bedre en dei fleste.

          • The Clockwork Being

            Thats really true. It kinda balances out in the end.

          • Jarkko

            salary means shite if basic groceries cost you four times more than in the US as it does in Norway.

            There is no such thing as free school or free health care. When you put all the taxes together, the nordic countries have about 70-80 percent taxes wqhile the social programs give very bad quality by comparison to private sector ones. I live in Finland so I know.

            There is no well working welfare system since welfare programs in principle are robbery and immoral and doesn’t help people to get in work moral. They turn citizens into lazy and useless slobs, especially the immigrants who come here already without skills or language capability and will stay that way. so the results are in, Europe is in huge decline and sinking fast.

          • “Sean” jjbredesen

            Yeah that is true, we do make a lot, but i prices are a lot higher to.

          • Sean Jarret

            I’m in a high-earner, high-tax country too.
            It sure makes vacations cheap!

          • “Sean” jjbredesen

            Yup that is the most positive thing! I am guessing your from the UK??

            For Norwigiens it is actually cheap to go to the UK and US, and when you go to countries in Afrika it is like being a millionaire!

            I have been in Zambia, Malawi, Ethiopia and Egypt and Malawi was so cheap that i was able to survive on 100USD for 13-14 days! And still have money left.

          • Sean Jarret

            Netherlands, actually.
            I went to Poland, Indonesia etc. Poland may be 23% tax but everything from food to products is pretty cheap.

            Taxes on products aren’t as high as Norway – but 21% on all products (6% on food) and a higher price due to staff costing more are pretty high – not to mention the taxes taken from our paycheck to pay for all social services:
            Depending on how much you earn, you need to give 37%, 42%, 47% or 52% of your paycheck to the Dutch version of uncle Sam. I’m in the 42% zone.

            Due to this labour costs are higher, but products are also more expensive than many other countries – despite the lower tax number.

          • Krzysztof Łochwinowicz

            Its preety cheap for you.

            Minimal salary in Poland is 550 USD gross/month and avarage is about 1300 USD gross. Add taxes and mandatory insurances and 40% of your money is taken away from you before you get it. Then you buy things and pay VAT, duty and excises.

            :D

          • The Clockwork Being

            Wow Canada is just 13%, still bad though but not as bad as you guys.

          • sYnaXis

            In Alberta, 5% tax and thats it.

      • Kyle

        why dont you just change your location? Its possible. Try using the zipcode: 97330.

        • Jason

          That’s illegal, and some people online who’ve done that said that their Wii U’s got bricked.

          • Kyle

            Lol, I’m glad I dont live in US then

          • Zach Cruz

            I use to do this on 3DS all that happened is eventually they patched the systems and you had to put in your correct zip code to get it working…. it worked for a time though.

      • ZeldaFan83

        I’m in Oregon. 0% tax.

      • Sperling

        In Brazil It’s unbelivable 72% taxes! Also, Brazil is one of the countries in the lowest rank position when it comes to return of money taxes in benefits for the population.

      • Zach Cruz

        Mine is also 8. somthing I Live in WA.. but 10minutes from portland OR where they have no sales tax +++

      • sYnaXis

        I’m in Canada, so I need to pay 64.99 Plus tax.

        Shitty dollar yo.

  • anthony optimo

    Da F#€ge?

  • companyoflosers

    until nintendo releases an official statement about the resolution, im not going give either side too much thought. if its native 1080p great, if its not, oh well but digital foundry is not nintendo and unless they have a copy already ripped and analyzed, all they are doing is guessing. i DO find it difficult to belive games like bayonetta 2 run at native 1080p 60fps and this (a racing game) doesnt.

    • Andrew Gonzalez

      I think Nintendo is smart not to officially announce this info. More developers should keep it to themselves so people can actually be excited for a fun game.

      • Rinslowe

        True or at least give the fans a taste of the game through demo’s, video’s first etc… To build that level of indifference when the specs release.
        There’s always going to be that case of people wanting to know out of curiosity what the full specs are, eventually.
        It’s ok to release specs these days, but at the right time. If it’s the first thing mentioned it’s all people have to compare with. And there are still a large portion of gamer’s out there that believe resolution in itself is the most important factor. Of course there’s a lot more involved than that….

    • http://obaforums.wordpress.com DragonSilths

      Platinum Games is either lying or these guys are, same with Smash Bros, If MK8 isn’t 1080p and 60fps then this generation is a joke and never needed to happen.

      • companyoflosers

        or people had unrealistically high expectations… you got wat u paid for. they wouldnt have been able to give us full native 1080p for most stuff without making it more expensive. they told us before the consoles all came out that graphics would not see a big jump. this gen is a good time to focus on making better games, not better graphics.

        • http://obaforums.wordpress.com DragonSilths

          Yeah for Sony and Microsoft it wouldn’t be a big jump, but for Nintendo it would be.

          • companyoflosers

            well thats simply because the jump from sd to hd PLUS nintendo went straight from sub hd output resolutions to hd in contrast to microsoft and sony who’s consoles output their gameplay at hd resolutions a whole generation earlier. so yes, nintendo did have a jump going from last gen to this gen, but they are still relatively behind, just not as much and their games still look and play great!

    • Ultrasyd

      I think that Digital Foundry must have a copy, just like all the magazines and websites that do reviews. If the game would have been 1080p, I think that Nintendo would have claimed this a lot, like for Windwaker.
      It’s possible that Bayonetta 2 is 1080p @60 fps right now, like Mario Kart probably was, like Watch_dogs was. And with time and the game going bigger, it’s time to optimise and lower their expectation for graphics.

  • Gabe Hoffman

    There is a few other things about this analysis. Apparently the 59fps deal only occurs when you are racing with CPU opponents. Also another thing I picked up is that the reason framerate is halved with 3-4 players is because refresh rate alternates between each side of the screen. Overall I don’t see how this is such a big deal. a single frame difference would be practically unnoticeable to the human eye

  • Diaz

    I thought it was 720p upscaled to 1080p

    • Andrew Gonzalez

      When I saw all the movement in the backgrounds and how dynamic some of these maps are I thought to myself “how can the wii u pull all this off?” The game looks stunning none the less even in 720p.

      • Diaz

        The game is definitely beautiful. For the weaker of the three consoles it sure can do a lot.

