Even series creator Masahiro Sakurai is having trouble getting his hands on a few of the more rare amiibos.
Sakurai spills the beans on why The Villager and Wii Fit Trainer made the cut for this Super Smash Bros. game.
Masahiro Sakurai discusses Smash development and the challenge of making sure previous characters aren't cut.
Sakurai sits down with Famitsu to discuss the Duck Hunt Dog and the technical aspect of including 8 Player Smash in the Wii U...
Super Smash Bros. producer Masahiro Sakurai has stated that he is likely done with the series, now that both games are available.
Sakurai discusses why DLC hasn't been on his team's mind in getting ready for the release of Super Smash Bros.
Little Mac is currently the character with the worst win ratio in Super Smash Bros. on Nintendo 3DS.
Sakurai has revealed more information about classic mode on the Wii U version, including two master bosses.
Sakurai is showcasing another hidden character for Super Smash Bros. Wii U today.
Game director Masahiro Sakurai reveals why the Wii U version of the game is taking longer to release.
In Sakurai's weekly Famitsu column, he discusses the challenges of game development and hints at an upcoming Nintendo Direct.
Sakurai is showcasing trophies that are exclusive to the Wii U version of the game, starting with a Mega Man trophy.
Developer Masahiro Sakurai discusses those who have been very vocal on certain character splits for this Smash release.
Sakurai shares what the trophy room looks like on the Wii U version of Super Smash Bros.
Here's what it looks like when an Amiibo is ready to interface with the game to create a figure player.
Check out these new screenshots that showcase hidden characters, as well as hidden stages!
Sakurai give us a look at the Orbital Defense, a stage based on a battle from Star Fox Assault.