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Posts Tagged ‘Eiji Aonuma’

Miyamoto: Starfox Wii U coming next year, before new Zelda

Miyamoto confirms that Starfox will be released on the Wii U next year and that it will be coming before the new Zelda game.

Eiji Aonuma does interview with Famitsu on Zelda Wii U

Legend of Zelda series producer Eiji Aonuma, talks about the upcoming Zelda game for the Wii U in an interview with Japanese gaming magazine...

Midna will be a playable character in upcoming Hyrule Warriors DL...

Eiji Aonuma has revealed on Miiverse that Midna will be a playable character in the upcoming DLC.

Aonuma says the new Legend of Zelda looks better than it did at E...

Aonuma says The Legend of Zelda Wii U is looking even more amazing than what Nintendo showed at E3.

Eiji Aonuma wants to use the Master Cycle in future Zelda games

Designer Eiji Aonuma shares his thoughts on the Master Cycle from the upcoming Master Quest Mario Kart 8 DLC.

Hyrule Warriors was originally going to be more like Zelda until ...

Hyrule Warriors was supposed to be more like traditional Zelda games, until Miyamoto said no.

The Legend of Zelda for Wii U may contain multiplayer [VIDEO]

In a recent interview with Gameinformer, The Legend of Zelda developer Eiji Aonuma hinted at the possibility of multiplayer in the upcoming Zelda ...

Aonuma says he’ll stop overdoing Zelda tutorials

Zelda series producer Eiji Aonuma discusses his renewed focus on shorter tutorials in the Legend of Zelda series.

Aonuma discusses linearity in Zelda titles, says series should de...

Aonuma discusses the linearity of past Zelda titles and the new design approach to capture a sense of wonder in the game.

Aonuma says Nintendo will be more careful with art styles for Zel...

Series producer Eiji Aonuma says Nintendo will be more careful about art style choices for future Zelda installments.

Aonuma was not a fan of the LoZ GameCube tech demo

Aonuma says the original tech demo for GameCube was not up to par with how Legend of Zelda games should be presented.

Wii U Zelda will use GamePad to its fullest, says Aonuma

In a new interview, Zelda producer Eiji Aonuma says the GamePad will be used to its fullest extent for the new Zelda title.

Aonuma explains why The Legend of Zelda isn’t an annual ser...

Series producer Eiji Aonuma explains that Zelda was once supposed to be annualized, similar to many Western franchises today.

Aonuma says more information about Zelda Wii U will be revealed a...

Aonuma has said he will reveal more about Zelda Wii U at E3 2014.

Aonuma admits hand-holding in games just isn’t fun

Legend of Zelda series producer Eiji Aonuma admits developers can be overzealous with hand-holding in RPGs.

Zelda Wind Waker HD port took only 6 months

While it took Nintendo only six months to port the game, it wasn't without challenges.

Aonuma says he wants to stray from the traditional Zelda formula ...

Aonuma talks about how he wants to change the Legend of Zelda series formula for the next Wii U release.