Monolith Soft’s senior director discusses why Xenoblade Chronicles X has a custom playable character, rather than a defined character like Shulk.
Xenoblade Chronicles X is coming out in less than a week and this juicy chunk of gameplay showcases all five continents of Mira.
The developer of the Xenoblade series has several new positions open for both offices, meaning their next big project could be getting underway.
Kotaku imported a copy of Xenoblade Chronicles X to review, with the reviewer describing 70 hours of gameplay as boring.
Developer Monolith Soft has revealed that the story of Xenoblade Chronicles X took nearly a year and a half to write.
Nintendo of Japan has uploaded a quick battle preview to give us a taste of the revised combat system in Xenoblade Chronicles X.
The executive producer of Xenoblade Chronicles X discusses the use of the GamePad for the game.
Nintendo unveils Xenoblade Chronicles X, the sequel to the 2011 JRPG Xenoblade Chronicles.
In today’s Nintendo Direct new information was revealed about Monolith Soft’s X.
More rumors and speculation surrounding Monolith’s new X project have been uncovered, including rumored gameplay details.
Select news concerning Nintendo and the 3DS available in one pint-sized column now on Mondays!