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Posts Tagged ‘rare’

Go behind the scenes in the making of Perfect Dark for the N64

The awesome story behind one of the best N64 games.

Check out Dream, the unreleased predecessor to Banjo-Kazooie

Rare has released some unseen footage of the precursor game to Banjo-Kazooie on N64.

Want Rare Replay games on Wii U? Just ask Rare, says Microsoft

Microsoft is open to bringing Rare Replay and its 30 games to the Wii U.

Nintendo wanted another Bond game after Goldeneye 007

Designer Martin Hollis was surprised at Nintendo accepting his decision not to create another Bond game after the success of Goldeneye 007.

Rare shows off the origins of Conker in Twelve Tales: Conker 64

Conker wasn't always a foul-mouthed squirrel with a penchant for getting into terrible situations. Rare shows the origins of one of the Nintendo 64's...

Check out some never-before-seen footage from an unreleased Conke...

Rare is opening the vault on some of its canned projects over the years, this time focusing on a cancelled Conker project.

Former Rare dev discusses redesigning Donkey Kong

Former Rare dev Kev Bayliss discusses how he transformed Donkey Kong from an 8-bit arcade character into the ape we know and love today.

Playtonic is interested in doing cross-promotion with Rare

Playtonic's Gavin Prince said he'd love to do a cross-collaboration with Rare on future projects as an homage to their history.

Former Rare devs form new studio and announce Project Ukulele

Several former Rare developers have banded together to create a new studio called Playtonic Games.

Ex-Rare developer speaks out about mismanagement from Microsoft

Phil Tossell has an interview in Retro Gamer magazine discussing how Rare was managed after Microsoft purchased the studio.

Microsoft execs thought they owned Donkey Kong after Rare purchas...

Chris Seavor relays a funny story about one Microsoft executive who thought they owned Donkey Kong after buying Rare.