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Nintendo shows handy infographic for all console & handheld sales

With the release of Nintendo’s financial information this morning, we’ve seen about what we expected before the reveal. We’ve known the Nintendo 3DS is performing well, while the Wii U is struggling. If anything, the release of financial information has served to cement the picture we already knew. Despite this, good news has come today. The announcement of Pokemon Omega Ruby and Alpha Sapphire has many Nintendo fans excited.

Aside from releasing the financial details for just this quarter, Nintendo also released a handy infographic that shows just how well both it’s handheld and console iterations have done over the years. The first comparison is that between the Wii and Wii U and the Nintendo DS and Nintendo 3DS. Obviously the Wii U is no where near close to the success of the Wii, but given that the Wii was released to near perfect storm conditions in terms of market and technology, it would be hard to replicate that level of success today.


While that image alone makes it seem pretty dire, looking back at the success of previous Nintendo consoles paints a different picture. The GameCube only had a life cycle of five years and sold relatively few consoles. It is considered one of Nintendo’s worst performing products in terms of sales, yet it managed to produce several titles that many consider to be the pinnacle of gaming for its console generation. The Wii U appears as though it could be doing the same.


So where will the Wii U end up within three years, since that’s the life cycle of the Wii U? Well, without sales information after the release of Mario Kart 8 and Super Smash Bros., we can’t really predict anything right now. Still, having a quick look over the sales numbers for all of Nintendo’s consoles and handhelds in history is an interesting look at the company as a whole.

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  • I’m okay with the Wii U Gamecubing

    • Denvy

      I believe we’ll be referring to such an event as Wii Uing in the future. If Nintendo’s really only estimating total sales around 10 million by next year, it’s just over for the console. Don’t get me wrong, I have no regrets about my day one purchase and look forward to a few more games, but its flopped in general.

      • Yup. Same outlook

        • Andrew W Garttmeyer

          meh, I kind of regret my day one purchase.

          • I don’t πŸ˜›

          • Andrew W Garttmeyer

            GOOD FOR YOU!!!


    • I’m okay with it Dreamcasting; in my book, I say that with unbridled love. Because, as everyone here knows, obviously,

      *goes and hides*

      • Madmagican

        I’d rather this NOT be Nintendo’s last console

        • You know, I forgot that was their last console. Still, I much rather buy and own a Dreamcast TODAY than an N64.

      • I don’t want nintendo to leave the business..

        • They won’t. Dreamcast was still an amazing console; the fact that it was their last one, really didnt have a lot to do with them stopping console producing so much as the inner fighting between Japanese and American Sega.

          • I didnt start gaming till PS1, so sadly, I missed Sega’s era πŸ™

          • Good enough. Trust me, those Sony guys will never matter. EVER.

          • who wha?

      • palomino blue

        Much love for Dreamcast.

        • Yes. Sega does what Nintendon’t. Don’t tell anyone I said that….

    • Rinslowe

      I think with their E-shop digital download platform up and running, Nintendo wouldn’t complain about that happening either…

  • cthreep

    Sales side, Wii u has been the most fun gaming system I’ve ever owned, and I’ve owned every nintendo console

    • Agent721

      Totally agree. It’s a great console.

    • definitely. I love the console

  • Wren Justin Umlauf

    All we need is games. I think the creative minds at Nintendo have writter’s block and are afraid to release something that will disappoint us. After the negative reviews of Other M, despite the fact that I loved it, the community really hurt our chances for another Metroid game, and who knows about everything else…

  • Ducked

    Wow, Nintendo DS software sales is near one million. I wonder if the 3DS can get close to 100 million systems sold.

    • swic11


      • Ducked


  • jjbredesen

    This is really handy, but it has been on there investor site for years πŸ˜›

  • Sdudyoy

    This is kinda off topic but I feel like complaining lol, I just figured I’m leaving for Idaho on JUNE 10th the day E3 starts, aw well, Idaho is a nice place.

  • swic11

    Well, it goes to show that even that the Wii U is selling dismally, Nintendo will be here afterwards. Proof of this is the gamecubes lifetime sales.

  • anthony optimo

    I agree with a Forbes article that said that the name Wii U is a big reason the system is not selling well, the name Super Wii is more fitting now that I have played Super Mario 3D World, DK Tropical Freeze, and seen trailers for Mario Kart 8.