  • HavokPants

    fun fact if you have a small tv like computer moniter ect ect your are 1 frame faster than people with big tvs so yeah
    next time you get killed in cod when you fired first
    BLAME THE BIG TV

    • http://www.mgotaku.net/ Misaki

      This isn’t 100% true. Some big TVs can have a faster response time while small monitors can be slower. It depends on the TV model, and also on the TV settings.

      • HavokPants

        yeah but on some level it is true

  • DC777

    WTG DF. Thanks for the support /s

  • Dark Lord Sauron

    until nintendo comes out saying wat mario kart 8 really runs at im not buying into wat the graphic wizards from digital foundry says their not the ones that made the game so i like to hear from nintendo mouth first

  • Petri

    Its rather interesting, that the game never dips below 59fps.
    This might have something to do with design choices?
    Or DF’s equipment failure?

    • C4

      It basically runs 60 fps even when under load or without AIs on track (even in 2 player splitscreen if the article is right). There are a few games that drop noticably at checkpoints / quicksaves when otherwise they run stable. Maybe they are doing something in the background every second and didn’t notice that it halts the game for a frame. Since it only happens with AIs it could be saving data for replays (some racing games like Sonic Racing Transformed don’t even support replays). Of course it’s just a guess.

  • ZeldaFan83

    I find it funny that no one really noticed that it wasn’t 1080p until it’s official then all these tech trolls get on here going: what the hell its only 720p, this is bullshit. You couldn’t even tell the difference. 720 and 1080 isn’t that big of a difference, you can barely tell.

    • http://www.mgotaku.net/ Misaki

      Actually, I always said it was 720p. So I noticed. But I don’t care. The game looks good regardless.

  • http://www.mgotaku.net/ Misaki

    Told ya’ll.

    • http://www.mgotaku.net/ Misaki

      And I ain’t even mad.

  • HorizonChaser

    So, that article saying that MK8 pushed the Wii U to its limits is now saying that native 720p 59fps is the Wii U’s limits?

    • mario54671

      Hah, yeah.

      Well, 720p/59fps with these advanced visuals (lovely lighting effects that depict a morning sunrise like in Moo Moo Meadows, and the advanced shading, and the higher polygon models). However, 1080p/60fps for games like Super Smash Bros. for Wii U with scaled back visuals (that game doesn’t look nearly as visually impressive as Mario Kart 8, but it still looks decent) would ALSO be pushing the Wii U’s limits.

    • Officer Raichu

      Well then bayo 2 musty be more technical advance since platinum said it was going to be 1080p 60 fps

    • Rinslowe

      Not if you’re looking at just resolution and framerate alone lol.

      You have to also consider the complexity of the game in it’s entirety. What type of lighting is it using, textures, geometry, AI etc…
      If the Wii U is as DF mentioned using multiple real time and baked shadows, lighting and alpha effects with high quality textures by use of a deferred rendering and lighting approach then yeah it’s possible Nintendo’s comment makes sense, for the most part. It also explains somewhat the exclusion of any AA. Although this can be overcome. Nintendo didn’t agree this time, it seems.

  • david jarman

    Wait a second! Eurogamer aka digital foundry originally confirmed it 1080p. They pulled all articles about it,
    but I was able to find another game site that quoted them.
    http://mynintendonews.com/2014/05/05/eurogamer-confirms-mario-kart-8-is-1080p-and-60fps-even-in-two-player-split-screen/

    Ign also had sourced eorogamer about it being 1080p and that was pulled.

    • Ultrasyd

      It was only in the review, they didn’t make any deep analysis. They didn’t say that is was native or upscaled by the way. Everyone took this as a reference for sure, and claimed that Nintendo confirmed 1080p.

  • condor87z

    Well either way the game sure does look pretty.

  • Moreck

    People are surprised by this? You could tell from screen shots and videos. Super Smash Bros does look like it’s actually rendering in 1080p. We’ll see if that sticks.

    • http://obaforums.wordpress.com DragonSilths

      Fuck that Smash Bros is going to be 360p and 12.5 fps. Nintendo cant see to do shit anymore.

      • Brandon

        Wtf, lol. 720p is not a bad thing, no need to hate nintendo now.

        • http://obaforums.wordpress.com DragonSilths

          Now? I’ve hated Nintendo for like a year now.

          • Brandon

            Why, I thought you liked them.

          • http://obaforums.wordpress.com DragonSilths

            Pf, no, I have no love left for Nintenderp. After 18 long years of being almost a Nintendo fanboy, I no longer agree with them and support them.

  • sharlo galmo

    Afcourse it is not 1080p native, this game is make with old devkits. Don’t you guys remember, that Iwata say taht the final devkit was finish on november 2012? So this game never used the treu power from the WiiU, games that we gonna see later this year, maybe show us a littebit tpower from the WiiU. Games that we gonna see on 2015/2016 gonna show the realy power from the final devkit!

    • Ultrasyd

      No no, this has nothing to do with an old kit or anything. It’s a choice they made, for the best gameplay possible. It might be due to the power of the hardware, just as on PS4 where very few games are 1080p @60 fps. What about Rayman then, it’s a newer dev kit ? Same for the Windwaker ?

      • sharlo galmo

        Is simple dude, windwaker is a remake and rayman is a 2d game. But i think that they choose for purpose 720pnative indeed., but i think, if they want they easly can go for 1080p.

        • Ultrasyd

          Sure, it’s not the same kind of games, but what I meant is that the devkit (if this story of early dev kit not doing HD is not an urban legend), is available. I’m now wondering what the Wii U can really deliver at the max. Not that I care too much, I don’t have a 4K TV yet and a polished game running at 720p can be wonderful :p

          • sharlo galmo

            I think that the WiiU gonna suprise alot of peeps, it gonna beging with Zelda U, and Fast Racing Neo that use 4/8k texture’s. Games that we gonna see on 2015 a later gonna shine waaaay more….

          • Ultrasyd

            Yeah Shinen are good. Hopefully we’ll know more about all that at E3.

  • Rabbi Bongstien

    Who the hell cares?! It looks awesome!

  • Mario

    …I CAN’T BARELY NOTICE THE DIFFERENCE!!

  • MysteryT

    It bothers me INSANELY that he doesn’t perform tricks on jumps -.-
    Because of this, I wasn’t able to finish the video.

  • Nathan Minsk

    I am at least happy that they chose 60 fps over 1080p. 60 is NEEDED for racing games

  • Someone Cool

    I can feel it in the air…the anticipation…so close now.

