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Wii U Games

Feb 2nd - Nintendo briefly mentioned virtual reality during their financial briefing today, but don't hold your breath waiting for Virtual Boy 2.
Feb 2nd - Nintendo's new president says Nintendo's next mobile game after Miitomo will feature an iconic IP.
Feb 2nd - Nintendo had nine games this year that achieved over 1 million sales and some on the list will surprise you.
Feb 2nd - The Wii U has managed to sell just shy of 13 million units during its lifetime so far, while amiibo continue to sell like hotcakes.
Feb 2nd - The Legend of Zelda for Wii U is back to having a 2016 release date after being listed as TBC in the last quarterly financial report.
Feb 1st - Watch Chandelure kick some pokemon butt in this latest Pokken Tournament trailer.
Feb 1st - Nintendo has announced the re-opening of the Nintendo World Store in New York with a special event on February 19.
Jan 29th - Check out the new story trailer for Twilight Princess HD, in case you missed this game on Nintendo's previous two consoles.
Jan 29th - Jigglypuff amiibo is showing up in GameStop's system as a new arrival, did Target lose their exclusivity?
Jan 29th - Wii Street U has been discontinued by Nintendo and will be removed from the Wii U eShop on January 31st.
Wii U eShop launch games
Jan 28th - Final Fantasy fans have a lot to be excited about when it comes to new releases on the eShop this week.
Jan 28th - Macronix supplied ROM for the Wii U and it looks like they'll be doing the same for the NX.
Jan 28th - According to a new rumor from a typically reliable source, Super Smash Bros. will be an NX launch title.
Jan 27th - Pokken Tournament isn't even out yet in the United States and it's already got its own championship series.
Jan 27th - Sakurai answers a fan question about Wario's moveset changes in Super Smash Bros. Wii U in his latest Famitsu column.
Jan 27th - Super Mario Maker is offline until tomorrow night due to a bug in the game's Create mode.
Jan 26th - A user has managed to create a bullet hell level for Super Mario Maker using item overload lag.