    • Roadkill409

      If I could play my Wii U, both physical and eShop (and maybe Wii) games on the Super Wii, I would buy it in 2016. I would hope I could use the gamepad too. Just price it right and I am good.

    • The Bluntknight

      As much as I luv my wiiU I have to agree the name is daft and did not help it’s cause at all. with the benefit of hindsight I believe Nintendo should have not tried to build upon the success of the wii but rather leave the wii as a standalone success and market the wiiU as something entirely new. Different name, but same console and gamepad and compatibility with wii-motes and wii games. And they should have had more games that make the better use of the gamepad.

      • anthony optimo

        One thing is for sure, this is the last Nintendo console/product with the word “Wii” in it.

        • The Bluntknight

          They would be fools not to retire the wii name after the wiiU

  • Roadkill409

    To be honest, I comprehend why people don’t like the image of the Wii U, but I am having a hard time understanding why. My family uses it far more than any other console we have. And we use the gamepad for more than just gaming. It has become part of our daily electronics. I just wish the range was farther. We have tablets and phones, but I find that I use the gamepad when I want to look something up quick or watch Netflix or Amazon Prime. Oh well.

    • Sdudyoy

      I wish there was a Gamepad range extender, I’d imagine it wouldn’t be too hard to make.

  • Sdudyoy

    Hey, I enjoy the Wii U and that’s good enough for me.

  • WarioForever

    Hey, I noticed that an average Wii U owner has more games than an average 3DS owner. That’s a good sign.

    • Zuxs13

      for the wii u not a good sign for the 3ds

    • well the 3DS has more owners though

    • asymptoteman

      That’s because 3DS owners are also buying DS games. I never owned a DS, so when I bought my 3DS I bought some DS games I missed and wanted to play.

  • Zuxs13

    The game attachment rate is they key here. With the GCN and Wii leading the way the Wii U is on pace to match that since both those consoles were around where the Wii U is at right now at the same point within their cycles.

    3DS on the other hand, OUCH!.

    • Kay Wrobel


    • Kay Wrobel

      Now I would like to see those numbers for 360 and PS3, or more so the Xbox One and PS4. That could be quite revealing.

      • Zuxs13

        The attachment rate of Xbox1 and PS4 is sitting around 2.9:1, half that of the Wii U and lower than the Wii U in the same period of cycle.

        The ps3 was terrible at around 5:1 lifetime the Xbox 360 rocked but still bellow wii and GCn at around 7.6:1

        • Kay Wrobel

          Yeah, and quite honestly, I don’t see anything interesting in either camp atm. in terms of games. It’s all the same. Now I know, Nintendo isn’t necessarily innovating their gameplay either, but there’s still something about the new 3D Mario and DK that makes me excited about those games. For the rest, I just put together a new gaming PC, all made of mid-range components and stuff I already had. That’ll give me some “next-gen” gaming when I feel the need for cinematic experience. What I would REALLY love to do is play my PC games on the Wii U gamepad. Heheh.

          • Zuxs13

            theres hacks for that to use the gamepad on a PC

          • Kay Wrobel

            I know. I watched the video where those two guys talk about how they hacked the pad and console and then demo it. But, where are the instructions to actually do it yourself? And also, what are the requirements on the PC side? I mean, I would totally purchase another gamepad on eBay just for that, tbh.

          • Kay Wrobel

            I’m also aware of the Shield. But that’s another $250. And: I’m currently on Vista which is not supported for nVidia’s GameStream and ShadowPlay features. So, purchasing a newer copy of Windows adds another $100 right there. $350 bucks just to play my PC games on a tablet-like device. And the Wii U has it all built-in. I so love my Wii U GamePad.

    • SolarShane13

      Living in the limelight, are we?

      To claim that the Wii U will match the Wii is downright ridiculous! Nintendo will NEVER have a bolt of lighting that the Wii was.

      Oh, why are you “ouching” at the 3DS’s AWESOME sales? 43.33 million units in THREE years is awesome! That’s 14.443_ million units per fiscal year.

      • Zuxs13

        Hey Solar, maybe you should read my comment next time before you lash out at me.

        I am talking about the attachment rate, NOT console sales. If you don’t know what that is then maybe you should ask before jumping to conclusions about someones comment.

        Ouch at the 3DS because it has the Worst attachment rate of all the Nintendo consoles, that is not a good thing. The higher the attachment rate is the more profits the company makes.