  • steveb944

    Well too late for me as I have that blue shell bundle already preordered. I wouldn’t cancel my purchase regardless, but it’s still a let down. WTH is the purpose of me purchasing hardware that can work 1080p but I only get 720 software? We can’t even say we have 60 fps because we’re 1 short.

    And what’s with all the fanboys? When we thought it was 1080p and 60fps we were shooting EVERYONE down shouting from rooftops that we had the holy grail coming. And now everyone just says ‘it’s okay’? Nintendo didn’t lie to us as they never promised anything, but they definitely slowed down the hype train with this bit of news.

    /rant. I just expect perfection with the long wait for this title or any game in general with this drought.

    • Someone Cool

      It is 60fps. Saying it’s only 59 makes you sound like a giant DBag, I’m not saying you are one…just pointin’ it out.

      • steveb944

        Thanks for keeping it real. I just got caught up in the moment.

        • Someone Cool

          lol ya no sweat, I kinda figured that’s what was going on. It’s pretty easy to do after all…to get caught up in the moment I mean.

    • Andrew Gonzalez

      Nintendo never officially said it themselves as far as I know and the resolution/fps shouldn’t be a purchasing factor in the first place.

      • steveb944

        No they never did, everyone just jumped the gun.

        I agree, gameplay is the most important factor for me and we know that’ll be perfect. You have to admit tho it’s a beautiful looking game and be glad it’s looking that much better versus past releases. I will thoroughly enjoy those fps.

    • mario54671

      Well, that IS the question isn’t it? In fact, it was the question last generation. Those consoles could output in 1080p and bragged about “1080p,” but could never render games in 1080p. This is also why there’s the whole “resolution-gate” thing now, because the PS4/Xbox One struggle to do full 1080p properly… despite the fact that their predecessors could actually output in that resolution.

      To be fair, Wii U DOES have a few 1080p games. (Rayman Legends, Wind Waker HD, Smash Bros. for Wii U, and a bunch of indie titles like Child of Light that don’t push the system’s graphical capabilities that much)

      But I DO agree with you on the fanboys. First it was, “LOL PS4 XBONE SUXXORZ WII U HAZ MARIO KART IT DOES 1080P/60FPS LOLOL.” I was one of those people that kept telling them “actually… there’s no confirmation on the resolution, Nintendo’s been very quiet about it” (and they still haven’t said anything), and I’d get bombarded with fanboys accusing me I love PS4 and hobo anus. NOW they get proven wrong, and then they say “WELL I DON’T PLAY PIXELS I PLAY DA GOOD GAMEZ LOLOLOL”

      • steveb944

        I didn’t know all those titles were 1080p, thanks for the info.

        I actually laughed out loud when I read your last paragraph. LOL. Thanks.

      • Magnus Gonzalez

        Child of Light runs at 720p. Calling people fanboys because they were happy Kart was rumored to be 1080p is harsh. What…people can’t be proud of their purchase and choice? Neither PS4 or Xbone are overwhelming us with 1080p either in case you hadn’t noticed

        • mario54671

          *HEADDESK*

          People can be proud of their purchase, there’s absolutely nothing wrong with that, but to insult OTHER people for merely being fans of the Xbox One or PS4 and how those consoles struggle to do 1080p (yes, I’m aware of that… you clearly didn’t read my comment at all because I already acknowledged that)… and THEN citing Mario Kart 8 as proof… ALL OF THIS based on a rumor! THEN when Mario Kart 8 is confirmed to be native 720p, these same people backtrack “Oh well… I don’t play pixels, I never cared at all!”

          No, sorry, you don’t get to do both. You either care about resolution so much that you want to brag about it and be an asshole to other console owners, or you don’t care and just keep your mouth shut the whole time.

          So no, I have no remorse for merely calling them fanboys… because I COULD call them other things (rightfully so) ALONG with fanboys. And I stand by that.

          • Magnus Gonzalez

            not all my comments were directed at you. This is a Wii U site, hence the fans being happy about the Wii U. It goes without saying that people here are going to try and defend it by comparing it to the PS4 and Xbone which are more powerful. From what I’ve read, there were reports (even from DF) that the game was 1080p 60fps. Now they are refuting that. We still don’t know definitively. When people heard the first rumor they were psyched. I don’t remember people doing much but defending themselves against the onslaught of fanboys saying it only hit that benchmark because of the kiddy graphics used.
            There are a few I have seen that were bragging and now are saying it doesn’t matter. You can have both though. You can be happy and proud about it and still okay with it once you find out it’s only 720p. People like the game so it probably doesn’t matter all that much either way.

          • mario54671

            I’ve not seen one Digital Foundry report on the resolution or even one of this game. You have any links?

            It was EUROGAMER who promoted the whole 1080p/60fps recently, and then Eurogamer now is reporting what Digital Foundry has said.

            And no, no you can’t. If you brag “MY SYSTEM IS NOT INCAPABLE FUCK UR SYSTEM LOL,” you can’t go around saying “Well, I really don’t care.” If you didn’t care, you wouldn’t brag. People who are happy with the system will probably say a few things, but they wouldn’t put OTHERS down with the whole resolution thing and then claim they never cared. Bullshit they “never cared.” That’s classic hypocrisy.

            The people who really don’t care don’t bother commenting on these articles on the internet. They just go and buy the game, and enjoy it. Simple as that.

      • Ultrasyd

        I wish I could now give a reply to this InterTreble guy. When I asked him to give me a link to Nintendo confirming that, he said “wait …. I have MUCH better because you wouldn’t trust Nintendo anyway. Here is a link to Eurogamer playing the game”. And he gave an other source too … based on Eurogamer:D But it’s not possible anymore to comment on the previous article, too bad …

        • mario54671

          Yeah… and yet, Eurogamer is the one publishing what Digital Foundry is saying. Go figure. ;)

    • Ultrasyd

      I understand what you mean. All those guys claiming that Nintendo confirmed 1080p, and no one was able to provide the source. It was just Eurogamer mentionning 1080p in their review, and everybody copy / pasted that. If you really don’t care about resolution, then don’t feel so proud or “superior” when a rumor says it’s 1080p : )
      Actually, Nintendo didn’t say anything about that.

      I’m still very excited of course, not a single day without having a look at the previews. But if this 720p is confirmed, then I think it’s an important piece of information, just as everyone thought that 1080p @60 fps was an important piece of information.

  • CydeFxt

    I’m really over the res and FPS articles EVERYWHERE.

