Designer Martin Hollis was surprised at Nintendo accepting his decision not to create another Bond game after the success of Goldeneye 007.
Conker wasn't always a foul-mouthed squirrel with a penchant for getting into terrible situations. Rare shows the origins of one of the Nintendo 64's...
Rare is opening the vault on some of its canned projects over the years, this time focusing on a cancelled Conker project.
Former Rare dev Kev Bayliss discusses how he transformed Donkey Kong from an 8-bit arcade character into the ape we know and love today.
Playtonic's Gavin Prince said he'd love to do a cross-collaboration with Rare on future projects as an homage to their history.
Several former Rare developers have banded together to create a new studio called Playtonic Games.
Phil Tossell has an interview in Retro Gamer magazine discussing how Rare was managed after Microsoft purchased the studio.
Chris Seavor relays a funny story about one Microsoft executive who thought they owned Donkey Kong after buying Rare.