        • SolarShane13

          Where the hell are you getting the systems “attachment” rate from?

          I see nothing but sales numbers for both hardware and software.

          If your talking about the software sales, then I see nothing but good sales numbers.

          • Zuxs13

            It’s called math. Its pretty simple really. The 3DS has a despicable attachment rate, but its doing decent in sales.

          • SolarShane13

            “It’s called math”. I would know that HOW?

            I hate it when people assume that others know what their talking about.

            Also, I thought that we only cared about sales. Now we also care about the attachment rate? What’s next? This is getting really pathetic.

          • Zuxs13

            Im sorry simple division is hard for you to understand. Total game units sold divided by total console sales = attachment rate. This has been talked about in video game magazines and web sites since the 1990’s. Its important because it shows how effective the console is at keeping peoples attention along with how much more profit it makes.

            Games have a much higher profit margin then consoles do, and if on 3 games for every console is sold that is not a good thing. Another way to look at it is there have been dozens of highly rated 3DS games but the average 3DS owner has bought only a little over 3 of those games. But on the WiiU the average owner has bought closer to 6 nearly double!

            If the 3DS had the same attachment rate as the Wii U, Nintendo wouldn’t be in the “red” right now! So that is why it matters.

          • SolarShane13

            OMFG! Seriously? We’re moving to insults because I don’t know the exact equation or that you actually did the math to find the attachment rate?

            I ask how you got the attachment rate, then you say “it’s math”. I then ask how would I know “it’s math”, and now your bashing / insulting me for repeatedly asking HOW you got the attachment rate? DIY a favor: next time someone asks how you got that number, actually TELL THEM THE FUCK HOW.

          • Zuxs13

            well to be fair you were the one claiming i was “living in the Lime light” even though you had no idea what i was talking about so you thought you’d “call me out”.

            And oh im sorry i forgot we live in a word where people can learn for themselves they have to have someone spell it out for them. Not to mention look at the other posts on here where Dr. Wily wrote out every Attachment rate for all the above consoles on here. Or a quick Google search will give them for you too on every console ever sold.

          • Santiago

            — side note: sometimes companies even lose money on the console sale because they bet on software sales, so sometimes the more you sell a console, the more money you lose. This sounds ridiculous but it’s true. The catch is that the more consoles you sell, the more games people are likely to purchase, so that is why attachment rate is so important

  • steveb944

    Up until Wii U has similar core software of the past consoles and the big IPs from Nintendo, we can’t give judgment.

    When Mario Kart, Super Smash, Metroid, Star Fox, new Zelda, and Star Fox make the scene THEN we can say Wii U was a success or fail in hardware.

    Edit: I didn’t buy a Nintendo home console after the SNES because Sony reeled me in with the PS1 and PS2 because they were so popular with my friends. But when Nintendo innovated with Wii controls I came back to them, and repeated with Wii U.

    However I did make the jump from Nintendo home consoles to Nintendo portables as I have GBC, DS, DSI, and 3DS in my repertoire. So I’ve always been supporting Nintendo and always will.

  • Sycamore

    When I was younger I didn’t pick up a Gamecube and sprung for a ps2 with grand theft auto III, I did this just so i would fit in with all the kids playing these ‘mature’ games. I essentially got peer pressured. I regretted this decision because of all the Gamecube games I missed and so from the wii onward I jumped back to Nintendo. I wonder if this is a similar trend kids are going through now with the Wii U.

    • Kay Wrobel

      Unfortunately, the kids nowadays are totally on the mobile bandwagon. The other day, I stood in a long line at Sweet Tomatoes. And there was this 7yr old kid with his family. He was holding his Samsung S4 (go figure) and playing some kind of Android game. So is my son (he’s 4). He loves to play on the tablet. That’s why I’m kinda letting him play around with my Wii U Gamepad so he can see something other than mobile. He loves the Super Mario Bros U game, but with my recent purchase of Super Mario 3d World, he’s totally hooked on that game as well. Only saw the game like 3 or 4 times and is already constantly humming the title melody. Keeps asking me to play Mario. See? Nintendo has that effect on kids.

      • Sycamore

        That is actually really awesome

        • Kay Wrobel

          Yeah, I mean, I’m with him on the week-ends while my spouse is working. And he keeps asking for Mario 3D. So I popped in the new Donkey Kong Country game, and at first he seemed interested, but then said he doesn’t like the gorilla. He wants to see Mario.