  • Dark Link

    I don’t give a f*ck what the game looks like, as long as it plays smooth and is fun :)

  • MetroidZero

    Totally off-topic, but a friend uploaded this pic on his Facebook wall. Never saw it before, probably an old pic. Take it or leave it. ;-)

    • Dominicruz

      sony always copy Nintendo ,sony can copy Nintendo but its not the same quality

      • SolarShane13

        Yes, because Motion controls, Karting games, and fighting games are copies. LOL.

    • Someone Cool

      I think I have seen that pic before, at least one very similar. Sony does have a thing for Nintendo products.

    • SolarShane13

      To be fair, Vita is entirely it’s own console.

    • Brandon

      The ps vita remote play was something to come, since even the psp did it awhile back.

      • That guy who hates Spike

        Even before that, there was the GBA – GCN Link Cable
        And before then, there was the Pocketstation
        And even before then there was the Dreamcast’s Controller
        I suppose we can count the Super Gameboy as well, but that’s matter of opinion.

        • Brandon

          Damn Im too young, I didnt know it went that far back.

      • Daniel Gonzalez

        I love this one. Motion controls have been around for years. Nintendo certainly didn’t create it. Remote play is similar to off TV so I don’t see how Sony stole that. Here’s some history for fanboys. Mario Kart wasn’t the first kart game.

        http://www.modojo.com/features/a_brief_history_of_kart_racing_games

        Fans really need to do their research before commenting. Both companies aren’t truly innovative. They took old ideas, and made them better. Is Nintendo innovative? Not so much, and neither is Sony or Microsoft. Simply put.

    • Sdudyoy

      I don’t think the PSvita really counts, considering it’s it’s own console, it can function similarly but that’s about it.

    • https://www.imthegoddamnbatman.com Gamer Mania

      Vita and Move I’d have to disagree with.
      The Move was in development since the PS2 era but never saw the light of day until the Wii became popular.

      The Vita didn’t have remote play with many games but it was developed on the PS3 hardware for some games.

    • Michael Ocampo

      All they did was make a racing game… (as far as I know, please feel free to correct me on this if I’m wrong) By that logic, anyone who makes a racing game is ripping off Mario Kart?

    • Jim Peterson

      An image like that could ONLY appear on a Nintendo fanboy site.. We’ll just ignore all the inaccuracies there, like remote play being on Sony systems before the Wii U was ever released and motion controls on Sony systems being an evolution of the EyeToy and going back to 1999, long before the Wii was ever released. And while we’re at it we’ll just forget that Nintendo today is using technology like its DVD drive pioneered by Sony and a far more important innovation to the tech world than anythign Nintendo has done. And we’ll also especially forget all the things Nintendo has copied off Sony and MS, such as its networking and E-store.

  • http://obaforums.wordpress.com DragonSilths

    I’m sick of Nintendo fucking lying, either that or these guys are lying.

    • Someone Cool

      I’m curious. Assuming that these guys are telling the truth and that they are competent. How would that make Nintendo liars?

      • http://obaforums.wordpress.com DragonSilths

        Nintendo said months ago, Smash Bros, Bayonetta 2, MK8, would all be 1080p 60fps.

        • Someone Cool

          Are you sure it was Nintendo that said this?

        • Andrew Gonzalez

          The game looked so good that people believed it to be 1080p. Eurogamer made the claim and everyone bought into it. It showed that Nintendo can make a stunning looking game at only 720p.

  • Takarashi282

    Bah, this only hurt my pride a little. Just kidding though, I don’t really care if it’s 1080p or 720p. Mario Kart was always fun.

  • Thomas Vienna

    The point of saying that it runs at 59fps is that every 64 frames, a frame is duplicated, which is a little more noticeable than a single frame drop. I probably won’t notice it regardless, though.

    • Someone Cool

      Nope. Saying that you can notice a single duplicated frame once every 64 frames(which is probably only caused by Digital Foundry’s incompetence) is the exact same thing as saying “Hey, I’m an asshole”.

      • Thomas Vienna

        There were a couple times where I thought I saw it in the video above, if I pay attention hard enough. I’ll be paying attention to much more important things when I get the game, obviously.

        That would be hilarious if it turned out that the extra frame was actually cause by the machine that’s counting the frames lol. That would explain why it stalls evenly about once every second.

  • Distra

    Oh My God I’m so excited! Gonna spend next weekend playing MK 8 and Watch Dogs! Goodbye Social Life!

  • kayodoc

    Nintendo games never needed amazing graphics. What makes them awesome is the gameplay… graphics are just a bonus!

  • chominggirl

    According to me its better then this game because http://bit.ly/1jP7iTj

  • Elias Ruelas

    I thought this was known already… except for the 59 fps.

  • Darkness

    It’s not a big difference but Nintendo will always be chasing Microsoft and Sony. It’s unfortunate this new system is just now catching up with Xbox 360 and PS3.

    And people wonder why Nintendo can’t sell consoles, they need to stop catering to the bed wetters and high chair legends

    • Andrew St. Clair

      What would help Nintendo greatly is if gamers would stop thinking garbage like Halo, Call of Duty, Grand Theft Auto, and games of that matter were any good. Like that Watch Dogs game coming out soon. It looks like garbage, but everyone’s hyped for it. If people played games because they liked them, rather than playing games because they think it makes them hardcore, then Nintendo would do much better.

      • Brandon

        All those games, except for call of duty, are great games.

        • Andrew St. Clair

          Nope. They are all terrible.

          • Brandon

            You must only play nintendo games then.

          • Andrew St. Clair

            Nope. I play lots of games. I just happen to like ones that don’t suck. But, I am glad to see that you would make that kind of assumption about a person you know absolutely nothing about.

            It’s very bizarre that somebody would make that kind of statement about a person when that person is talking about the quality of games, some of which are not known to be on Nintendo consoles. I wouldn’t know that Grand Theft Auto and Halo sucked unless I had played them. One should have come to that conclusion on one’s own.

          • Brandon

            Many people say a game sucks or even say a console sucks without even trying it out. Those games are amazing, just because you dont like them doesnt mean they suck. Halo, gta, and watch dogs are both better games then mario kart in my opinion, but mario kart is still a good game.

          • Andrew St. Clair

            Which doesn’t change the fact that you are the type of person to make an assumption about a person without any knowledge of that person at all. Good job.

            And you’re right. Just because I don’t like them doesn’t make the suck. The fact that they suck is what makes them suck. And you apparently got an early playthrough of Watch Dogs because I wasn’t aware it was even out yet. I also like that both are better than Mario Kart, when three games were listed.

