A notorious data miner for Super Smash Bros. has uncovered three new character slots and six new stages, but that's not all.
In his weekly Famitsu column, Masahiro Sakurai addresses the accusation that characters from franchises he worked on are more powerful in Smash than others.
Sakurai will be hosting a special presentation revealing the upcoming Super Smash Bros. DLC plans on June 14.
Smash producer Masahiro Sakurai talks balance of the game and why so many "clone" characters featured in this iteration of Super Smash Bros.
Even series creator Masahiro Sakurai is having trouble getting his hands on a few of the more rare amiibos.
Sakurai spills the beans on why The Villager and Wii Fit Trainer made the cut for this Super Smash Bros. game.
Masahiro Sakurai discusses Smash development and the challenge of making sure previous characters aren't cut.
Sakurai sits down with Famitsu to discuss the Duck Hunt Dog and the technical aspect of including 8 Player Smash in the Wii U...
Super Smash Bros. producer Masahiro Sakurai has stated that he is likely done with the series, now that both games are available.
Sakurai discusses why DLC hasn't been on his team's mind in getting ready for the release of Super Smash Bros.
Little Mac is currently the character with the worst win ratio in Super Smash Bros. on Nintendo 3DS.
Sakurai has revealed more information about classic mode on the Wii U version, including two master bosses.
Sakurai is showcasing another hidden character for Super Smash Bros. Wii U today.
Game director Masahiro Sakurai reveals why the Wii U version of the game is taking longer to release.
In Sakurai's weekly Famitsu column, he discusses the challenges of game development and hints at an upcoming Nintendo Direct.
Sakurai is showcasing trophies that are exclusive to the Wii U version of the game, starting with a Mega Man trophy.
Developer Masahiro Sakurai discusses those who have been very vocal on certain character splits for this Smash release.