        • Kay Wrobel

          He’s also very fond of Nintendoland. Loves the Ninja game. He can’t stop playing that one. I have to pry the gamepad from his hands. I’m helping him with the aiming. I’m holding the pad and aim at the Ninja’s and he keeps swiping the Ninja stars. He loves that. I bet he would also love the Game and Wario piece where you shoot noses at the screen characters. In fact, I know he would love that because he saw it one time at a GameStop.

      • Roadkill409

        Nintendo really does have an effect on kids. My 6 year old plays NES games. It surprises me that he would even play them but he does and he likes it.

        • Kay Wrobel

          Isn’t it amazing how they don’t have a care in the world for pixel density and shaders and polygons? My son loves the original Donkey Kong NES game. Just loves it. Simply because when Mario moves it makes that funny sound.

          • Roadkill409

            if you ask me, I think he likes the older games for the same reason he likes Minecraft. All the visual gaps are not filled in for you. He still need to use his imagination.

          • Kay Wrobel


          • thedeciderU

            interesting. also, maybe since young kids did not experience the advances in tech from generation to generation they can view all video entertainment aesthetics objectively?

            when i was growing up, it was always about one console outdoing another in terms of power, presentation, and scope. now with the idea of diminishing returns in mind, graphics are becoming less important to mass audiences. thoughts?

          • Roadkill409

            My children are under 6 and have played and enjoyed games from modern systems back to the Atari. They have not experienced the “console wars” of the past or present so they play games without brand loyalty or care for small graphic updates. They truly play a game for fun. I can clearly see games that are timeless when a kid plays a 30 year old game and enjoys him/herself. For example. We played the original Zelda and they were hooked from the first second. The game’s fun, challenge, looks, and game play were just right. I even showed him the manual online. And, no kidding, he was so interested in the details with the manual he made a presentation for my wife to explaining each item on each page. We played Elevator Action and he did not like it. We played Pac-Man on Atari, once again they liked it, but they also like the new Pac-Man championship edition DX. He liked Contra and Streets of Rage, but he did not get into Jackal, Alex Kidd, or Flicky. Yet they really like Gain Ground. They will sometimes play Mario 3 if they are in the right mood, but did not care for Mario Bros. He likes Load Runner and Little Big Planet for the level editors. And liked Star Flight for the exploration. However in general, they have a hard time playing games from the Saturn/PS1/N64 era. I could go on and on. But clearly graphic quality ranges for each game. It was game play and imagination that were key factors. When it comes to mass audiences, they will always live in the now. For example look at The Legend of Zelda: The Wind Waker, at the original time of release it was blasted for it’s graphics, but today it was cheered for basically the same look. A good game released at the wrong time. What about the Wonderful 101, people who play it say it is really fun, my kids like the demo, but yet is sells poorly. A good game, maybe? Yet it seems the game was released at the wrong time for what the Wii U needed at that point in history. It seems that modern gamers are constant (Call of Duty) yet fickle (Child of Light) at the same time.
            Unless we hit a wall where there is no meaningful way to get things to look better, I think graphics will always play a roll. Whatever better might be. However we are not there yet. And I think the next step will be making “real” look better than “real”. But even really nice looking games will not sell if game play is poor. To sell well, the game has to convince players that it is fun to play at that moment in time. I had lots of fun with Tomb Raider back when it came out, but I bet my kids would have much less fun with it. I bet I would even have a hard time playing it today.
            I should do some kid of documentary on how kids play and like games.

    • Kay Wrobel

      On that peer pressure thought: I absolutely agree that there is peer pressure. My co-worker was a die-hard Nintendo fan. Had a GameCube and Wii and played the **** out of them. Then, she wanted to play COD BLOPS II with her bro. That was it. She’s totally hooked on the 360 now. When asked about the Wii U, she just shrugs and says: not interested. So I brought it to look at. We played some Mario 3D and couldn’t stop playing it for a while. Will it persuade her to go out and buy a Wii U? I doubt it. Not at the current prices, I think.

    • MerryBlind .