          • Brandon

            Ive made that assumption, because your talking bad about good third party games(execpt for halo thats a xbox game, I know) and saying that people that play those games, because there hardcore not because they like them, and if they didnt nintendo would do better. Yep that doesnt give me any reason to think you play nintendo games, there are many people on this site that hate third party and only nintendo games or at least games that come to nintendo consoles as an exclusive. Your trying to get mad at me for making that assumption, but you’re the one who thinks some gamers buy those great games, because it makes them hardcore. Fixing my mistake: Halo, gta, and watch dogs are all better games then mario kart in my opinion, but mario kart is still a good game.

          • Andrew St. Clair

            In order for you to make the assumption because I’m taking bad about good third party games, I’d have to be talking bad about good third party games. Since the games I mentioned are horrible, I am not doing that, and thusly, you cannot say you made that assumption based on it. You made the assumption based on absolutely nothing. And nobody who plays any of those games that I mentioned, plays them because they think they’re fun. In fact, all you’ll ever hear from the people who play them is complaining, complaining, complaining. Nobody likes them. They only play them because they know they’re supposed to if they are a hardcore gamer.

            And then you say that I’m trying to get mad at you for something. So, not only have you made assumptions about what games I play, but now you’re making assumptions about my emotions. You’re trying to tell me that I am trying to get mad at you. Well, guess what. I’m not. Too bad. If I was trying, I’d actually have to do some effort, and this hasn’t needed any effort. All I’ve been doing is stating exactly what you have been doing, and so for you’ve only admitted that I am right about what I say you do.

            Also, gamers don’t buy those great games because it makes them hardcore. First, the games aren’t great, so it is impossible to buy a great game when it isn’t great. Secondly, no gamer buys them because it makes them hardcore. They buy them because they believe it will make them hardcore. Someone, somewhere, told them that this is what hardcore gamers play, and they believed them. So, they play them because they believe it will lob them in with the hardcore community.

          • Brandon

            No, there you go again thinking those games are bad, just because you dont like them. People enjoy these games the same way you enjoy the games you play. What type of games do you play? Because damn you think you know everybody that plays the game, yep assumptions everywhere. Those games are great, just face the fact that they are, and not because ypu dont like them.

          • oontz

            Thanks for sharing your opinion.

      • Commander Jim

        And most retarded post of the day award goes to…

        • Andrew St. Clair

          …Commander Jim!

          Not only were you not involved in the conversation, but the one comment you make when you decide to include yourself has nothing to do with anything. You deserved the award, and I hope you cherish it.

      • oontz

        That was stupid. Sorry you couldn’t be more wrong.

  • FlapjackStudios

    There are 10 + articles saying MK8 runs at 60 fps in 1080p and Nintendo confirmed it too. Why is it now that when one article is written that everyone believes it? Is it because Digital Foundry is 100% reliable all the time? If so, big blunder reporting false news by the other online journalists.

    • SolarShane13

      Please tell me where Nintendo says “Full HD” or 1080p. If MK8 was 1080p, they would have showcased it like Wind Waker.

    • Ultrasyd

      Everybody said that Nintendo confirmed this, but no one could give a link to this Nintendo confirmation … Do you have something ?
      The only mention of 1080p was Eurogamers, and they didn’t say if native or upscaled.

    • Commander Jim

      “Is it because Digital Foundry is 100% reliable all the time?”

      Yes.

    • MerryBlind .

      Thing is, Nintendo never said it was 1080p, they only said: “we’re taking full advantage of HD” and people, instead of taking it with a grain of salt like they should, all thought “OMG 1080p CONFIRMED BY NINTENDO”.

    • oontz

      When did Nintendo ever confirm 1080p native resolution? Link please .

  • 16BITDAVE

    I don’t care, I just want to play the game already!

  • GmailIsDown

    i am going back staring at my native 1080p pure blue PS4 home screen. thank you.

  • Shootdatrupee!…

    Pfft 59fps…
    It’s ok, nobody will ever notice one less frame per second.

  • Somebody

    Nintendo could just release an update to make this run at 1080p native like Ubisoft did to AC4 on PS4.

    • MerryBlind .

      This won’t happen. However, they could easily patch in some Post-AA, and I hope they will.

  • Robert Manser

    PS Fanboys care!! JUST SAYIN!!!!

  • Adrian Brown

    I don’t care. It’s already preordered and I’ll play it on 05/31

  • http://ejercitogeek.net/ Mercurio2054

    the digital foundry article sounds very positive, and a bit impressed with somethings

  • Sdudyoy

    As I don’t care for resoloution past a reasonable stander definition, and don’t own a HD tv this wont affect me, but this will affect people who look for every last thing to hate on the Wii U.

    • oontz

      Or people who DO own hd tvs

      • Sdudyoy

        That’s why I said this won’t affect ME, and it really doesn’t affect anyone, the fact is people can play in lower resolution and it wont change a thing.

        • oontz

          “the fact is people can play in lower resolution and it wont change a thing.”

          except what it looks like.

          • Sdudyoy

            Are you really going to notice a such a difference between 720p and 1080p that it makes the game unplayable, if not than it doesn’t make a difference, games are about gameplay not how they look, if you care for looks than watch a movie.

  • Mason742

    Why can’t graphics be optional like PC. If i want 1080p 30fps instead of 60 the option should be there

    • MerryBlind .

      But there’s no reason to choose 1080p30fps over 720p60fps. Only in static images does 1080p30fps look better, but videogames are rarely static, are they?
      On modern LCD screens, the faster the movement on the screen, the blurrier the picture gets. Higher FPS helps keep the picture sharper when in motion.

      So, the “motion resolution” of 720p60fps is actually the same if not better than the motion resolution of 1080p30fps. Then, you get the standard advantages of higher framerate: more responsive controls and upgrade in visuals (smooth fps looks good guys, it’s just one more visual upgrade, just like 1080p is).

  • Jeffery02

    Half way through the video, I completely forgot that it was a FPS test and then I spent the rest of the video just admiring how great the game looks. And 720p is still HD as far as I care. I wish it ran in 1080p just for bragging purposes, but in terms of gaming, you won’t notice the difference anyway. I just can’t wait to see the game in person though as that will be the best quality I could ever see. I can’t trust a lot of videos though since they don’t run at the same specs as the actual game.

