Sakurai is showcasing another hidden character for Super Smash Bros. Wii U today.
Game director Masahiro Sakurai reveals why the Wii U version of the game is taking longer to release.
In Sakurai's weekly Famitsu column, he discusses the challenges of game development and hints at an upcoming Nintendo Direct.
Sakurai is showcasing trophies that are exclusive to the Wii U version of the game, starting with a Mega Man trophy.
Developer Masahiro Sakurai discusses those who have been very vocal on certain character splits for this Smash release.
Sakurai shares what the trophy room looks like on the Wii U version of Super Smash Bros.
Here's what it looks like when an Amiibo is ready to interface with the game to create a figure player.
Check out these new screenshots that showcase hidden characters, as well as hidden stages!
Sakurai give us a look at the Orbital Defense, a stage based on a battle from Star Fox Assault.
Here's a look at a brand new stage for Smash Bros. on Wii U, posted by Sakurai to Miiverse.
Developer Masahiro Sakurai explains why characters like the Ice Climbers have been left out of the upcoming Smash game.
Japanese streamers have leaked additional characters from the Super Smash Bros. for 3DS roster.
Today's development shots of Super Smash Bros. show off the many color variations of Samus and the Villager.
Sakurai discusses the dynamism of Super Smash Bros. compared to previous releases.
Nintendo of Japan is hosting a Nintendo Direct tomorrow, dedicated to the Nintendo 3DS.
Another leak of Super Smash Bros. showcases the Nintendo 3DS interface, as well as several of the trophies.
New information has surfaced about the Super Smash Bros. leak we shared last week, this time including video.