      Well my brother and I wanted a PS2 too for DMC, Onimusha, Resident Evil (all Capcom lol oh how time change) etc., but my parents bought us an Xbox instead, which we eventually loved to death (because Halo, DoA, Dark Alliance, Enclave, KotOR, Morrowind, Genma Onimusha, etc. ahhhh so many good memories).

      I remember not being interested in the GameCube at all, because I thought they had butchered Zelda (I hated the cartoony look of WW, now I finally played this masterpiece on Wii U and I thought the visuals were GORGEOUS, how kids can be silly sometimes heh?) and thought Smash Melee sucked compared to the N64 one.

      Now I look back to that generation, and I realize that most Xbox games I loved were either available on other consoles or on PC. I also realize most GC exclusives were amazing. I’m also still bitter on missing out DMC and Onimusha trilogy on PS2.

      But you know what? All 3 consoles were freaking amazing and there was fun to be had on each. I wouldn’t want to trade my Halo, Dark Alliance, Morrowind, KotOR etc. memories for anything even though those games weren’t even suited for kids (that generation was from around 10 to 15 years old I believe in my case).

  • Kay Wrobel

    So I’m looking at it a different way: when you take the number of software units sold and divide it by the number of hardware units sold, you get to number that would roughly say how many titles per hardware unit are being sold. And to that end, the Wii U is selling about 5.2 games per console. When you compare that to the 3DS, you would get to about 3.76 games per 3DS sold. In that respect, I think the Wii U is actually doing pretty well! Also, mind you, who knows if they actually counted eShop purchases in their numbers. I for one have about 5 titles that come to my mind that I purchased on the eShop (all indies). Plus I have 7 physical game discs. See what I mean? The Wii U is not selling that bad at all.

    The GameCube’s ratio is even more interesting. A whopping 9.6 software titles per hardware unit. Now that makes the GameCube quite a success. Doesn’t it?

    • Tecpedz94

      Samw with teh gamcube though. Sold poorley but software was pretty good.

      • Kay Wrobel

        And the GameCube had the library for it. Just go to GameStop and look at all those titles they have in their bargain bin for it. I mean, a gazillion. That’s what Nintendo has to do. They need to bring the games for Wii U.

        • Tecpedz94

          Unfortunately its always the first party games that sell the most. I mean its great and all and the reason why we buy nintendo systems is to play those bit its always good to get more 3rd party games even though i got a ps4.

    • Wighead

      More than people think because most money is made with games, not with the consoles itself.

      • Kay Wrobel

        That’s why I get so annoyed when discussion boards and articles are full of doom and gloom or when a console is called a commercial failure. But I guess, one should also look at Nintendo’s bottom line and how much money they make. And Nintendo seems to be loosing money right now. It’s really sad. I hope they can do something to get out of the red.

  • Kobe

    I love the Wii U too. It’s my favorite console ever but I’m worried it will go down and they won’t make games on it anymore. But this is Nintendo and they are frickin’ awesome so i hope they can get the sales up.

  • Kay Wrobel

    @overlordror:disqus: Do you know if they include eShop titles in that number for the Wii U and 3DS? Also, do they just count Nintendo software or also third-party and indies?

    • These are most likely physical copies only. Nintendo doesn’t like to discuss digital sales because it makes retailers angry.

      • Agent721

        Kind of lame…EA revealed yesterday that 45% of its sales are digital. EA & Activision had solid financials yesterday…EA stock is up 19% today.

      • Shootdatrupee!…

        I thought they did? VG only tracked 23M Wii U software sales, and its sorta common knowledge they just don’t track digital releases. Unless you’re going to say they can be incorrect by nearly 10M sales?

  • Rich Garriques

    wow first wii did extremely well.

  • DoctorWily

    I find the software/hardware ratio very interesting. Perhaps it speaks to the likeability of the console by its owners? For the mathematically challenged, here is the breakdown:

    GCN: 9.59 games/console owned
    Wii: 8.86
    NES: 8.08
    SNES: 7.72
    N64: 6.83
    DS: 6.13
    Wii U: 5.23
    GBA: 4.63
    GB: 4.22
    3DS: 3.76

    So while the GCN WAS the worst selling hardware according to this list, it looks like Ashley was right in that it sold more games per unit than any other piece of hardware in Nintendo’s history. I’d be curious to see what the numbers look like for non-Nintendo consoles.

    • Thomas Vienna

      I am seriously surprised by that ratio for the 3DS. It has so many games for it! Are that many people just buying it for PokΓ©mon, and not considering any other games for it?