    • oontz

      If you have a large hd display the difference between 720p and 1080p is noticeable.

  • Prizm

    Anti-aliasing only looks good if it’s really well done. For years, AA looked like absolutely crap on PCs until the hardware was powerful enough to do it well. I’d prefer ‘jaggies’ over poor AA any day. Given Wii U’s limited graphics, MK8 looks nice and sharp.

    • MerryBlind .

      But Nintendo’s Post-AA (whatever it is) worked great on other titles! It works great in DK, 3D World, New Super Mario Bros. U (in levels; there’s no AA on the map screen), etc. I don’t understand why they couldn’t use the same Post-AA for MK8.

      • Prizm

        Don’t know. I can only guess that if they implemented the same AA they did for the other games, it would slow MK8 down. Maybe it has something to do with the speed of a racing game as opposed to a platformer.

        • MerryBlind .

          That’s the thing though. Post-AA isn’t demanding at all, it costs like 2 fps more or less depending on the implementation and the scene.

          In this case, either the creative director wanted the game to be as sharp as possible, or they just didn’t even think of implementing Post-AA in the game. Given it’s Nintendo we’re talking about, I’d go for the latter.

  • Josie the Sketcher

    I’m happy with 720p but it would be nice for Nintendo to confirm all these facts. Everyone’s becoming such tech geeks now. 720p or 1080, I don’t care!

  • Ultrasyd

    The funny thing is that everyone says “I don’t care about resolution”. Then, when there is an article about the limits of Wii being “1080p @60 fps”, everyone cares about resolution and some even affirm that Wii U is more powerful as a PS4, or equal. Then, suddenly, no one cares anyway :D

    • Magnus Gonzalez

      just no

    • Andrew Gonzalez

      You seem to care a lot.

    • MerryBlind .

      That applies to Xbox and Playsation communities, yes. But for Wii U, everyone was actually pleasantly surprised that MK8 was 1080p; everyone was expecting 720p, and were having doubt about it being 1080p.

  • Krzysztof

    OMG! 59 FPS? WTF! This frame rate drop is unacceptable. Nintendo’s doomed!!!

  • Darkgoat

    “instead of 60 frames per second, the average frame rate is 59 fps.” Can’t believe that line actually made it in.

  • Sean Jarret

    LOL @ All the reviewers who say they can see the difference between 720 & 1080p – yet needed Digital foundry to unearth this info.

  • Igor

    “We can’t say that we’re too surprised at the game doesn’t run at full 1080p and 60 fps. Games on the PS4 and Xbox One, much more powerful systems, are struggling to get to 1080p and 60 fps.” Are you retarded?

    • Commander Jim

      What exactly is incorrect about that statement?

      • Igor

        He’s comparing x to y. Doesn’t work that way. Games on ps4, for instance, are much more demanding than Mario Kart. If you were to play Mario Kart on ps4, it could easily handle it on 1080p (or higher) at 60 fps.

        • oontz

          This is true.

  • olden

    The game looks beautiful. Need I say more?

  • Zanzama

    On one hand it just shows how many graphic fetishists can actually visually distinguish 720p from 1080p. Dick-measuring in pixel numbers but when looking at it they can’t see a difference.

  • Skelterz

    The game runs at 60fps and hits a duplicate frame every 60 causing it to drop to 59 it is produced by AI racers, If you played online with people from across the world you’ll be playing steady 60fps, Its a minor annoyance that is patchable and will surely be fixed along with other discrepancies.

  • mustdisqus

    After watching some of the HD videos on youtube the bottom line is that the games overall design and graphics are some of the best yet and easily compare to any other modern console. Realistic does not always mean better. In fact, the push towards everything looking or acting real might not be a good thing at all in gaming.

  • tomtank91

    Digital foundry, if anyone believes anything that comes from them are silly. They originally said it was 1080p60fps and now saying 720p59fps.

    • MerryBlind .

      Wut? I’ve found them pretty reliable for their game analysis such as this one? Also it wasn’t them who said 1080p, it was eurogamer or someone else.

      • tomtank91

        They did say it, it’s the fact they’ve put a negative spin on a game that runs very smooth. Most games wish they could have a stable framerate.

        • MerryBlind .

          Well they just delivered the info as is, they didn’t put any negative spin on a game that runs very smooth.

          It runs very smooth, and it’s 720p, with no AA, but with GORGEOUS visuals all around.

          That is all.

  • Kenshin0011

    Wow, I barely notice the lack of anti aliasing. It’s not needed lol

    • MerryBlind .

      You can’t notice on a Youtube video; the compression actually acts as a form of AA if you will since it blurs the picture and lose quality.

  • Moyack

    lol XD

    • Someone Cool

      lol

    • C4

      Shigay plz

  • Richard Branches

    Since the eshop is still not available in my country (colombia) I decided to keep the unit in its box until they decide to launch the store. :-(

  • Elitepwnsface

    Time to cancel my preorder. I thought this was supposed to be a next gen game wtf. TROLOLOLOLOL I AM JOKING

    • Elitepwnsface

      Can’t wait to play this game. Preordered this puppy for $50 on newegg back in November. Going to be a lot of fun.

  • Nintenjoe82

    Are you sure they said steady 59fps?

    I am pretty sure they said 60fps with a duplicate frame every 64 frames.

  • Dominicruz

    I don’t care about 720p on this game ,But the best Zelda U needs to be 1080P and 60hz! Because it has to be a beautiful game with a lot of details ,dark and blood!

    • Brandon

      1080p on zelda is a long shot, unless they do 30fps, and even thats a MAYBE. Zelda is just a more demanding game the mario kart.

    • C4

      999 Rupees on that it will be 720p and 30 fps. But also filled with beautiful vista and environments.

      • MerryBlind .

        Right on buddy.

    • Andrew Gonzalez

      Zelda U just needs to be different.

  • MerryBlind .

    No AA? Really? I mean… Post-AA which was used in most Wii U games so far worked great, and it costs like 1-2 fps. Why did they omit it completely? Sure the game looks great, and this won’t stop me from having a blast with it, but such decision is just puzzling.

    No-AA vs Post-AA makes a huge difference.

    To anyone who have New Super Mario Bros. U: just compare the aliasing in-levels to aliasing on map. For some reasons, the map has no Post-AA, but the levels do. Weird weird decisions.

    • C4

      “To anyone who have New Super Mario Bros. U: just compare the aliasing
      in-levels to aliasing on map. For some reasons, the map has no Post-AA,
      but the levels do. Weird weird decisions.”