      • Jason

        Yeah me too, I have more games for my 3DS than any other system.

      • Shootdatrupee!…

        It’s not too surprising. Some people are awfully stubborn. A friend of mine only likes to play Starcraft and Pokemon. Won’t give anything else a decent shot. Buys a 3DS, and only has Pokemon X even after half a year.

      • Wighead

        The ratio is simple, when the price is low, you can by a system for just one game and be happy with it. You won’t do the same with a costly system, you won’t buy it for just one game (well for most normal/casual gamers, not the most hardcore ones).

        • Thomas Vienna

          So what you’re saying is that people who are more likely to buy just one game are people who buy cheaper systems? That makes sense. All of the handheld systems are on the bottom, and all of the more expensive home consoles are on the top.

    • Guest

      What counts as a software sale? i.e. Do “New SMB U” and “New SL U” and NintendoLand count as sales (they come bundled with some versions of Wii U)?.
      Also, are virtual console sales counting for their original systems? or for the 3DS WiiU?
      Also, I have purchased indy games like Edge or Toki Tori, and both NES remix games. Those games cost a fraction of what a AAA game costs… do they count as sales?

      • Zuxs13

        DLC, VC, and indie games do not count (typically). Pack-ins do usually count because they are still a “bought” game and are not in every bundle or package of the console.

  • FutureFox

    The Wii was definitely a fluke as console hardware sales were going down since the SNES. The handheld however seems more cyclical.

    • Shootdatrupee!…

      The Wii appealed to casual gamers, who flocked in the millions to buy the Wii for Wii Sports, Mario Kart and Wii Play/Music/etc.
      It didn’t work with the wii u since all the same casual gamers are either still content with their Wii or have moved on to smashing villages on tablets in the game that shall not be a named.

  • Mario

    They’re rebooting Ruby and Sapphire for the Nintendo 3ds!? 0_0

  • Sam

    We’re up to 6.17 million…gaining ground!

    • Shootdatrupee!…

      0.37M units since New Year’s Day…I don’t know…

  • SolarShane13

    As much as I love the Wii U and Nintendo’s games for it, I seriously hope Nintendo burns this generation. Maybe that will actually wake them the fuck up into correcting themselves the next generation. I have faith, but at the same time it’s like “Oh, God. It’s Nintendo”

  • Rinslowe

    If I was a betting man. I’d say Nintendo are reminding us gamer’s where their true power lies…

    In the software.

    Those attach rates are totally solid. And that’s the bread and butter of their profit margins as well – being a dedicated software house.
    Nice way of getting the message across.

    There’s more way’s to skin a cat and if history has proven anyting, lol. It’s that us gamer’s love games…
    Hardware is secondary to that fact.

    • thedeciderU

      yes, but i only want to play nintendo software on nintendo hardware. it would be a sad day to not have a nintendo home console. not that it’s happening…

      • Rinslowe

        Oh absolutely. And they made it quite clear in the latest financial report, that that will remain at the core of their business…
        Nintendo hardware and software go hand in hand for the most part. Like or not.
        Personally, I have no qualms with that.

        • thedeciderU

          i hear you loud and clear and agree.

          also, i’m working on my latest short story and will be posting it soon enough.

  • meh

    that 3ds ratio might just mean people are buying multiple 3ds variations… i have 18 3ds games and have bought 5 different 3DS variations, i wound up giving 3 away, but it must be those special editions nintendo pumps out, Hope the numbers convince them not to stop

  • Shootdatrupee!…

    Well this is oddly ironic. Look on VG, and you’ll see the PS4 has less software sales than the Wii U(of course, VG undertracks a lot due to not counting digital downloads). The funny thing is Nintendo rely on hardware sales to turn profits, where as Sony relies on software sales to turn a profit(for its gaming division)…

  • Santiago

    What counts as a software sale? i.e. Do “New SMB U” and “New SL U” and NintendoLand count as sales (they come bundled with some versions of Wii U)?.
    Also, are virtual console sales counting for their original systems? or for the 3DS/WiiU?
    Also, I have purchased indy games like Edge or Toki Tori, and both NES remix games. Those games cost a fraction of what a AAA game costs… do they count as sales?

  • jlenoconel

    Yeah, Nintendo should definitely go software only lol. *Sarcasm*