      Yeah… it’s strange. And doesn’t look at all like it because of performance – on the overworld map oO

      • MerryBlind .

        Yeah it can’t be because of performance issues; the map can’t be that demanding lol.

    • Purple

      what’s No-AA and Post-AA ?

      • MerryBlind .

        No-AA is No Anti-Aliasing. Post-AA is Post-Processing Anti-Aliasing.

        Aliasing is the jaggies or ‘staircase effect’ you get on edges. AA smooths out the pixels to hide those jaggies. Post-AA is a form of AA that is not demanding at all, because it is applied on top of the whole picture AFTER everything has already been rendered, thus the name “Post”-AA.

        Post-AA is essentially a glorified blur filter; some implementations blur the image too much without removing jaggies that well, other work very well without significant loss in image quality.

        Nintendo’s implementation so far (WW HD, NSMBU in levels, 3D World, DK, etc.) is pretty good. It makes the image a bit too smooth, but it also get rids of jaggies very well.

  • Brandon

    This is the most the wii u is going to do, not entirely but 720p@60fps is what most of its games are going to run. Unless its 30fps then it can 1080p, maybe. The exclusives coming out this year are only going to run 720p upscaled to 1080p, except for smash bros. thats going to be 1080p. The games still look great and run great and thats what matters the most.

    • Andrew Gonzalez

      I really wished fun gameplay is what matter the most but for some dumb reason in this day in age people tend to care about resolution and FPS more than anything else. It’s so damn annoying.

      • oontz

        People spend a lot of money on home theatre with large hd displays, only logical they would want the best content to view on those systems.

        • SkullScience

          If they spend loads of cash on their home theatre then I doubt a Wii U would be the mainstay gaming machine up to it, but when we are saying 720p and 59fps is somehow slumming it we know we have problems in this industry. I suspect this game will look good on the vast majority of HD outputs. Out of all the critical reviews of this game, none have questioned the visual fidelity. Nintendo need credit for what they have done with MK 8.

          • oontz

            It may not be their main console, but it may still be hooked up. I will buy and play MK8 regardless. But there is no denying that 1080p looks better than 720p.

          • Rinslowe

            I think that’s a simplification of facts…

            When looking at a 720p native image against the same at 1080p on a native 1080p TV, there are noticeable differences. Obviously those extra pixels are being filled in by stretching that most TV sets do automatically today via upscaling (not actually the same thing as a dedicated upscaler). So I agree with some of the people here like yourself who are claiming a big difference. However when an image is applied to a native 1080p TV from a 720p source with a decent hardware upscaler working on the image the difference is lessened considerably.

            The native max resolution of the same image will always be the cleanest. But I would challenge anyone to honestly say by any margin that really effects our perception of the visuals in comparison side by side. Especially when a capable hardware upscaler is involved, like the ones found in Wii U and PS4.

            For those that have TV upscaling built into their sets that can be toggled on or off. You’ll get a better result with a PS4 or Wii U with the setting turned off as both those consoles have decent hardware upscalers built in. Picture quality I found suffers when two separate devices are applying a different method to upscaling the same image.

            Alternatively if like me you have TV’s/ monitors and projectors with built in hardware upscalers or very competent upscaling algorithms that do the job better than a standard set would, try turning down the consoles output settings to the match the titles native resolution and let the TV/ Monitor or Projector do the work instead. In many cases the image will improve again, sometimes dramatically…

          • oontz

            “when an image is applied to a native 1080p TV from a 720p source with a decent hardware upscaler working on the image the difference is lessened considerably.”

            Totally agree. I was speaking of just native resolutions and not upscaled. Thats why I know MK8 will still look amazing, not as amazing as true native 1080p but amazing none the less.

          • Rinslowe

            Honestly so long as you’ve ensured the best hardware is doing the work, i.e; hardware upscaler like whats in PS4 or Wii U or built in upscaling algorithm as found in nearly all HD sets and not both. Then I doubt you’d notice the difference.
            I tend to just have the console tuned down to 720p and let my projector do the upscaliing when the titles are native 720p or less. It really does make a difference.

      • Brandon

        Dont get it confused, im not one of those people that only care about graphics and care nothing about gameplay, because if that was the case i would not like minecraft and nes games.

      • J_Joestar

        well FPS at least can affect Gameplay quite a bit.
        Though i’m not too picky about it as long as it is stable.

    • Rinslowe

      I think there’s a lot of truth in that. Nintendo really had 720p as a standard when designing the console. And thought that including a very capable means of hardware upscaling would be enough. For all intents and purposes, I think it is. Most Tv’s today being 1080p native…
      If 2.5k or 4k was going to be the standard within the next 5 years for TV then I would have questioned if that was the right decision.
      However, seeing as though both Sony and MS agree also, it does look to be an acceptable trade off.
      When looking at a 720p native image against the same at 1080p on a 1080p TV, there are noticeable differences. Obviously those extra pixels are being filled in. So I agree with some of the people here who are claiming a big difference. However when an image is applied to a native 1080p from 720p source with decent hardware upscaling the difference is lessened considerably. The native max resolution if the same image will always be the cleanest. But I would challenge anyone to honestly say by any margin that really effects our perception of the visuals in comparison.

  • Jonathan George Anaya

    Only the LOSERS who bought PS4s care about Native 1080p resolution.
    “Killzone runs Multiplayer at 50 framespersecond and native 1080i Interpolation”

    I guess since they can’t Brag about Great Games, or Innovative Gameplay, all they have left is Resolution to justify buying a Next Gen Console with No Next Gen Games

    • Commander Jim

      You’re an idiot.

      • Jonathan George Anaya

        Couldn’t argue against what I said because it was the truth, wasn’t it?

        Taking low blows…. Meanwhile, I have too many Next Gen games on my One-U

        • Jim Peterson

          More like arguing with idiot fanboys is a waste of time. I have all three next gen consoles. While I play the PS4 the most since it has the best versions of all the multiplats I enjoy all three and wish morons like youself would step in front of a bus.

  • aidden

    i love this game

  • Leo

    “Do gamers notices this? Do they care? Probably not.”

    What a useless piece of garbage article lol

    • C4

      What else do you expect? Should they lie it is a constant 60 fps under all circumstances just because they did’t notice it with naked eyes!? I agree the wording is a bit weird here and there though. As a technical analysis it could be much shorter.

  • Chase U

    Either way this game is fantastic and 5 DAYS AWAY GUYS!!!!! The drop in resolution is a surprised but doesn’t make me feel any different about the game!

  • Prizm

    I haven’t looked into this issue for a while, but isn’t the 59fps issue simply a result of the NTSC limitations? For instance, NTSC video is not 30fps, it is 29.97fps. A 60fps video is technically 59.94fps. It has to do with hertz and other NTSC specs.

    • SkullScience

      No, they believe it is a bug/glitch somewhere but haven’t been able to isolate. Suggestions it maybe due to the Mario Kart TV feature.

  • X3Charlie

    I’m perfectly fine with 30 frames, am more bothered by jaggies.

    • SkullScience

      Jaggies wouldn’t alter the gameplay but fps in a racer would. This game will be quality. I am a PC gamer mainly but am still excited to play this.

  • Charlieblizz

    I think it’s most telling that the 1080p thing doesn’t seem to have been questioned by people playing the game, and wasn’t in question until Digital Foundry’s analysis. Of the 55 reviews on metacritic, did any of them say, “Hey, this doesn’t look like 1080!” I don’t think so.

    For all of the focus on a console’s graphical abilities…how much difference does it really make if a game is at the lower HD spectrum? Apparently not as much as some folks make out since it was never really questioned with Kart.

  • Purple

    what’s anti aliasing mean?

    • brian

      anti aliasing is a technique (or variety of techniques) to “mask” or “blur” the jagged edges of polygons due to pixelation.

      • Banned_from_Japan

        Until I heard you said “polygons”…

  • Ace J

    i love how nintendo fanboys were bashing Drive Club because it can only display 900p 30 fps and Mario kart is 1080p 60 fps. but now its shown that mario kart is 720p 59fps and nintendo fans are saying it doesn’t matter. how does it not matter anymore all of a sudden?? typical nintendo fanboys

    • Hyde Gaming

      Da phuck you getting all this from? no one has ever said driveclub did 900p 30fps..driveclub isn’t watchdog. And secondly only the xbox fanboys have been bashing driveclub.

      • Sean Jarret

        Driveclub will be doing 30FPS… no idea about the 900p part.
        Read it in a developer interview (eurogamer, too lazy to find the link)

        They did a lot of work to improve the latency of the controls, though.

        • Hyde Gaming

          I know from a while ago driveclub is 1080p 30fps…..this guys is just talking just to talk when no one but xbox fanboys shit on driveclub.

          • Jonathan George Anaya

            Sony shat on Driveclub first by shutting down their Studio…

    • SkullScience

      Actually it is probably the 30fps part of a racer that you should be more worried about. I won’t be purchasing Drive Club on my PS4, but not because of technical shortcomings, which 30 fps in a racer which requires reflexes certainly is, but because of the abhorrent micro-transaction system in that game, which managed to destroy the sales of the last GT game but they still want to force it on the consumer.

    • Rinslowe

      Fanboys are all clowns.
      But to correct you, whoever you may be.
      It’s 60fps with a drop to 59 once every 64 frames for 0.012 of a second. That’s technically still a lot more 60 than 59.
      Actually calling it 59 “fps” is technically incorrect.
      :)

  • Roaming Pear

    already pre ordered mine..

  • Jim Peterson

    720p is fine for a game like MK, and any Nintendo game really. Its more realistic, detailed games like Battlefield 4 or Watch Dogs where you want as high a resolution as possible.

    • MerryBlind .

      It’s all about if a games is very detailed or more stylized. For example, Mario is more than fine at 720p, however, DK Toprical Freeze would have looked soooo much better in 1080p. In both case though, 60fps and good AA is more important than resolution.

  • InterTreble

    59 versus 60! A scandal!! Ahahahah! Mario Kart 8 will be played and enjoyed by who deserve it. I’ll pray for those who will skip it because they are looking for “the lost frame” somewhere else… :)

  • Jonathan Dogey

    I still know I will love the game

  • janco tianno

    Well… when people are saying that “graphics doesn’t matter”, it doesn’t mean “graphics doesn’t matter at all”.
    As I’ve said in the past, when I saw a video comparing AC4 : PS4 vs WIi U, the differences were ridiculous, and we still read comments saying “oh my god is soooo superior”. Honestly, in a situation like this, graphics doesn’t matter. “Because can do better water effects, because the texture res is better on that scene”…

    In a game with cartoonish graphics, 1080p or 720p won’t make a huge difference. At least for 99% of all players. But it is without anti-aliasing, and yes, that can make the difference, but probably it was a technical decision: Make sure the game is 60fps even if we can’t use some filters or is mandatory to decrease the detail level. (Let’s ignore the difference between 60fps to 59fps… cause maybe, next week we’ll se a report saying “OMG, MK8 is not even 720p, it is 718p, we can see two huuuge black borders!!!!!!!!”

  • jhell

    Dam Resolution Ok…

  • Dying_in_this_Crap_World

    Nobody thought 1080, Nintendo has stated that they will be releasing their games at 720 for all their games.

  • AM Real

    Hahahah….I love when Nintendrones get knocked off their high horse! There was absolutely no proof of the 1080p resolution and yet the Nintendo white knights were preaching it from the rafters, the same ppl who claimed resolution and graphics didn’t matter just a little while ago…pathetic. I’m a life long Nintendo fan who actually believes that it’s gamplay>graphics and I know 720 won’t kill this game by any means…I just hate “Nintendrones”…Big ups for posting this article and not having a biased.

  • Jackassassin

    Doesn’t affect me. Still looks like a quality next-gen game to me.

  • MrTravan

    I bet 99% of people trashing any resolution on any console couldn’t tell the difference by just looking at the screen to save their lives. If it looks good who care’s? Stop being a bunch of analyst wannabe’s and just play the damn game.

  • janco tianno

    A game in full hd (1920×1080) makes all the difference:
    http://i1.ytimg.com/vi/967mfHnKuc4/maxresdefault.jpg Forget 3D Models, polygons… if the graphics are amazing, but they are not full hd, it sucks. It doesn’t matter if you can’t see the difference.

  • PachterStation

    Cheapest I’ve seen it for is £37 ($62), which includes VAT and delivery. As for downloading games, it’s a total no brainer. You can’t sell or swap it…..

  • http://www.twitch.tv/insanityraptor/profile InsanityRaptor

    Thus proving that the Wii U IS Next-Gen. Xbox 360 and PS3 games weren’t 720p until WAY later into their lifespan.